Date: Mon, 1 Oct 2012 11:09:59 GMT From: Miklos Magyari <magyarimiki@gmail.com> To: freebsd-gnats-submit@FreeBSD.org Subject: ports/172205: games/ceferino fails to build using clang Message-ID: <201210011109.q91B9xWO069873@red.freebsd.org> Resent-Message-ID: <201210011120.q91BK1qG037665@freefall.freebsd.org>
next in thread | raw e-mail | index | archive | help
>Number: 172205 >Category: ports >Synopsis: games/ceferino fails to build using clang >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: sw-bug >Submitter-Id: current-users >Arrival-Date: Mon Oct 01 11:20:01 UTC 2012 >Closed-Date: >Last-Modified: >Originator: Miklos Magyari >Release: 9.0-RELEASE >Organization: >Environment: FreeBSD mira 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan 3 07:46:30 UTC 2012 root@farrell.cse.buffalo.edu:/usr/obj/usr/src/sys/GENERIC amd64 >Description: games/ceferino fails to build using clang: [...snip...] In file included from barra.cc:30: In file included from ./procesos.h:30: In file included from ./pelota.h:29: In file included from ./juego.h:31: ./nivel.h:37:50: error: must use 'class' tag to refer to type 'grafico' in this scope void iniciar(juego *_pjuego, grafico *grafico, grafico *pfondos, SDL_Surface *fondo); ^ class 1 error generated. gmake[2]: *** [barra.o] Error 1 gmake[2]: Leaving directory `/usr/ports/games/ceferino/work/ceferino-0.97.8/src' gmake[1]: *** [all-recursive] Error 1 gmake[1]: Leaving directory `/usr/ports/games/ceferino/work/ceferino-0.97.8' gmake: *** [all] Error 2 *** [do-build] Error code 1 Stop in /usr/ports/games/ceferino. *** [build] Error code 1 Stop in /usr/ports/games/ceferino. >How-To-Repeat: # cd /usr/ports/games/ceferino # make >Fix: A patch is needed to src/nivel.h So a "files/" directory should be added for the port, with the following file inside the directory: # cat files/patch-src::nivel.h --- src/nivel.h.orig 2012-10-01 12:59:22.000000000 +0200 +++ src/nivel.h 2012-10-01 12:59:36.000000000 +0200 @@ -34,7 +34,7 @@ class nivel { public: - void iniciar(juego *_pjuego, grafico *grafico, grafico *pfondos, SDL_Surface *fondo); + void iniciar(juego *_pjuego, grafico *grafico, class grafico *pfondos, SDL_Surface *fondo); int avanzar_nivel(int salto = 1); int reiniciar_nivel(void); int get_dist_suelo(int x, int y, int max); >Release-Note: >Audit-Trail: >Unformatted:
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?201210011109.q91B9xWO069873>