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Date:      Wed, 28 Jun 2006 15:44:59 +0000
From:      Hannes Hauswedell <hannes.hauswedell@gmail.com>
To:        FreeBSD-Ports@freebsd.org
Subject:   Re: latest wine-kthread broken?
Message-ID:  <200606281544.59900.hannes.hauswedell@gmail.com>
In-Reply-To: <Pine.LNX.4.61.0606252215240.6301@acrux.dbai.tuwien.ac.at>
References:  <449CEB97.5020903@gmx.de> <Pine.LNX.4.61.0606252215240.6301@acrux.dbai.tuwien.ac.at>

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> This may well be.  However, GNU/Linux systems using the pthread variant,
> there is little hope anyone is ever going to fix the kthread variant.  I
> have included the kthread variant as an added benefit, but all development
> and bug fixing really should go into the pthread variant.
>
> You did not mention whether this works for your applications, but I
> assume it does not?
>
> Gerald

just read this and wanted to say:
the pthread binary of wine (the one without suffix) cannot execute a single 
game that i have (whereas there are some that DO run in kthreads mode)...
so whats actually wrong?
i thought POSIX compliance (e.g. threading ) actually means that if something 
works on platform a than it works an platform b too!?
why isnt this the case, is it wines fault or is freebsd's pthread 
implementation not good?

thanks



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