Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 9 Apr 2020 16:48:49 +0000 (UTC)
From:      =?UTF-8?Q?Fernando_Apestegu=c3=ada?= <fernape@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r531218 - head/devel/godot
Message-ID:  <202004091648.039GmnYD025359@repo.freebsd.org>

next in thread | raw e-mail | index | archive | help
Author: fernape
Date: Thu Apr  9 16:48:49 2020
New Revision: 531218
URL: https://svnweb.freebsd.org/changeset/ports/531218

Log:
  devel/godot: Update to 3.2.1
  
  Add *_ARGS_OFF settings for the alsa and pulse audio options
  Add pkg-message in response to bug #245278
  
  ChangeLog: https://godotengine.org/article/maintenance-release-godot-3-2-1
  
   * Android: Fix double tap pressed event regression (GH-35701).
   * Android: Fix LineEdit virtual keyboard inputs (GH-35785).
   * Bullet: Fix detection of concave shape in Area (GH-33690).
   * Camera2D: Fix inverted use of Camera2D offset_v (GH-36689).
   * Debugger: Fix crash inspecting freed objects (GH-36532).
   * Expression: Fix parsing integers as 32-bit (GH-36529).
   * HTML5: Fix EMWSClient::get_connection_status() (GH-36250).
   * HTML5: Fix touch events support with Emscripten 1.39.5+ (GH-36557).
   * macOS: Fix gamepad disconnection callback on macOS Catalina (GH-36845).
   * Particles: Fix undefined behavior with atan in GPU Particles (GH-36031).
   * Skin: Add support for named binds (GH-36415).
   * TileSet: Hide TileSet properties from Inspector, fixing OOM crash on huge
     tilesets (GH-35908).
   * Video: Workaround WebM playback bug after AudioServer latency
     fixes (GH-35993).
   * Windows: Fix UPNP regression after upstream update (GH-35953).
   * Windows: Disable NetSocket address reuse (GH-36321).
   * API documentation updates.
   * Editor translation updates.
  
  PR:	245444
  Submitted by:	FreeBSD@ShaneWare.Biz (maintainer)

Added:
  head/devel/godot/pkg-message   (contents, props changed)
Modified:
  head/devel/godot/Makefile
  head/devel/godot/distinfo
  head/devel/godot/pkg-descr

Modified: head/devel/godot/Makefile
==============================================================================
--- head/devel/godot/Makefile	Thu Apr  9 16:35:11 2020	(r531217)
+++ head/devel/godot/Makefile	Thu Apr  9 16:48:49 2020	(r531218)
@@ -2,7 +2,7 @@
 # $FreeBSD$
 
 PORTNAME=	godot
-DISTVERSION=	3.2
+DISTVERSION=	3.2.1
 DISTVERSIONSUFFIX=	-stable
 CATEGORIES=	devel games
 
@@ -46,6 +46,7 @@ OPTIONS_GROUP_AUDIO=	ALSA PULSEAUDIO
 AUDIO_DESC=		Audio support
 ALSA_LIB_DEPENDS=	libasound.so:audio/alsa-lib
 ALSA_MAKE_ARGS=		alsa=True
+ALSA_MAKE_ARGS_OFF=	alsa=False
 # master at 31/1
 EXAMPLES_GH_TUPLE=	godotengine:godot-demo-projects:a5b8cd11d992:DEMOS
 EXAMPLES_PORTEXAMPLES=	*
@@ -58,6 +59,7 @@ MONO_USES=		gettext-runtime mono:nuget
 NUGET_DEPENDS=		DotNet.Glob=2.1.1
 PULSEAUDIO_LIB_DEPENDS=	libpulse.so:audio/pulseaudio
 PULSEAUDIO_MAKE_ARGS=	pulseaudio=True
+PULSEAUDIO_MAKE_ARGS_OFF=	pulseaudio=False
 TOOLS_DESC=		Include development tools (IDE)
 TOOLS_MAKE_ARGS=	target=release_debug tools=True
 TOOLS_MAKE_ARGS_OFF=	target=release tools=False

Modified: head/devel/godot/distinfo
==============================================================================
--- head/devel/godot/distinfo	Thu Apr  9 16:35:11 2020	(r531217)
+++ head/devel/godot/distinfo	Thu Apr  9 16:48:49 2020	(r531218)
@@ -1,8 +1,8 @@
-TIMESTAMP = 1580957729
+TIMESTAMP = 1585120322
 SHA256 (dotnet.glob.2.1.1.nupkg) = 8fa01b1928a9c4b70a4803226dcd2ec942474daf2876b80e35a0380d72f8fc1a
 SIZE (dotnet.glob.2.1.1.nupkg) = 73782
-SHA256 (godotengine-godot-3.2-stable_GH0.tar.gz) = 39c6768875b07ffb9df6e4fdd77d943dba2c8c0b4dcd83eafeae9426fc77f57d
-SIZE (godotengine-godot-3.2-stable_GH0.tar.gz) = 22031196
+SHA256 (godotengine-godot-3.2.1-stable_GH0.tar.gz) = 0f9635e5c014713340160d8bd0cbfc6d34a36d39402a84eaa0d8c5dee4d1c6f0
+SIZE (godotengine-godot-3.2.1-stable_GH0.tar.gz) = 22087727
 SHA256 (godotengine-godot-demo-projects-a5b8cd11d992_GH0.tar.gz) = 17644c74ddb2bd597589ae61a9b55d2e856d0950a0467fc8e624c8ecc2db5b74
 SIZE (godotengine-godot-demo-projects-a5b8cd11d992_GH0.tar.gz) = 150744236
 SHA256 (mono-nuget-binary-ebedbf8_GH0.tar.gz) = a0362e65a381c99f222ce141012f5a0663b4a4ae22f27f638198f7414464bf1a

Modified: head/devel/godot/pkg-descr
==============================================================================
--- head/devel/godot/pkg-descr	Thu Apr  9 16:35:11 2020	(r531217)
+++ head/devel/godot/pkg-descr	Thu Apr  9 16:48:49 2020	(r531218)
@@ -1,6 +1,14 @@
-Godot is a multi-platform 2D and 3D game engine. It also provides a feature rich
-development environment.
+Godot is a multi-platform 2D and 3D game engine. It also provides a
+feature rich development environment.
 
-Easily deploy your game on IOS, android, OSX, Linux, Steam, Windows or PS3.
+Easily deploy your game on IOS, Android, OSX, Linux, Steam or Windows.
+
+WWW: http://www.godotengine.org/
+Godot is a multi-platform 2D and 3D game engine.
+
+Easily deploy your game on IOS, Android, OSX, Linux, Steam or Windows.
+
+This is a runtime only port of godot. For the IDE to create games
+use devel/godot-tools.
 
 WWW: http://www.godotengine.org/

Added: head/devel/godot/pkg-message
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/devel/godot/pkg-message	Thu Apr  9 16:48:49 2020	(r531218)
@@ -0,0 +1,11 @@
+[
+{ type: install
+  message: <<EOM
+
+NOTE: This port installs the godot runtime only.
+
+If you want to create a game you need to install the IDE from devel/godot-tools.
+
+EOM
+}
+]



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?202004091648.039GmnYD025359>