Date: Sat, 7 Dec 2019 10:12:21 +0000 (UTC) From: Piotr Kubaj <pkubaj@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r519193 - head/games/linwarrior Message-ID: <201912071012.xB7ACL1D067225@repo.freebsd.org>
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Author: pkubaj Date: Sat Dec 7 10:12:21 2019 New Revision: 519193 URL: https://svnweb.freebsd.org/changeset/ports/519193 Log: games/linwarrior: fix build on GCC architectures OpenAL now needs C++11 compiler: /usr/local/lib/libopenal.so: undefined reference to `std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::resize(unsigned long, char)@GLIBCXX_3.4.21' Modified: head/games/linwarrior/Makefile Modified: head/games/linwarrior/Makefile ============================================================================== --- head/games/linwarrior/Makefile Sat Dec 7 09:48:28 2019 (r519192) +++ head/games/linwarrior/Makefile Sat Dec 7 10:12:21 2019 (r519193) @@ -12,7 +12,7 @@ DISTNAME= ${PORTNAME}_${PORTVERSION} MAINTAINER= amdmi3@FreeBSD.org COMMENT= Navigate a mech through a 3D world and fire at enemies -USES= gl gmake openal:al,alut sdl +USES= compiler:c++11-lang gl gmake openal:al,alut sdl USE_GL= gl glu USE_SDL= sdl LLD_UNSAFE= yes
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