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Date:      Sat, 7 Dec 2019 10:12:21 +0000 (UTC)
From:      Piotr Kubaj <pkubaj@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r519193 - head/games/linwarrior
Message-ID:  <201912071012.xB7ACL1D067225@repo.freebsd.org>

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Author: pkubaj
Date: Sat Dec  7 10:12:21 2019
New Revision: 519193
URL: https://svnweb.freebsd.org/changeset/ports/519193

Log:
  games/linwarrior: fix build on GCC architectures
  
  OpenAL now needs C++11 compiler:
  /usr/local/lib/libopenal.so: undefined reference to `std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::resize(unsigned long, char)@GLIBCXX_3.4.21'

Modified:
  head/games/linwarrior/Makefile

Modified: head/games/linwarrior/Makefile
==============================================================================
--- head/games/linwarrior/Makefile	Sat Dec  7 09:48:28 2019	(r519192)
+++ head/games/linwarrior/Makefile	Sat Dec  7 10:12:21 2019	(r519193)
@@ -12,7 +12,7 @@ DISTNAME=	${PORTNAME}_${PORTVERSION}
 MAINTAINER=	amdmi3@FreeBSD.org
 COMMENT=	Navigate a mech through a 3D world and fire at enemies
 
-USES=		gl gmake openal:al,alut sdl
+USES=		compiler:c++11-lang gl gmake openal:al,alut sdl
 USE_GL=		gl glu
 USE_SDL=	sdl
 LLD_UNSAFE=	yes



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