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Date:      Thu, 27 May 1999 15:36:16 -0400 (EDT)
From:      Jamie Bowden <ragnar@sysabend.org>
To:        User CsingerChris Singer8 <csinger@workfire.com>
Cc:        Multimedia Help <multimedia@FreeBSD.ORG>
Subject:   Re: Can't get my sound to work.
Message-ID:  <Pine.BSF.3.96.990527153425.21954A-100000@beelzebubba.sysabend.org>
In-Reply-To: <199905271830.OAA13989@gatekeeper.itribe.net>

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On Thu, 27 May 1999, User CsingerChris Singer8 wrote:

:I'm trying to get the sound working on my FreeBSD  3.2 system.  I'm a little wet behind the
:
:ears with this whole unix style of OS so please treat me gently.  I have recompiled the kernal with
:
:the following lines:     controller snd0
:
:                         device     sb0   at isa? port 0x220 irq 5 drq 1
:
:                         device     sbxvi0 at isa? drq 5
:
:                         device     sbmidi0 at isa? port 0x330
:
:The kernel compiled well and when I boot I see that it finds a Soundblaster 3.1.  WHen I try to use an mp3 software package
:
:or even try to run the free ware version of doom.  I get ioctl error that /dev/dsp or /dev/mixer can't be open or accessed or something like
:
:that.  I was wondering if there needs to be any other tweaks that need to be done to get the sound working.  In other words do I have to
:
:modify any other files besides the Kernel file to get sound working?  What is the relationship between the /dev/dsp and the programs that
:
:us it?  What does /dev/dsp do?  I'm very curious about FreeBSD and how it works.  Thank you for you time explaining/solving my problem.

The following is from my config file:

controller      snd0
device          sb0     at isa? port 0x220 irq 5 drq 1
device          sbxvi0  at isa? drq 5
device          sbmidi0 at isa? port 0x330
device          opl0    at isa? port 0x388
device          joy0    at isa? port "IO_GAME"

You also need to cd to /dev/ and do a MAKEDEV snd0 as root.

That's all I had to do to get my SoundBlaster 16 working under FreeBSD.
Mine is not Prug 'N Pray.

Jamie Bowden

-- 

If we've got to fight over grep, sign me up.  But boggle can go.
	-Ted Faber (on Hasbro's request for removal of /usr/games/boggle)



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