Date: Sat, 26 Mar 2016 11:44:21 +0000 (UTC) From: John Marino <marino@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r411924 - head/games/tesseract Message-ID: <201603261144.u2QBiL0L066211@repo.freebsd.org>
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Author: marino Date: Sat Mar 26 11:44:21 2016 New Revision: 411924 URL: https://svnweb.freebsd.org/changeset/ports/411924 Log: games/tesseract: expand RUN_DEPENDS port origin Using variables for port origins break make operators like N: and M: depending on where they are applied. It more robust (and arguable more correct) to use a "hardcoded" path for *DEPENDS. Approved by: marino (Listed as reviewer) Modified: head/games/tesseract/Makefile Modified: head/games/tesseract/Makefile ============================================================================== --- head/games/tesseract/Makefile Sat Mar 26 11:42:55 2016 (r411923) +++ head/games/tesseract/Makefile Sat Mar 26 11:44:21 2016 (r411924) @@ -13,7 +13,7 @@ COMMENT= Smooth FPS with map editing, in LICENSE= ZLIB LIB_DEPENDS= libenet.so:net/enet -RUN_DEPENDS= ${PKGBASE}-data>=${PORTVERSION}:${PKGORIGIN}-data +RUN_DEPENDS= ${PKGBASE}-data>=${PORTVERSION}:games/tesseract-data USES= gmake pkgconfig tar:xz EXCLUDE= bin_unix config media screenshot src/enet src/lib\* src/xcode
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