From owner-freebsd-hackers Mon Nov 3 21:18:38 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id VAA10731 for hackers-outgoing; Mon, 3 Nov 1997 21:18:38 -0800 (PST) (envelope-from owner-freebsd-hackers) Received: from rah.star-gate.com (rah.star-gate.com [204.188.121.18]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id VAA10725 for ; Mon, 3 Nov 1997 21:18:35 -0800 (PST) (envelope-from hasty@rah.star-gate.com) Received: from rah.star-gate.com (localhost.v-site.net [127.0.0.1]) by rah.star-gate.com (8.8.7/8.8.5) with ESMTP id VAA12174; Mon, 3 Nov 1997 21:18:06 -0800 (PST) Message-Id: <199711040518.VAA12174@rah.star-gate.com> X-Mailer: exmh version 2.0gamma 1/27/96 To: Marc Slemko cc: hackers@FreeBSD.ORG Subject: Re: mv /usr/src/games /dev/null - any objections? In-reply-to: Your message of "Mon, 03 Nov 1997 18:37:25 MST." Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Date: Mon, 03 Nov 1997 21:18:06 -0800 From: Amancio Hasty Sender: owner-freebsd-hackers@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk > On Mon, 3 Nov 1997, Jordan K. Hubbard wrote: > > > Adding this to the fact that the "games" there are antiquated and > > probably never actually played by anyone suggests, to me, a strong > > need to simply nuke the bloody things once and for all and stop > > distributing games from anywhere but /usr/ports/games (where fortune, > > arguably one of the few "games" still in wide use, could easily be > > moved). > > I would miss /usr/games/rot13; after all, it is all I get for encyryption > in the base install. Don't tell me pathetic US laws will remove this one > too. > > But seriously, not having rot13 (and fortune) in the base system would be > bad IMHO. primes, random, number are also good shell script utils, but > they are obscure enough to be left out of the base. Give me a break . Many of us build the system from scratch . If the games are moved to a ports section you lose nothing. Amancio