Date: Sat, 15 Mar 2014 20:17:12 +0100 From: Rusmir Dusko <nemysis@FreeBSD.org> To: Tijl Coosemans <tijl@FreeBSD.org> Cc: freebsd-ports@freebsd.org Subject: Re: [games/traingame] Build failures with FreeBSD 10 Message-ID: <20140315201712.08bcb60a@nemysis3now> In-Reply-To: <20140315192312.37b60fe2@kalimero.tijl.coosemans.org> References: <20140313123143.475a63fc@nemysis3now> <20140315192312.37b60fe2@kalimero.tijl.coosemans.org>
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On Sat, 15 Mar 2014 19:23:12 +0100 Tijl Coosemans <tijl@FreeBSD.org> wrote: > On Thu, 13 Mar 2014 12:31:43 +0100 Rusmir Dusko wrote: > > Hello > > > > Trainm Game not build more in FreeBSD 10. > > > > With FreeBSD 9.1, 9.2 have all good worked. > > > > > > 10.0-RELEASE-p4 FreeBSD 10.0-RELEASE-p4 #0: Tue Jan 14 20:48:07 UTC 2014 amd64 > > > > This is first Cmake and then GCC Port. > > > > Have too not worked in FreeBSD 10 with older boost 1.52.0. > > > > With Clang not works at all. > > Because the port depends on a C++ library like boost, it needs to be > build with the same C++ runtime library as boost. On FreeBSD 10 that > is libc++. > > I've attached a patch that makes the port build with clang/libc++ but > I haven't run-tested it. Thanks Tijl Coosemans, this changes have fixed build with Clang and FreeBSD 10 :) I have more times tested, works all, now trying to fix more.. -- Best regards, Rusmir Dusko
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