Date: Sat, 1 Apr 2006 10:51:56 GMT From: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> To: freebsd-gnats-submit@FreeBSD.org Subject: ports/95194: [NEW PORT] games/tremulous: The stand alone mod based on quake3 Message-ID: <200604011051.k31Apufc005172@www.freebsd.org> Resent-Message-ID: <200604011100.k31B0UTI029939@freefall.freebsd.org>
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>Number: 95194 >Category: ports >Synopsis: [NEW PORT] games/tremulous: The stand alone mod based on quake3 >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Sat Apr 01 11:00:29 GMT 2006 >Closed-Date: >Last-Modified: >Originator: Jose Alonso Cardenas Marquez >Release: FreeBSD 6.1-PRERELEASE i386 >Organization: BSDPeru (http://www.bsd.org.pe) >Environment: FreeBSD HellFire.BSD.org.pe 6.1-PRERELEASE FreeBSD 6.1-PRERELEASE #0: Tue Mar 21 23:44:35 PET 2006 >Description: Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures. WWW: http://www.tremulous.net/ >How-To-Repeat: >Fix: --- tremulous-1.1.0.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # tremulous # tremulous/pkg-descr # tremulous/Makefile # tremulous/pkg-plist # tremulous/files # tremulous/files/patch-tremulous_Makefile # tremulous/files/patch-tremulous-tools-lcc_Makefile # tremulous/files/tremded.x86.in # tremulous/files/tremulous.x86.in # tremulous/distinfo # echo c - tremulous mkdir -p tremulous > /dev/null 2>&1 echo x - tremulous/pkg-descr sed 's/^X//' >tremulous/pkg-descr << 'END-of-tremulous/pkg-descr' XTremulous is a free, open source game that blends a team based FPS with Xelements of an RTS. Players can choose from 2 unique races, aliens and humans. X XPlayers on both teams are able to build working structures in-game like an RTS. XThese structures provide many functions, the most important being spawning. The Xdesignated builders must ensure there are spawn structures or other players Xwill not be able to rejoin the game after death. Other structures provide Xautomated base defense (to some degree), healing functions and much more... X XPlayer advancement is different depending on which team you are on. As a human, Xplayers are rewarded with credits for each alien kill. These credits may be Xused to purchase new weapons and upgrades from the "Armoury". The alien team Xadvances quite differently. Upon killing a human foe, the alien is able to Xevolve into a new class. The more kills gained the more powerful the classes Xavailable. X XThe overall objective behind Tremulous is to eliminate the opposing team. This Xis achieved by not only killing the opposing players but also removing their Xability to respawn by destroying their spawn structures. X XWWW: http://www.tremulous.net/ END-of-tremulous/pkg-descr echo x - tremulous/Makefile sed 's/^X//' >tremulous/Makefile << 'END-of-tremulous/Makefile' X# New ports collection makefile for: tremulous X# Date created: 2006-03-31 X# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> X# X# $FreeBSD$ X# X XPORTNAME= tremulous XPORTVERSION= 1.1.0 XCATEGORIES= games XMASTER_SITES= http://0day.icculus.org/mirrors/tremulous/ \ X ftp://ftp.wireplay.co.uk/pub/quake3arena/mods/tremulous/ \ X http://www.planetgloom.com/trem/ X XMAINTAINER= acardenas@bsd.org.pe XCOMMENT= The stand alone mod based on quake3 X XBUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm XLIB_DEPENDS= openal.0:${PORTSDIR}/audio/openal X XUSE_ZIP= yes XUSE_X_PREFIX= yes XUSE_SDL= sdl mixer XUSE_GL= yes XUSE_GMAKE= yes XONLY_FOR_ARCHS= i386 XCPPFLAGS+= -I${LOCALBASE}/include -I${X11BASE}/include XLDFLAGS+= -L${LOCALBASE}/lib -L${X11BASE}/lib XMAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CPPFLAGS}" LDFLAGS="${LDFLAGS} ${PTHREAD_LIBS}" XBUILD_WRKSRC= ${WRKSRC}/${PORTNAME} XWRKSRC= ${WRKDIR}/${PORTNAME} X XSUB_FILES= tremulous.x86 tremded.x86 XTREMULOUSSRC= ${WRKSRC}/${DISTNAME}-src X Xpost-extract: X @cd ${WRKSRC} && \ X ${TAR} xfz ${TREMULOUSSRC}.tar.gz && \ X ${MV} ${TREMULOUSSRC} ${PORTNAME} Xpost-patch: X @${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|g' ${WRKSRC}/${PORTNAME}/${MAKEFILE} X @${REINPLACE_CMD} -e 's|%%X11BASE%%|${X11BASE}|g' ${WRKSRC}/${PORTNAME}/${MAKEFILE} X @${REINPLACE_CMD} -e 's|ARCH|OSARCH|g' ${WRKSRC}/${PORTNAME}/${MAKEFILE} X Xdo-install: X ${MKDIR} ${DATADIR}/base X @cd ${WRKSRC}/base && \ X ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${DATADIR}/base/{}" \; X X @cd ${WRKSRC}/${PORTNAME}/build/release-freebsd && \ X ${INSTALL_PROGRAM} tremulous.x86 tremded.x86 ${PREFIX}/libexec X X @cd ${WRKDIR} && \ X ${INSTALL_SCRIPT} tremulous.x86 ${PREFIX}/bin/tremulous && \ X ${INSTALL_SCRIPT} tremded.x86 ${PREFIX}/bin/tremded X X.include <bsd.port.mk> END-of-tremulous/Makefile echo x - tremulous/pkg-plist sed 's/^X//' >tremulous/pkg-plist << 'END-of-tremulous/pkg-plist' Xbin/tremded Xbin/tremulous Xlibexec/tremded.x86 Xlibexec/tremulous.x86 X%%DATADIR%%/base/data-1.1.0.pk3 X%%DATADIR%%/base/map-arachnid2-1.1.0.pk3 X%%DATADIR%%/base/map-atcs-1.1.0.pk3 X%%DATADIR%%/base/map-karith-1.1.0.pk3 X%%DATADIR%%/base/map-nexus6-1.1.0.pk3 X%%DATADIR%%/base/map-niveus-1.1.0.pk3 X%%DATADIR%%/base/map-transit-1.1.0.pk3 X%%DATADIR%%/base/map-tremor-1.1.0.pk3 X%%DATADIR%%/base/map-uncreation-1.1.0.pk3 X%%DATADIR%%/base/maprotation.cfg X%%DATADIR%%/base/server.cfg X%%DATADIR%%/base/vms-1.1.0.pk3 X@dirrm %%DATADIR%%/base X@dirrm %%DATADIR%% END-of-tremulous/pkg-plist echo c - tremulous/files mkdir -p tremulous/files > /dev/null 2>&1 echo x - tremulous/files/patch-tremulous_Makefile sed 's/^X//' >tremulous/files/patch-tremulous_Makefile << 'END-of-tremulous/files/patch-tremulous_Makefile' X--- tremulous/Makefile Tue Mar 21 17:28:25 2006 X+++ tremulous/Makefile Sat Apr 1 04:03:02 2006 X@@ -69,7 +69,7 @@ X export CROSS_COMPILING X X ifndef COPYDIR X-COPYDIR="/usr/local/games/tremulous" X+COPYDIR="%%PREFIX%%/games/tremulous" X endif X X ifndef MOUNT_DIR X@@ -116,7 +116,7 @@ X ############################################################################# X X BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) X-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) X+BR=$(BUILD_DIR)/release-$(PLATFORM) X CDIR=$(MOUNT_DIR)/client X SDIR=$(MOUNT_DIR)/server X RDIR=$(MOUNT_DIR)/renderer X@@ -421,7 +421,7 @@ X X BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes X X- GL_CFLAGS = -I/usr/X11R6/include X+ GL_CFLAGS = -I%%X11BASE%%/include X X DEBUG_CFLAGS=$(BASE_CFLAGS) -g X X@@ -441,15 +441,15 @@ X endif X X ifeq ($(ARCH),axp) X- CC=gcc X+ CC?=$(CC) X BASE_CFLAGS += -DNO_VM_COMPILED X RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \ X -fomit-frame-pointer -fexpensive-optimizations X else X ifeq ($(ARCH),x86) X- CC=gcc X- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \ X- -march=pentium -fomit-frame-pointer -pipe -ffast-math \ X+ CC?=$(CC) X+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG \ X+ -fomit-frame-pointer -pipe -ffast-math \ X -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ X -funroll-loops -fstrength-reduce X else X@@ -461,7 +461,7 @@ X SHLIBCFLAGS=-fPIC X SHLIBLDFLAGS=-shared $(LDFLAGS) X X- THREAD_LDFLAGS=-lpthread X+ THREAD_LDFLAGS=$(PTHREAD_LIBS) X # don't need -ldl (FreeBSD) X LDFLAGS=-lm X X@@ -470,7 +470,7 @@ X ifeq ($(USE_SDL),1) X CLIENT_LDFLAGS += $(shell sdl11-config --libs) X else X- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm X+ CLIENT_LDFLAGS += -L%%X11BASE%%/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm X endif X X ifeq ($(USE_OPENAL),1) X@@ -617,7 +617,7 @@ X ############################################################################# X # SETUP AND BUILD -- GENERIC X ############################################################################# X- CC=cc X+ CC?=$(CC) X BASE_CFLAGS=-DNO_VM_COMPILED X DEBUG_CFLAGS=$(BASE_CFLAGS) -g X RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 X@@ -677,7 +677,7 @@ X endif X X ifeq ($(GENERATE_DEPENDENCIES),1) X- ifeq ($(CC),gcc) X+ ifeq ($(CC),cc) X DEPEND_CFLAGS=-MMD X endif X endif X@@ -716,7 +716,7 @@ X endif X X #Build both debug and release builds X-all:build_debug build_release X+all:build_release X X targets: $(TARGETS) X END-of-tremulous/files/patch-tremulous_Makefile echo x - tremulous/files/patch-tremulous-tools-lcc_Makefile sed 's/^X//' >tremulous/files/patch-tremulous-tools-lcc_Makefile << 'END-of-tremulous/files/patch-tremulous-tools-lcc_Makefile' X--- tremulous/src/tools/lcc/Makefile Sat Apr 1 03:15:43 2006 X+++ tremulous/src/tools/lcc/Makefile Sat Apr 1 03:16:25 2006 X@@ -8,8 +8,8 @@ X E= X endif X X-CC=gcc X-LCC_CFLAGS=-O2 -Wall -fno-strict-aliasing -MMD X+CC?=$(CC) X+LCC_CFLAGS=$(CFLAGS) -Wall -fno-strict-aliasing -MMD X LDFLAGS= X LD=gcc X AR=ar END-of-tremulous/files/patch-tremulous-tools-lcc_Makefile echo x - tremulous/files/tremded.x86.in sed 's/^X//' >tremulous/files/tremded.x86.in << 'END-of-tremulous/files/tremded.x86.in' X#!/bin/sh Xif [ -d "~/.tremulous" ]; then X cd ~/.tremulous || exit 1 X exec %%PREFIX%%/libexec/tremded.x86 Xelse X cd %%DATADIR%% || exit 1 X find * -type d -exec mkdir -p ~/.tremulous/{} \; || exit 1 X find * -type f -exec ln -s %%DATADIR%%/{} ~/.tremulous/{} \; 2>/dev/null || exit 1 X cd ~/.tremulous || exit 1 X exec %%PREFIX%%/libexec/tremded.x86 Xfi END-of-tremulous/files/tremded.x86.in echo x - tremulous/files/tremulous.x86.in sed 's/^X//' >tremulous/files/tremulous.x86.in << 'END-of-tremulous/files/tremulous.x86.in' X#!/bin/sh Xif [ -d "~/.tremulous" ]; then X cd ~/.tremulous || exit 1 X exec %%PREFIX%%/libexec/tremulous.x86 Xelse X cd %%DATADIR%% || exit 1 X find * -type d -exec mkdir -p ~/.tremulous/{} \; || exit 1 X find * -type f -exec ln -s %%DATADIR%%/{} ~/.tremulous/{} \; 2>/dev/null || exit 1 X cd ~/.tremulous || exit 1 X exec %%PREFIX%%/libexec/tremulous.x86 Xfi END-of-tremulous/files/tremulous.x86.in echo x - tremulous/distinfo sed 's/^X//' >tremulous/distinfo << 'END-of-tremulous/distinfo' XMD5 (tremulous-1.1.0.zip) = 3df5f7565571fb9524656308347bce1b XSHA256 (tremulous-1.1.0.zip) = c7bb66f55abc88932edee16c253e5d37f90dded2ce29cf6cb15ad4f78e378987 XSIZE (tremulous-1.1.0.zip) = 105821907 END-of-tremulous/distinfo exit --- tremulous-1.1.0.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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