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Date:      Wed, 17 Oct 2007 13:14:00 +0300
From:      Kostik Belousov <kostikbel@gmail.com>
To:        Peter Jeremy <peterjeremy@optushome.com.au>
Cc:        freebsd-hackers@freebsd.org
Subject:   Re: Filesystem snapshots dog slow
Message-ID:  <20071017101400.GH6511@deviant.kiev.zoral.com.ua>
In-Reply-To: <20071017100003.GK1191@turion.vk2pj.dyndns.org>
References:  <20071016113046.GA35318@eos.sc1.parodius.com> <4714A663.5010800@freebsd.org> <20071017100003.GK1191@turion.vk2pj.dyndns.org>

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On Wed, Oct 17, 2007 at 08:00:03PM +1000, Peter Jeremy wrote:
> On 2007-Oct-16 06:54:11 -0500, Eric Anderson <anderson@freebsd.org> wrote:
> >will give you a good understanding of what the issue is. Essentially, yo=
ur=20
> >disk is hammered making copies of all the cylinder groups, skipping thos=
e=20
> >that are 'busy', and coming back to them later. On a 200Gb disk, you cou=
ld=20
> >have 1000 cylinder groups, each having to be locked, copied, unlocked, a=
nd=20
> >then checked again for any subsequent changes.  The stalls you see are w=
hen=20
> >there are lock contentions, or disk IO issues.  On a single disk (like y=
our=20
> >setup above), your snapshots will take forever since there is very littl=
e=20
> >random IO performance available to you.
>=20
> That said, there is a fair amount of scope available for improving
> both the creation and deletion performance.
>=20
> Firstly, it's not clear to me that having more than a few hundred CGs
> has any real benefits.  There was a massive gain in moving from
> (effectively) a single CG in pre-FFS to a few dozen CGs in FFS as it
> was first introduced.  Modern disks are roughly 5 orders of magnitude
> larger and voice-coil actuators mean that seek times are almost
> independent of distance.  CG sizes are currently limited by the
> requirement that the cylinder group (including cylinder group maps)
> must fit into a single FS block.  Removing this restriction would
> allow CGs to be much larger.
>=20
> Secondly, all the I/O during both snapshot creation and deletion is
> in FS-block size chunks.  Increasing the I/O size would significantly
> increase the I/O performance.  Whilst it doesn't make sense to read
> more than you need, there still appears to be plenty of scope to
> combine writes.
>=20
> Between these two items, I would expect potential performance gains
> of at least 20:1.
>=20
> Note that I'm not suggesting that either of these items is trivial.
This is, unfortunately, quite true. Allowing non-atomic updates of the
cg block means a lot of complications in the softupdate code, IMHO.

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