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Date:      Fri, 6 Apr 2018 02:01:01 +0000 (UTC)
From:      Ed Maste <emaste@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r466609 - head/games/scorched3d
Message-ID:  <201804060201.w36211oZ095189@repo.freebsd.org>

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Author: emaste (src committer)
Date: Fri Apr  6 02:01:01 2018
New Revision: 466609
URL: https://svnweb.freebsd.org/changeset/ports/466609

Log:
  games/scorched3d: fix build when lld is the system linker
  
  Ports that use openal (such as this one) fail to link with lld as the
  system linker due to disagreement in the handling of preemption of
  protected visibility symbols in shared objects.
  
  PR:		226980
  Approved by:	portmgr (LLD_UNSAFE blanket)
  Sponsored by:	The FreeBSD Foundation

Modified:
  head/games/scorched3d/Makefile

Modified: head/games/scorched3d/Makefile
==============================================================================
--- head/games/scorched3d/Makefile	Fri Apr  6 01:58:48 2018	(r466608)
+++ head/games/scorched3d/Makefile	Fri Apr  6 02:01:01 2018	(r466609)
@@ -30,6 +30,7 @@ WX_CONF_ARGS=	absolute
 USES=		autoreconf dos2unix gmake iconv jpeg openal:al,alut perl5 pkgconfig
 GNU_CONFIGURE=	yes
 CONFIGURE_ARGS=	--datadir=${DATADIR}
+LLD_UNSAFE=	yes
 
 DOS2UNIX_GLOB=	*.h *.cpp
 



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