Date: Fri, 6 Apr 2018 02:01:01 +0000 (UTC) From: Ed Maste <emaste@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r466609 - head/games/scorched3d Message-ID: <201804060201.w36211oZ095189@repo.freebsd.org>
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Author: emaste (src committer) Date: Fri Apr 6 02:01:01 2018 New Revision: 466609 URL: https://svnweb.freebsd.org/changeset/ports/466609 Log: games/scorched3d: fix build when lld is the system linker Ports that use openal (such as this one) fail to link with lld as the system linker due to disagreement in the handling of preemption of protected visibility symbols in shared objects. PR: 226980 Approved by: portmgr (LLD_UNSAFE blanket) Sponsored by: The FreeBSD Foundation Modified: head/games/scorched3d/Makefile Modified: head/games/scorched3d/Makefile ============================================================================== --- head/games/scorched3d/Makefile Fri Apr 6 01:58:48 2018 (r466608) +++ head/games/scorched3d/Makefile Fri Apr 6 02:01:01 2018 (r466609) @@ -30,6 +30,7 @@ WX_CONF_ARGS= absolute USES= autoreconf dos2unix gmake iconv jpeg openal:al,alut perl5 pkgconfig GNU_CONFIGURE= yes CONFIGURE_ARGS= --datadir=${DATADIR} +LLD_UNSAFE= yes DOS2UNIX_GLOB= *.h *.cpp
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