From owner-freebsd-questions Mon Oct 6 14:31:11 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id OAA00506 for questions-outgoing; Mon, 6 Oct 1997 14:31:11 -0700 (PDT) (envelope-from owner-freebsd-questions) Received: from horton.iaces.com (root@horton.iaces.com [204.147.87.98]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id OAA00483 for ; Mon, 6 Oct 1997 14:31:04 -0700 (PDT) (envelope-from proot@horton.iaces.com) Received: (from proot@localhost) by horton.iaces.com (8.8.5/8.8.5) id QAA28523; Mon, 6 Oct 1997 16:00:25 -0500 (CDT) From: "Paul T. Root" Message-Id: <199710062100.QAA28523@horton.iaces.com> Subject: Re: Is there anyhting better than uemacs To: Andy.P@cableinet.co.uk Date: Mon, 6 Oct 1997 16:00:25 -0500 (CDT) Cc: freebsd-questions@FreeBSD.ORG In-Reply-To: <34395437.50B0@cableinet.co.uk> from Andy Pendry at "Oct 6, 97 09:12:23 pm" X-Organization: !nterprise Networking Services - ACES X-Phone: (612) 664-3385 X-Fax: (612) 664-4779 X-Page: (800) SKY-PAGE PIN: 537-7270 X-Address: 600 Stinson Blvd, Fl 1S X-Address: Minneapolis, MN 55413 X-Mailer: ELM [version 2.4ME+ PL22 (25)] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-freebsd-questions@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk In a previous message, Andy Pendry said: > Is there a better editor than uemacs for freeBSD? That's a religous war question. You have a ton of choices for editors. uemacs is compact and fast. emacs (gnu) is large and full featured. vi (nvi) is the Unix standard. nedit is a motif based editor. see is the Plan 9 editor. pico is the pine default editor. And a thousand other favorites exist. If you like uemacs, use it. If you want more of a "good" thing, maybe try emacs. If you want to *KNOW FOR SURE* that your editor is going to be there, learn vi. If you want a small learning curve, then pico or nedit maybe for you. Me, I like emacs, but reality makes me use vi more than anything else. -- You can listen to thunder after lightning and tell how close you came to getting hit. If you don't hear it, you got hit, so never mind.