Date: Fri, 4 Nov 2022 09:28:37 +0000 From: Alexey Dokuchaev <danfe@freebsd.org> To: Jan Beich <jbeich@freebsd.org> Cc: ports-committers@freebsd.org, dev-commits-ports-all@freebsd.org, dev-commits-ports-main@freebsd.org Subject: Re: git: 6a5b2121a0ad - main - graphics/libimagequant: update to 4.0.4 Message-ID: <Y2TbRWWRiu%2BxdPEc@FreeBSD.org> In-Reply-To: <r0yj-m6i8-wny@FreeBSD.org> References: <202211021359.2A2DxrBH094375@gitrepo.freebsd.org> <Y2TNi44/QDAROBao@FreeBSD.org> <r0yj-m6i8-wny@FreeBSD.org>
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On Fri, Nov 04, 2022 at 10:08:31AM +0100, Jan Beich wrote: > Alexey Dokuchaev <danfe@freebsd.org> writes: > > Please do not introduce Rust into common dependency path as many us > > simply cannot build it due to its huge resource requirements, thank > > you. > ... > or disable LIQ option in graphics/gd. Yeah, that's what I did and should probably ask both ports' maintainers to change the defaults. > What's so special about lang/rust? It takes less time to build than > devel/llvm*, www/qt5-webengine, lang/gcc* + LTO_BOOTSTRAP, lang/ghc. I only build LLVM 11 which is sane (and ccached), same for QtWebEngine. I also only build GCC 8 with BOOTSTRAP disabled, and LTO is disabled universally for all ports. This makes the ports usable on an average user's machine (adjusting GCC_DEFAULT?=8 in Mk/bsd.default-versions.mk and LLVM_DEFAULT=11 in graphics/mesa-dri/Makefile.common). I've tried building Rust once and it simply ran out of RAM (or so it seemed from the build log). ./danfe
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