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Date:      Fri, 4 Nov 2022 09:28:37 +0000
From:      Alexey Dokuchaev <danfe@freebsd.org>
To:        Jan Beich <jbeich@freebsd.org>
Cc:        ports-committers@freebsd.org, dev-commits-ports-all@freebsd.org, dev-commits-ports-main@freebsd.org
Subject:   Re: git: 6a5b2121a0ad - main - graphics/libimagequant: update to 4.0.4
Message-ID:  <Y2TbRWWRiu%2BxdPEc@FreeBSD.org>
In-Reply-To: <r0yj-m6i8-wny@FreeBSD.org>
References:  <202211021359.2A2DxrBH094375@gitrepo.freebsd.org> <Y2TNi44/QDAROBao@FreeBSD.org> <r0yj-m6i8-wny@FreeBSD.org>

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On Fri, Nov 04, 2022 at 10:08:31AM +0100, Jan Beich wrote:
> Alexey Dokuchaev <danfe@freebsd.org> writes:
> > Please do not introduce Rust into common dependency path as many us
> > simply cannot build it due to its huge resource requirements, thank
> > you.
> ...
> or disable LIQ option in graphics/gd.

Yeah, that's what I did and should probably ask both ports' maintainers
to change the defaults.

> What's so special about lang/rust? It takes less time to build than
> devel/llvm*, www/qt5-webengine, lang/gcc* + LTO_BOOTSTRAP, lang/ghc.

I only build LLVM 11 which is sane (and ccached), same for QtWebEngine.
I also only build GCC 8 with BOOTSTRAP disabled, and LTO is disabled
universally for all ports.  This makes the ports usable on an average
user's machine (adjusting GCC_DEFAULT?=8 in Mk/bsd.default-versions.mk
and LLVM_DEFAULT=11 in graphics/mesa-dri/Makefile.common).  I've tried
building Rust once and it simply ran out of RAM (or so it seemed from
the build log).

./danfe



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