Date: Wed, 30 Sep 2020 10:58:51 +0000 (UTC) From: =?UTF-8?Q?Stefan_E=c3=9fer?= <se@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r550679 - in head/games/pioneers: . files Message-ID: <202009301058.08UAwpDm018533@repo.freebsd.org>
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Author: se Date: Wed Sep 30 10:58:50 2020 New Revision: 550679 URL: https://svnweb.freebsd.org/changeset/ports/550679 Log: Fix build with -fno-common While here add dependencies reported as missing by stage-qa. Added: head/games/pioneers/files/ head/games/pioneers/files/patch-common_game.h (contents, props changed) Modified: head/games/pioneers/Makefile Modified: head/games/pioneers/Makefile ============================================================================== --- head/games/pioneers/Makefile Wed Sep 30 10:49:17 2020 (r550678) +++ head/games/pioneers/Makefile Wed Sep 30 10:58:50 2020 (r550679) @@ -3,6 +3,7 @@ PORTNAME= pioneers PORTVERSION= 15.5 +PORTREVISION= 1 CATEGORIES= games gnome MASTER_SITES= SF/pio/Source @@ -13,10 +14,12 @@ LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/COPYING BUILD_DEPENDS= itstool:textproc/itstool +LIB_DEPENDS= libavahi-common.so:net/avahi-app \ + libnotify.so:devel/libnotify RUN_DEPENDS= yelp:x11/yelp USES= gettext gmake gnome pkgconfig -USE_GNOME= gnomeprefix gtk30 intltool libgnome librsvg2 +USE_GNOME= cairo gnomeprefix gtk30 intltool libgnome librsvg2 INSTALLS_ICONS= yes INSTALLS_OMF= yes GNU_CONFIGURE= yes Added: head/games/pioneers/files/patch-common_game.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/pioneers/files/patch-common_game.h Wed Sep 30 10:58:50 2020 (r550679) @@ -0,0 +1,11 @@ +--- common/game.h.orig 2018-03-14 13:44:46 UTC ++++ common/game.h +@@ -137,7 +137,7 @@ typedef enum { + typedef void (*WriteLineFunc) (gpointer user_data, const gchar *); + + /** Default style for a player. */ +-const gchar *default_player_style; ++extern const gchar *default_player_style; + + GameParams *params_new(void); + GameParams *params_copy(const GameParams * params);
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