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Date:      Thu, 02 Mar 2017 14:05:59 -0800
From:      "Chris H" <bsd-lists@bsdforge.com>
To:        <freebsd-ports@freebsd.org>
Subject:   Re: updating trigger-rally
Message-ID:  <9de9be26acefcf5b7db9913e5d8349b3@ultimatedns.net>
In-Reply-To: <CAPJrGM0xu_BebZ4oXBPi7oGOP5q8%2BNg1Y6Sa0roudt81h1aHcw@mail.gmail.com>
References:  <CAPJrGM0xu_BebZ4oXBPi7oGOP5q8%2BNg1Y6Sa0roudt81h1aHcw@mail.gmail.com>

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On Thu, 2 Mar 2017 22:03:10 +0100 Alfonso Sabato Siciliano <alfix86@gmail.com>
wrote

> Hi All!
> 
> I am updating 'trigger-rally' and 'trigger-data'
> from 0.6.1 to 0.6.5 .
> 
> trigger rally 0.6.1 [0] came with 2 files:
> 
>  - trigger-rally.tar.bz2
>  - trigger-data.tar.bz2
> 
> so we have 2 ports, but now the game is released just in
> 1 file, trigger-rally-0.6.5.tar.gz, because the <data> are
> loaded directly from one zipped file:
> trigger-rally-0.6.5/data.zip
> 
> Questions:
> Should I update "trigger-data port"? Could it be removed?
> Is there a policy to split a game into 2 ports: executable

You should be fine to simply updating the port to version
0.6.5, adjusting the pkg-plist to reflect the fact that the
data part is now part of the port.

You could also EOL the previous version. But I suspect
simply updating the port will be enough.

HTH

--Chris

> and data?
> 
> Regards
> Alfonso
> 
> [0] https://sourceforge.net/projects/trigger-rally/files/
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