Date: Tue, 16 Jul 1996 10:53:42 +0300 (EET DST) From: Narvi <narvi@haldjas.folklore.ee> To: Michael Searle <searle@longacre.demon.co.uk> Cc: ports@freefall.freebsd.org Subject: Re: svgalib. where to send ports. Message-ID: <Pine.BSF.3.91.960716105055.12354F-100000@haldjas.folklore.ee> In-Reply-To: <mEDBFD37F@longacre.demon.co.uk>
next in thread | previous in thread | raw e-mail | index | archive | help
On Sun, 14 Jul 1996, Michael Searle wrote: > Is anyone making a port of svgalib? There are loads of Linux games that need > it - most don't use X. I can't find it in any ports*/graphics directories, > and when I tried to compile it myself I got loads of references to > Linux-specific includes, etc. > > Also, is it OK to send big uue'd binaries to ports? (Containing a large > number of ports, that is. Now the big freeze is over, I'll be sending them > all at once.) No. I think you should make a .tgz fail containing them all and upload that to incoming directory of FreeBSD (on ftp.freebsd.org) and send the message about it to the ports list - thats the standard (canonical if you like it so) way for any ports that are in uue format bigger than 2-3 KB. Sander > > -- > Michael Searle - searle@longacre.demon.co.uk >
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?Pine.BSF.3.91.960716105055.12354F-100000>