From owner-freebsd-pkg-fallout@FreeBSD.ORG Thu Sep 26 07:50:19 2013 Return-Path: Delivered-To: pkg-fallout@FreeBSD.org Received: from mx1.freebsd.org (mx1.freebsd.org [8.8.178.115]) (using TLSv1 with cipher ADH-AES256-SHA (256/256 bits)) (No client certificate requested) by hub.freebsd.org (Postfix) with ESMTP id 055E95B0 for ; Thu, 26 Sep 2013 07:50:19 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from beefy2.isc.freebsd.org (unknown [IPv6:2001:4f8:3:ffe0:4072:0:16:39]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by mx1.freebsd.org (Postfix) with ESMTPS id E422C24F2; Thu, 26 Sep 2013 07:50:18 +0000 (UTC) Received: from beefy2.isc.freebsd.org (localhost [127.0.0.1]) by beefy2.isc.freebsd.org (8.14.7/8.14.7) with ESMTP id r8Q7oIah060651; Thu, 26 Sep 2013 07:50:18 GMT (envelope-from pkg-fallout@FreeBSD.org) Received: (from root@localhost) by beefy2.isc.freebsd.org (8.14.7/8.14.7/Submit) id r8Q7oIGI060640; Thu, 26 Sep 2013 07:50:18 GMT (envelope-from pkg-fallout@FreeBSD.org) Date: Thu, 26 Sep 2013 07:50:18 GMT From: pkg-fallout@FreeBSD.org Message-Id: <201309260750.r8Q7oIGI060640@beefy2.isc.freebsd.org> To: nemysis@gmx.ch Subject: [REL - head-amd64-default][games/BillardGL] Failed for BillardGL-1.75_9 in build Cc: pkg-fallout@FreeBSD.org X-BeenThere: freebsd-pkg-fallout@freebsd.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: Fallout logs from package building List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Thu, 26 Sep 2013 07:50:19 -0000 You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: nemysis@gmx.ch Last committer: nemysis@FreeBSD.org Ident: $FreeBSD: head/games/BillardGL/Makefile 328203 2013-09-24 22:17:16Z nemysis $ Log URL: http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2013-09-26_00h44m15s/logs/BillardGL-1.75_9.log Build URL: http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2013-09-26_00h44m15s Log: ====>> Building games/BillardGL build started at Thu Sep 26 07:49:46 UTC 2013 port directory: /usr/ports/games/BillardGL building for: FreeBSD head-amd64-default-job-06 10.0-CURRENT FreeBSD 10.0-CURRENT amd64 maintained by: nemysis@gmx.ch Makefile ident: $FreeBSD: head/games/BillardGL/Makefile 328203 2013-09-24 22:17:16Z nemysis $ Poudriere version: 3.1-pre ---Begin Environment--- OSVERSION=1000055 UNAME_v=FreeBSD 10.0-CURRENT UNAME_r=10.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin STATUS=1 MASTERMNT=/usr/local/poudriere/data/build/head-amd64-default/ref PKG_EXT=txz tpid=32942 POUDRIERE_BUILD_TYPE=bulk NBPARALLEL=24 PKGNG=1 PKGNAME=BillardGL-1.75_9 PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f PKG_ADD=/usr/local/sbin/pkg-static add PWD=/root MASTERNAME=head-amd64-default USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes PKG_VERSION=/poudriere/pkg-static version ---End Environment--- ---Begin OPTIONS List--- ===> The following configuration options are available for BillardGL-1.75_9: LANG=on: Install Language ===> Use 'make config' to modify these settings ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- TMPDIR="/tmp" TMPDIR="/tmp" MAKE=gmake SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- TMPDIR="/tmp" TMPDIR="/tmp" SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -o root -g wheel -m 555" BSD_INSTALL_LIB="install -s -o root -g wheel -m 444" BSD_INSTALL_SCRIPT="install -o root -g wheel -m 555" BSD_INSTALL_DATA="install -o root -g wheel -m 444" BSD_INSTALL_MAN="install -o root -g wheel -m 444" --End MAKE_ENV-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/BillardGL DOCSDIR=/usr/local/share/doc/BillardGL EXAMPLESDIR=/usr/local/share/examples/BillardGL WWWDIR=/usr/local/www/BillardGL ETCDIR=/usr/local/etc/BillardGL --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PACKAGES=/packages DISTDIR=/distfiles #### /usr/local/etc/poudriere.d/make.conf #### WITH_PKGNG=yes NO_RESTRICTED=yes DISABLE_MAKE_JOBS=yes ---End make.conf--- ===> Cleaning for BillardGL-1.75_9 =================================================== =========================================================================== =================================================== ===> BillardGL-1.75_9 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg ===> Installing existing package /packages/All/pkg-1.1.4_5.txz Installing pkg-1.1.4_5... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of BillardGL-1.75_9 =========================================================================== =================================================== =========================================================================== =================================================== ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Unplayable, development ceased. It is scheduled to be removed on or after 2013-11-24. ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by BillardGL-1.75_9 for building =========================================================================== =================================================== ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Unplayable, development ceased. It is scheduled to be removed on or after 2013-11-24. ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by BillardGL-1.75_9 for building => SHA256 Checksum OK for billardgl/BillardGL-1.75.tar.gz. => SHA256 Checksum OK for billardgl/BillardGL-LP-010.zip. => SHA256 Checksum OK for billardgl/BillardGL_icons.tar.gz. =========================================================================== =================================================== ===> BillardGL-1.75_9 depends on executable: unzip - found =========================================================================== =================================================== ===> NOTICE: This port is deprecated; you may wish to reconsider installing it: Unplayable, development ceased. It is scheduled to be removed on or after 2013-11-24. ===> License GPLv2 accepted by the user ===> Fetching all distfiles required by BillardGL-1.75_9 for building ===> Extracting for BillardGL-1.75_9 => SHA256 Checksum OK for billardgl/BillardGL-1.75.tar.gz. => SHA256 Checksum OK for billardgl/BillardGL-LP-010.zip. => SHA256 Checksum OK for billardgl/BillardGL_icons.tar.gz. =========================================================================== =================================================== =========================================================================== =================================================== ===> Patching for BillardGL-1.75_9 ===> Converting DOS text file to UNIX text file: ===> Applying FreeBSD patches for BillardGL-1.75_9 =========================================================================== =================================================== ===> BillardGL-1.75_9 depends on executable: gmake - not found ===> Verifying install for gmake in /usr/ports/devel/gmake ===> Installing existing package /packages/All/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3... done done ===> Returning to build of BillardGL-1.75_9 ===> BillardGL-1.75_9 depends on file: /usr/local/libdata/pkgconfig/xmu.pc - not found ===> Verifying install for /usr/local/libdata/pkgconfig/xmu.pc in /usr/ports/x11-toolkits/libXmu ===> Installing existing package /packages/All/libXmu-1.1.1,1.txz Installing libXmu-1.1.1,1...Installing xproto-7.0.24... done Installing xextproto-7.2.1... done Installing libxcb-1.9.1...Installing libXdmcp-1.1.1... done Installing libXau-1.0.8... done Installing libxml2-2.8.0_2... done Installing libpthread-stubs-0.3_3... done done Installing libXext-1.3.2,1...Installing libX11-1.6.1,1...Installing kbproto-1.0.6... done done done Installing libSM-1.2.1,1...Installing libICE-1.0.8,1... done done Installing libXt-1.1.4,1... done done ===> Returning to build of BillardGL-1.75_9 ===> BillardGL-1.75_9 depends on file: /usr/local/libdata/pkgconfig/xext.pc - found ===> BillardGL-1.75_9 depends on file: /usr/local/libdata/pkgconfig/x11.pc - found ===> BillardGL-1.75_9 depends on file: /usr/local/libdata/pkgconfig/xi.pc - not found ===> Verifying install for /usr/local/libdata/pkgconfig/xi.pc in /usr/ports/x11/libXi ===> Installing existing package /packages/All/libXi-1.7.2,1.txz Installing libXi-1.7.2,1...Installing libXfixes-5.0.1...Installing fixesproto-5.0... done done Installing inputproto-2.3... done done ===> Returning to build of BillardGL-1.75_9 ===> BillardGL-1.75_9 depends on executable: gtk-update-icon-cache - not found ===> Verifying install for gtk-update-icon-cache in /usr/ports/graphics/gtk-update-icon-cache ===> Installing existing package /packages/All/gtk-update-icon-cache-2.24.19.txz Installing gtk-update-icon-cache-2.24.19...Installing xineramaproto-1.2.1... done Installing xcb-util-renderutil-0.3.8...Installing xcb-util-0.3.9_1,1... done done Installing renderproto-0.11.1... done Installing randrproto-1.4.0... done Installing pixman-0.30.0... done Installing libXrender-0.9.8... done Installing libXrandr-1.4.1... done Installing libXinerama-1.1.3,1... done Installing libXdamage-1.1.4...Installing damageproto-1.2.1... done done Installing libXcursor-1.1.14... done Installing libXcomposite-0.4.4,1...Installing compositeproto-0.4.2... done done Installing pango-1.34.1_1...Installing xorg-fonts-truetype-7.7_1...Installing mkfontscale-1.1.1...Installing libfontenc-1.1.2... done Installing freetype2-2.5.0.1... done done Installing mkfontdir-1.0.7... done Installing fontconfig-2.10.95,1...Installing expat-2.1.0... done ball[7].Initialisiere(1,"a7","aalpha"); ^ Menu.cpp:212:27: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[8].Initialisiere(1,"a8","aalpha"); ^ Menu.cpp:212:32: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[8].Initialisiere(1,"a8","aalpha"); ^ Menu.cpp:214:27: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[9].Initialisiere(1,"a9","aalpha"); ^ Menu.cpp:214:32: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[9].Initialisiere(1,"a9","aalpha"); ^ Menu.cpp:216:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[10].Initialisiere(1,"a10","aalpha"); ^ Menu.cpp:216:34: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[10].Initialisiere(1,"a10","aalpha"); ^ Menu.cpp:218:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[11].Initialisiere(1,"a11","aalpha"); ^ Menu.cpp:218:34: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[11].Initialisiere(1,"a11","aalpha"); ^ Menu.cpp:220:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[12].Initialisiere(1,"a12","aalpha"); ^ Menu.cpp:220:34: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[12].Initialisiere(1,"a12","aalpha"); ^ Menu.cpp:222:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[13].Initialisiere(1,"a13","aalpha"); ^ Menu.cpp:222:34: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[13].Initialisiere(1,"a13","aalpha"); ^ Menu.cpp:224:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[14].Initialisiere(1,"a14","aalpha"); ^ Menu.cpp:224:34: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[14].Initialisiere(1,"a14","aalpha"); ^ Menu.cpp:226:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[15].Initialisiere(1,"a15","aalpha"); ^ Menu.cpp:226:34: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] ball[15].Initialisiere(1,"a15","aalpha"); ^ Menu.cpp:229:37: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] volle.Initialisiere(Texturgroesse,"volle","aalpha2"); ^ Menu.cpp:229:45: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] volle.Initialisiere(Texturgroesse,"volle","aalpha2"); ^ Menu.cpp:231:37: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] halbe.Initialisiere(Texturgroesse,"halbe","aalpha2"); ^ Menu.cpp:231:45: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] halbe.Initialisiere(Texturgroesse,"halbe","aalpha2"); ^ Menu.cpp:1263:50: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTLINKS]->SetzeText("1 Foul"); ^ Menu.cpp:1267:51: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTLINKS]->SetzeText("2 Fouls"); ^ Menu.cpp:1271:51: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTLINKS]->SetzeText("3 Fouls"); ^ Menu.cpp:1275:52: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTRECHTS]->SetzeText("1 Foul"); ^ Menu.cpp:1279:52: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTRECHTS]->SetzeText("2 Fouls"); ^ Menu.cpp:1283:52: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTRECHTS]->SetzeText("3 Fouls"); ^ Menu.cpp:1302:50: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTLINKS]->SetzeText("1 Foul"); ^ Menu.cpp:1306:50: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTLINKS]->SetzeText("2 Fouls"); ^ Menu.cpp:1310:50: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTLINKS]->SetzeText("3 Fouls"); ^ Menu.cpp:1314:51: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTRECHTS]->SetzeText("1 Foul"); ^ Menu.cpp:1318:51: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTRECHTS]->SetzeText("2 Fouls"); ^ Menu.cpp:1322:51: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] TextfeldArray[T_ZUSATZTEXTRECHTS]->SetzeText("3 Fouls"); ^ 50 warnings generated. c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o Physik.o Physik.cpp c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o SchattenKreis.o SchattenKreis.cpp c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o Schiedsrichter.o Schiedsrichter.cpp Schiedsrichter.cpp:118:22: warning: '&&' within '||' [-Wlogical-op-parentheses] (Bande==21) && (Kugelx<-63.5) || ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~ Schiedsrichter.cpp:118:22: note: place parentheses around the '&&' expression to silence this warning (Bande==21) && (Kugelx<-63.5) || ^ ( ) Schiedsrichter.cpp:119:22: warning: '&&' within '||' [-Wlogical-op-parentheses] (Bande==23) && (Kugelx<-63.5))) { ~~~~~~~~~~~~^~~~~~~~~~~~~~~~~ Schiedsrichter.cpp:119:22: note: place parentheses around the '&&' expression to silence this warning (Bande==23) && (Kugelx<-63.5))) { ^ ( ) Schiedsrichter.cpp:239:35: warning: '&&' within '||' [-Wlogical-op-parentheses] if ((SpielerAmStoss == SPIELER1) && ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~ Schiedsrichter.cpp:239:35: note: place parentheses around the '&&' expression to silence this warning if ((SpielerAmStoss == SPIELER1) && ^ Schiedsrichter.cpp:241:35: warning: '&&' within '||' [-Wlogical-op-parentheses] (SpielerAmStoss == SPIELER2) && ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~ Schiedsrichter.cpp:241:35: note: place parentheses around the '&&' expression to silence this warning (SpielerAmStoss == SPIELER2) && ^ Schiedsrichter.cpp:246:35: warning: '&&' within '||' [-Wlogical-op-parentheses] if ((SpielerAmStoss == SPIELER1) && ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~ Schiedsrichter.cpp:246:35: note: place parentheses around the '&&' expression to silence this warning if ((SpielerAmStoss == SPIELER1) && ^ Schiedsrichter.cpp:248:35: warning: '&&' within '||' [-Wlogical-op-parentheses] (SpielerAmStoss == SPIELER2) && ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~ Schiedsrichter.cpp:248:35: note: place parentheses around the '&&' expression to silence this warning (SpielerAmStoss == SPIELER2) && ^ Schiedsrichter.cpp:277:38: warning: '&&' within '||' [-Wlogical-op-parentheses] if ((SpielerAmStoss==SPIELER1) && ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~ Schiedsrichter.cpp:277:38: note: place parentheses around the '&&' expression to silence this warning if ((SpielerAmStoss==SPIELER1) && ^ Schiedsrichter.cpp:279:31: warning: '&&' within '||' [-Wlogical-op-parentheses] (SpielerAmStoss==SPIELER2) && ~~~~~~~~~~~~~~~~~~~~~~~~~~~^~ Schiedsrichter.cpp:279:31: note: place parentheses around the '&&' expression to silence this warning (SpielerAmStoss==SPIELER2) && ^ Schiedsrichter.cpp:488:17: warning: '&&' within '||' [-Wlogical-op-parentheses] if (08)&&(nummer[15]>8)); ~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~ SpielfeldAufbau.cpp:81:29: note: place parentheses around the '&&' expression to silence this warning } while ((nummer[1]<8)&&(nummer[15]<8)||(nummer[1]>8)&&(nummer[15]>8)); ^ ( ) SpielfeldAufbau.cpp:81:60: warning: '&&' within '||' [-Wlogical-op-parentheses] } while ((nummer[1]<8)&&(nummer[15]<8)||(nummer[1]>8)&&(nummer[15]>8)); ~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~ SpielfeldAufbau.cpp:81:60: note: place parentheses around the '&&' expression to silence this warning } while ((nummer[1]<8)&&(nummer[15]<8)||(nummer[1]>8)&&(nummer[15]>8)); ^ ( ) 2 warnings generated. c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o Textfeld.o Textfeld.cpp c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o Tisch.o Tisch.cpp c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o Tischfunktionen.o Tischfunktionen.cpp c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o Zeit.o Zeit.cpp c++ -c -O2 -pipe -fno-strict-aliasing -I/usr/local/include -o bmp.o bmp.cpp bmp.cpp:7:10: fatal error: 'iostream.h' file not found #include ^ 1 error generated. gmake[1]: *** [bmp.o] Error 1 gmake[1]: Leaving directory `/wrkdirs/usr/ports/games/BillardGL/work/BillardGL-1.75/src' *** Error code 1 Stop. make: stopped in /usr/ports/games/BillardGL ===> Cleaning for BillardGL-1.75_9