Date: Wed, 27 Dec 1995 19:59:58 -0800 From: "Jordan K. Hubbard" <jkh@time.cdrom.com> To: Michael Smith <msmith@atrad.adelaide.edu.au> Cc: jdli@linux.csie.nctu.edu.tw (Chien-Ta Lee), freebsd-hackers@freebsd.org Subject: Re: syscons driver Message-ID: <277.820123198@time.cdrom.com> In-Reply-To: Your message of "Thu, 28 Dec 1995 14:17:34 %2B1030." <199512280347.OAA00835@genesis.atrad.adelaide.edu.au>
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> SVGAlib is a wank. Sorry to all those Linuxers who just love it, but > it doesn't actually _achieve_ anything. Well, I think that's actually a bit harsh.. I've seen a couple of perfectly acceptable games running under svgalib (asteroids, doom) and apparently there's even a slick little gui toolkit somewhere for it. >From the achievement standpoint, it's not been that bad. The major criticism of it seems rather to be that it's insufficiently general - you need a low level shim written for each type of gfx card chipset. Given the speed at which new video cards are appearing on the market, I can easily see serious disadvanges to this and would much prefer an API that let me talk to *any* "Generic VGA" card at 640x480 resolution. I'm not sure if that's possible with syscons, but it'd certainly be the goal to shoot for. Anything else is just signing up for a long-term pain in the butt. Jordan
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