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Date:      Wed, 27 Dec 1995 19:59:58 -0800
From:      "Jordan K. Hubbard" <jkh@time.cdrom.com>
To:        Michael Smith <msmith@atrad.adelaide.edu.au>
Cc:        jdli@linux.csie.nctu.edu.tw (Chien-Ta Lee), freebsd-hackers@freebsd.org
Subject:   Re: syscons driver 
Message-ID:  <277.820123198@time.cdrom.com>
In-Reply-To: Your message of "Thu, 28 Dec 1995 14:17:34 %2B1030." <199512280347.OAA00835@genesis.atrad.adelaide.edu.au> 

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> SVGAlib is a wank.  Sorry to all those Linuxers who just love it, but
> it doesn't actually _achieve_ anything.  

Well, I think that's actually a bit harsh..  I've seen a couple of
perfectly acceptable games running under svgalib (asteroids, doom) and
apparently there's even a slick little gui toolkit somewhere for it.
>From the achievement standpoint, it's not been that bad.  The major
criticism of it seems rather to be that it's insufficiently general -
you need a low level shim written for each type of gfx card chipset.

Given the speed at which new video cards are appearing on the market,
I can easily see serious disadvanges to this and would much prefer an
API that let me talk to *any* "Generic VGA" card at 640x480
resolution.  I'm not sure if that's possible with syscons, but it'd
certainly be the goal to shoot for.  Anything else is just signing
up for a long-term pain in the butt.

					Jordan



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