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Date:      Fri, 2 Feb 2018 19:30:59 +0000 (UTC)
From:      Warner Losh <imp@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r460730 - in head/games/seahaven: . files
Message-ID:  <201802021930.w12JUxIb052612@repo.freebsd.org>

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Author: imp
Date: Fri Feb  2 19:30:58 2018
New Revision: 460730
URL: https://svnweb.freebsd.org/changeset/ports/460730

Log:
  unsigned poison to appease maraduing nitpicky compilers
  
  The hob-nail tennis shoe of progrress is grinding historically
  correct, but none-the-less pedantically incorrect, char constants >
  0x7f into dust. Appease the compiler by making these arrays unsigned
  and rippling that API change out further.
  
  This fixes building on clang 6-based systems.

Added:
  head/games/seahaven/files/patch-bm   (contents, props changed)
  head/games/seahaven/files/patch-card-C   (contents, props changed)
Deleted:
  head/games/seahaven/files/patch-main-C
Modified:
  head/games/seahaven/Makefile   (contents, props changed)
  head/games/seahaven/files/patch-auto-C   (contents, props changed)
  head/games/seahaven/files/patch-seahaven-h   (contents, props changed)

Modified: head/games/seahaven/Makefile
==============================================================================
--- head/games/seahaven/Makefile	Fri Feb  2 19:24:03 2018	(r460729)
+++ head/games/seahaven/Makefile	Fri Feb  2 19:30:58 2018	(r460730)
@@ -3,7 +3,7 @@
 
 PORTNAME=	seahaven
 PORTVERSION=	1.60
-PORTREVISION=	1
+PORTREVISION=	2
 CATEGORIES=	games
 MASTER_SITES=	http://seahaven.sourceforge.net/
 EXTRACT_SUFX=	.tgz

Modified: head/games/seahaven/files/patch-auto-C
==============================================================================
--- head/games/seahaven/files/patch-auto-C	Fri Feb  2 19:24:03 2018	(r460729)
+++ head/games/seahaven/files/patch-auto-C	Fri Feb  2 19:30:58 2018	(r460730)
@@ -1,7 +1,14 @@
-diff -ru work/seahaven-1.60/auto.C work.new/seahaven-1.60/auto.C
 --- auto.C	2011-07-10 00:23:59.000000000 -0600
-+++ auto.C	2014-02-25 15:10:30.000000000 -0700
-@@ -486,12 +486,10 @@
++++ auto.C	2018-02-02 12:19:55.618524000 -0700
+@@ -146,7 +146,6 @@
+ }
+ 
+ int HashList::Add(const Hash& h) {
+-    if (!this) Error("Add to NULL HashList.");
+     if (HashVal().EmptyP()) hash = h;
+     else next = new HashList(h, next);
+     return depth++;
+@@ -486,12 +485,10 @@
  
  class MoveCard : public Move {
      Card& from;

Added: head/games/seahaven/files/patch-bm
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/seahaven/files/patch-bm	Fri Feb  2 19:30:58 2018	(r460730)
@@ -0,0 +1,215 @@
+diff -ru face.bm face.bm
+--- face.bm	2000-08-18 02:47:25.000000000 -0600
++++ face.bm	2018-02-02 11:59:39.794040000 -0700
+@@ -13,7 +13,7 @@
+ #define king_c_height 92
+ #define king_c_x_hot -1
+ #define king_c_y_hot -1
+-static char king_c_bits[] = {
++static unsigned char king_c_bits[] = {
+    0x00, 0xb0, 0x20, 0x08, 0x82, 0x06, 0x80, 0xe3, 0x20, 0x08, 0x82, 0x03,
+    0xc0, 0xc7, 0xdb, 0xb6, 0xed, 0x01, 0xe0, 0x8f, 0x21, 0x08, 0xc2, 0x00,
+    0xe0, 0x0f, 0xff, 0xff, 0x7f, 0x00, 0xe0, 0x0f, 0x56, 0x55, 0x35, 0x00,
+@@ -64,7 +64,7 @@
+ #define king_d_height 92
+ #define king_d_x_hot -1
+ #define king_d_y_hot -1
+-static char king_d_bits[] = {
++static unsigned char king_d_bits[] = {
+    0x00, 0x2c, 0x22, 0x22, 0xa2, 0x01, 0x80, 0x58, 0x55, 0x55, 0xd5, 0x00,
+    0x80, 0x30, 0x22, 0x22, 0xe2, 0x08, 0xc0, 0xe1, 0x88, 0x88, 0x48, 0x04,
+    0xc0, 0xc1, 0x55, 0x55, 0x75, 0x06, 0xe0, 0x83, 0x89, 0x88, 0x28, 0x45,
+@@ -115,7 +115,7 @@
+ #define king_h_height 92
+ #define king_h_x_hot -1
+ #define king_h_y_hot -1
+-static char king_h_bits[] = {
++static unsigned char king_h_bits[] = {
+    0x00, 0x08, 0x00, 0x00, 0x80, 0x00, 0x00, 0xb0, 0x6d, 0xdb, 0x76, 0x00,
+    0x00, 0x60, 0x55, 0x55, 0x55, 0x00, 0x00, 0xc0, 0x28, 0x8a, 0x22, 0x03,
+    0x00, 0x80, 0x10, 0x04, 0xa1, 0x04, 0x38, 0x38, 0x11, 0x04, 0xf1, 0x02,
+@@ -166,7 +166,7 @@
+ #define king_s_height 92
+ #define king_s_x_hot -1
+ #define king_s_y_hot -1
+-static char king_s_bits[] = {
++static unsigned char king_s_bits[] = {
+    0x00, 0xa0, 0x10, 0x04, 0x41, 0x02, 0x00, 0xc2, 0x39, 0x8e, 0x63, 0x01,
+    0x00, 0x82, 0x7d, 0xdf, 0xf7, 0x00, 0x00, 0x07, 0x7d, 0xdf, 0x67, 0x00,
+    0x00, 0x07, 0x12, 0x04, 0x21, 0x00, 0x80, 0x0f, 0xfc, 0xff, 0x3f, 0x00,
+@@ -217,7 +217,7 @@
+ #define queen_c_height 92
+ #define queen_c_x_hot -1
+ #define queen_c_y_hot -1
+-static char queen_c_bits[] = {
++static unsigned char queen_c_bits[] = {
+    0xc0, 0xec, 0x92, 0x02, 0x00, 0x00, 0xe0, 0xef, 0x29, 0x03, 0xe0, 0x00,
+    0xe1, 0xaf, 0x44, 0x02, 0xf0, 0x01, 0xc3, 0xa6, 0x92, 0x02, 0xf8, 0x03,
+    0x02, 0xf6, 0x29, 0x03, 0xf8, 0x03, 0x66, 0xb6, 0xcf, 0x03, 0xf8, 0x03,
+@@ -268,7 +268,7 @@
+ #define queen_d_height 92
+ #define queen_d_x_hot -1
+ #define queen_d_y_hot -1
+-static char queen_d_bits[] = {
++static unsigned char queen_d_bits[] = {
+    0x04, 0xf1, 0x49, 0x01, 0x00, 0x00, 0xc8, 0xb7, 0x94, 0x01, 0x80, 0x00,
+    0x08, 0x79, 0x22, 0x03, 0x80, 0x00, 0x88, 0x58, 0x41, 0x05, 0xc0, 0x01,
+    0xe8, 0xbf, 0x80, 0x09, 0xc0, 0x01, 0x88, 0xec, 0x77, 0x0b, 0xe0, 0x03,
+@@ -319,7 +319,7 @@
+ #define queen_h_height 92
+ #define queen_h_x_hot -1
+ #define queen_h_y_hot -1
+-static char queen_h_bits[] = {
++static unsigned char queen_h_bits[] = {
+    0x00, 0x54, 0x05, 0x20, 0x00, 0x00, 0x00, 0xac, 0xce, 0x20, 0x0e, 0x0e,
+    0x00, 0x56, 0xcd, 0x11, 0x1f, 0x1f, 0x00, 0xae, 0xda, 0x91, 0xbf, 0x3f,
+    0x00, 0x16, 0x15, 0x90, 0xbf, 0x3f, 0x00, 0x0e, 0x3a, 0x93, 0xff, 0x3f,
+@@ -370,7 +370,7 @@
+ #define queen_s_height 92
+ #define queen_s_x_hot -1
+ #define queen_s_y_hot -1
+-static char queen_s_bits[] = {
++static unsigned char queen_s_bits[] = {
+    0x00, 0x96, 0xb4, 0x10, 0x00, 0x00, 0x00, 0x4e, 0x19, 0x08, 0x00, 0x00,
+    0x00, 0x26, 0xb2, 0x0b, 0x00, 0x00, 0x04, 0x15, 0x34, 0x0b, 0x20, 0x00,
+    0x04, 0x0d, 0xb8, 0x0a, 0x20, 0x00, 0x0a, 0x75, 0x7c, 0x08, 0x70, 0x00,
+@@ -421,7 +421,7 @@
+ #define jack_c_height 92
+ #define jack_c_x_hot -1
+ #define jack_c_y_hot -1
+-static char jack_c_bits[] = {
++static unsigned char jack_c_bits[] = {
+    0x60, 0xab, 0x6a, 0x6b, 0x03, 0x00, 0xc0, 0xd6, 0x56, 0xb5, 0xe1, 0x00,
+    0x80, 0xad, 0x6a, 0xdb, 0xf0, 0x01, 0x81, 0xdb, 0x56, 0x6d, 0xf8, 0x03,
+    0x83, 0xf6, 0x7e, 0x37, 0xf8, 0x03, 0x46, 0x0e, 0x00, 0x18, 0xf8, 0x03,
+@@ -472,7 +472,7 @@
+ #define jack_d_height 92
+ #define jack_d_x_hot -1
+ #define jack_d_y_hot -1
+-static char jack_d_bits[] = {
++static unsigned char jack_d_bits[] = {
+    0x00, 0xce, 0xed, 0x76, 0x0e, 0x00, 0x00, 0x9c, 0xed, 0x36, 0x87, 0x00,
+    0x00, 0x38, 0x0c, 0x86, 0x83, 0x00, 0x01, 0xf0, 0xff, 0xff, 0xc1, 0x01,
+    0x03, 0xf0, 0xff, 0xff, 0xc0, 0x01, 0x07, 0xb0, 0x02, 0xc0, 0xe0, 0x03,
+@@ -523,7 +523,7 @@
+ #define jack_h_height 92
+ #define jack_h_x_hot -1
+ #define jack_h_y_hot -1
+-static char jack_h_bits[] = {
++static unsigned char jack_h_bits[] = {
+    0x60, 0xca, 0x64, 0xca, 0x00, 0x00, 0xc0, 0xd4, 0x6a, 0x65, 0x00, 0x00,
+    0x81, 0xc9, 0x64, 0x32, 0x07, 0x07, 0x03, 0xd3, 0x6a, 0x99, 0x8f, 0x0f,
+    0x17, 0xc6, 0x60, 0xcc, 0xdf, 0x1f, 0x37, 0xfc, 0xff, 0xcf, 0xdf, 0x1f,
+@@ -574,7 +574,7 @@
+ #define jack_s_height 92
+ #define jack_s_x_hot -1
+ #define jack_s_y_hot -1
+-static char jack_s_bits[] = {
++static unsigned char jack_s_bits[] = {
+    0xb8, 0xba, 0xee, 0xea, 0x40, 0x00, 0x70, 0x75, 0xd7, 0x75, 0xe0, 0x00,
+    0xe4, 0xba, 0xee, 0x3a, 0xe0, 0x00, 0xca, 0x75, 0xd7, 0x1d, 0xf0, 0x01,
+    0x8e, 0xff, 0xff, 0x0f, 0xf0, 0x01, 0x0e, 0xff, 0xff, 0x0f, 0xf8, 0x03,
+diff -ru main.C main.C
+--- main.C	2011-07-10 19:35:12.000000000 -0600
++++ main.C	2018-02-02 11:57:47.380116000 -0700
+@@ -31,6 +31,7 @@
+     exit(0);
+ }
+ 
++int
+ main(int argc, char **argv) {
+     const char *displayname = NULL;
+     const char *name = NULL;
+diff -ru rank.bm rank.bm
+--- rank.bm	2000-08-18 02:47:36.000000000 -0600
++++ rank.bm	2018-02-02 12:00:13.509834000 -0700
+@@ -11,7 +11,7 @@
+  */
+ #define rank_width 9
+ #define rank_height 14
+-static char rank_bits[13][28] = {
++static unsigned char rank_bits[13][28] = {
+   { 0x38, 0x00, 0x38, 0x00, 0x38, 0x00, 0x6c, 0x00, 0x6c, 0x00, 0x6c, 0x00,
+    0x6c, 0x00, 0xc6, 0x00, 0xfe, 0x00, 0xfe, 0x00, 0xc6, 0x00, 0x83, 0x01,
+    0x83, 0x01, 0x83, 0x01 },
+diff -ru spade_lg.bm spade_lg.bm
+--- spade_lg.bm	2000-08-18 02:47:38.000000000 -0600
++++ spade_lg.bm	2018-02-02 12:01:26.870632000 -0700
+@@ -1,6 +1,6 @@
+ #define spade_lg_width 39
+ #define spade_lg_height 52
+-static char spade_lg_bits[] = {
++static unsigned char spade_lg_bits[] = {
+    0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00,
+    0x08, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00,
+    0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00,
+diff -ru suit.bm suit.bm
+--- suit.bm	2000-08-18 02:47:42.000000000 -0600
++++ suit.bm	2018-02-02 12:00:44.224132000 -0700
+@@ -13,7 +13,7 @@
+ #define spade_height 19
+ #define spade_x_hot -1
+ #define spade_y_hot -1
+-static char spade_bits[] = {
++static unsigned char spade_bits[] = {
+    0x80, 0x00, 0x80, 0x00, 0xc0, 0x01, 0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07,
+    0xf0, 0x07, 0xf8, 0x0f, 0xfc, 0x1f, 0xfe, 0x3f, 0xfe, 0x3f, 0xff, 0x7f,
+    0xff, 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xbe, 0x3e, 0x9c, 0x1c, 0xc0, 0x01,
+@@ -22,14 +22,14 @@
+ #define spade_sm_height 12
+ #define spade_sm_x_hot -1
+ #define spade_sm_y_hot -1
+-static char spade_sm_bits[] = {
++static unsigned char spade_sm_bits[] = {
+    0x10, 0x00, 0x10, 0x00, 0x38, 0x00, 0x38, 0x00, 0x7c, 0x00, 0xfe, 0x00,
+    0xff, 0x01, 0xff, 0x01, 0xff, 0x01, 0xd6, 0x00, 0x10, 0x00, 0x38, 0x00};
+ #define heart_width 15
+ #define heart_height 17
+ #define heart_x_hot -1
+ #define heart_y_hot -1
+-static char heart_bits[] = {
++static unsigned char heart_bits[] = {
+    0x1c, 0x1c, 0x3e, 0x3e, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0x7f, 0xff, 0x7f,
+    0xfe, 0x3f, 0xfe, 0x3f, 0xfc, 0x1f, 0xf8, 0x0f, 0xf0, 0x07, 0xf0, 0x07,
+    0xe0, 0x03, 0xc0, 0x01, 0xc0, 0x01, 0x80, 0x00, 0x80, 0x00};
+@@ -37,14 +37,14 @@
+ #define heart_sm_height 11
+ #define heart_sm_x_hot -1
+ #define heart_sm_y_hot -1
+-static char heart_sm_bits[] = {
++static unsigned char heart_sm_bits[] = {
+    0xc6, 0x00, 0xef, 0x01, 0xff, 0x01, 0xff, 0x01, 0xfe, 0x00, 0xfe, 0x00,
+    0x7c, 0x00, 0x38, 0x00, 0x38, 0x00, 0x10, 0x00, 0x10, 0x00};
+ #define club_width 15
+ #define club_height 16
+ #define club_x_hot -1
+ #define club_y_hot -1
+-static char club_bits[] = {
++static unsigned char club_bits[] = {
+    0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0xe0, 0x03,
+    0xdc, 0x1d, 0xfe, 0x3f, 0xff, 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xbe, 0x3e,
+    0x9c, 0x1c, 0xc0, 0x01, 0xc0, 0x01, 0xe0, 0x03};
+@@ -52,14 +52,14 @@
+ #define club_sm_height 11
+ #define club_sm_x_hot -1
+ #define club_sm_y_hot -1
+-static char club_sm_bits[] = {
++static unsigned char club_sm_bits[] = {
+    0x38, 0x00, 0x7c, 0x00, 0x7c, 0x00, 0x38, 0x00, 0xd6, 0x00, 0xff, 0x01,
+    0xff, 0x01, 0xff, 0x01, 0xd6, 0x00, 0x00, 0x00, 0x38, 0x00};
+ #define diamond_width 13
+ #define diamond_height 19
+ #define diamond_x_hot -1
+ #define diamond_y_hot -1
+-static char diamond_bits[] = {
++static unsigned char diamond_bits[] = {
+    0x40, 0x00, 0x40, 0x00, 0xe0, 0x00, 0xe0, 0x00, 0xf0, 0x01, 0xf8, 0x03,
+    0xf8, 0x03, 0xfc, 0x07, 0xfe, 0x0f, 0xff, 0x1f, 0xfe, 0x0f, 0xfc, 0x07,
+    0xf8, 0x03, 0xf8, 0x03, 0xf0, 0x01, 0xe0, 0x00, 0xe0, 0x00, 0x40, 0x00,
+@@ -68,5 +68,5 @@
+ #define diamond_sm_height 12
+ #define diamond_sm_x_hot -1
+ #define diamond_sm_y_hot -1
+-static char diamond_sm_bits[] = {
++static unsigned char diamond_sm_bits[] = {
+    0x08, 0x08, 0x1c, 0x1c, 0x3e, 0x7f, 0x3e, 0x1c, 0x1c, 0x08, 0x08, 0x00};

Added: head/games/seahaven/files/patch-card-C
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/seahaven/files/patch-card-C	Fri Feb  2 19:30:58 2018	(r460730)
@@ -0,0 +1,107 @@
+diff -ru card.C card.C
+--- card.C	2011-07-10 00:22:25.000000000 -0600
++++ card.C	2018-02-02 12:07:16.045153000 -0700
+@@ -58,7 +58,7 @@
+ 
+ 
+ CardRec::CardRec(int s, int v, unsigned long fore, unsigned long back,
+-		 const char *bitmap) {
++		 const unsigned char *bitmap) {
+     suit = s;
+     value = v;
+     XSetWindowAttributes attributes;
+@@ -284,15 +284,15 @@
+ ////////////////////////////////////////////////////////////////    
+ 
+ static const int BM_WIDTH = (CARDWIDTH-2+7)/8;
+-static char bitmap[BM_WIDTH*(CARDHEIGHT-2)];
++static char unsigned bitmap[BM_WIDTH*(CARDHEIGHT-2)];
+ 
+ // or a bitmap into current card image:
+-static void draw(const char* from, int x, int y, int w, int h) {
+-  char* to1 = bitmap+y*BM_WIDTH+x/8;
++static void draw(const unsigned char* from, int x, int y, int w, int h) {
++  unsigned char* to1 = bitmap+y*BM_WIDTH+x/8;
+   int shift = x%8;
+   for (int j = 0; j < h; j++) {
+-    char* to = to1; to1 += BM_WIDTH;
+-    char wrap = 0;
++    unsigned char* to = to1; to1 += BM_WIDTH;
++    unsigned char wrap = 0;
+     for (int i = 0; i < w; i += 8) {
+       unsigned char v = *from++;
+       *to++ |= (wrap | (v << shift));
+@@ -339,14 +339,14 @@
+ 	0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
+ };
+ 
+-static void draw180(const char* from, int x, int y, int w, int h) {
++static void draw180(const unsigned char* from, int x, int y, int w, int h) {
+   x = CARDWIDTH-3-x;
+   y = CARDHEIGHT-3-y;
+-  char* to1 = bitmap+y*BM_WIDTH+x/8;
++  unsigned char* to1 = bitmap+y*BM_WIDTH+x/8;
+   int shift = 7-x%8;
+   for (int j = 0; j < h; j++) {
+-    char* to = to1; to1 -= BM_WIDTH;
+-    char wrap = 0;
++    unsigned char* to = to1; to1 -= BM_WIDTH;
++    unsigned char wrap = 0;
+     for (int i = 0; i < w; i += 8) {
+       unsigned char v = _reverse_byte[(unsigned char)(*from++)];
+       *to-- |= (wrap | (v >> shift));
+@@ -357,13 +357,13 @@
+ }
+ 
+ static void draw_box(int x, int y, int w, int h) {
+-  char* to1 = bitmap+y*BM_WIDTH+x/8;
+-  char* to2 = bitmap+y*BM_WIDTH+(x+w-1)/8;
+-  char v1 = 1 << (x%8);
+-  char v2 = 1 << ((x+w-1)%8);
++  unsigned char* to1 = bitmap+y*BM_WIDTH+x/8;
++  unsigned char* to2 = bitmap+y*BM_WIDTH+(x+w-1)/8;
++  unsigned char v1 = 1 << (x%8);
++  unsigned char v2 = 1 << ((x+w-1)%8);
+   *to1 = *(to1+(h-1)*BM_WIDTH) = ~(v1-1);
+   *to2 = *(to2+(h-1)*BM_WIDTH) = (v2<<1)-1;
+-  for (char* t = to1+1; t < to2; t++) *t = *(t+(h-1)*BM_WIDTH) = 255;
++  for (unsigned char* t = to1+1; t < to2; t++) *t = *(t+(h-1)*BM_WIDTH) = 255;
+   for (int j = 2; j < h; j++) {
+     to1 += BM_WIDTH; *to1 |= v1;
+     to2 += BM_WIDTH; *to2 |= v2;
+@@ -375,30 +375,30 @@
+ #include "suit.bm"
+ #include "spade_lg.bm"
+ 
+-static const char* faces[4][3] = {
++static const unsigned char* faces[4][3] = {
+   { jack_h_bits, queen_h_bits, king_h_bits },
+   { jack_d_bits, queen_d_bits, king_d_bits },
+   { jack_c_bits, queen_c_bits, king_c_bits },
+   { jack_s_bits, queen_s_bits, king_s_bits }
+   };
+ 
+-static const char* small_suit[4] = {
++static const unsigned char* small_suit[4] = {
+   heart_sm_bits, diamond_sm_bits, club_sm_bits, spade_sm_bits};
+ static const int small_suit_width[4] = {
+   heart_sm_width, diamond_sm_width, club_sm_width, spade_sm_width};
+ static const int small_suit_height[4] = {
+   heart_sm_height, diamond_sm_height, club_sm_height, spade_sm_height};
+-static const char* suit[4] = {
++static const unsigned char* suit[4] = {
+   heart_bits, diamond_bits, club_bits, spade_bits};
+ static const int suit_width[4] = {
+   heart_width, diamond_width, club_width, spade_width};
+ static const int suit_height[4] = {
+   heart_height, diamond_height, club_height, spade_height};
+ 
+-static char* make_bitmap(int s, int v) {
++static unsigned char* make_bitmap(int s, int v) {
+   memset(bitmap, 0, BM_WIDTH*(CARDHEIGHT-2)); // erase
+   if (v <= 9) {
+-    const char* b = suit[s];
++    const unsigned char* b = suit[s];
+     int w = suit_width[s];
+     int h = suit_height[s];
+     if (s == 3 && v == 0) { // ace of spades

Modified: head/games/seahaven/files/patch-seahaven-h
==============================================================================
--- head/games/seahaven/files/patch-seahaven-h	Fri Feb  2 19:24:03 2018	(r460729)
+++ head/games/seahaven/files/patch-seahaven-h	Fri Feb  2 19:30:58 2018	(r460730)
@@ -1,6 +1,15 @@
 diff -ru work/seahaven-1.60/seahaven.h work.new/seahaven-1.60/seahaven.h
 --- seahaven.h	2011-07-10 18:42:44.000000000 -0600
-+++ seahaven.h	2014-02-25 15:07:22.000000000 -0700
++++ seahaven.h	2018-02-02 12:05:01.834991000 -0700
+@@ -25,7 +25,7 @@
+ class CardRec {
+   public:
+     CardRec(int suit, int value, unsigned long fore, unsigned long back,
+-	    const char *bitmap);
++	    const unsigned char *bitmap);
+ //    Window getWindow();
+     Stack getStack();
+     int getSuit();
 @@ -117,7 +117,7 @@
      const char *message;
  };



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