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Date:      Wed, 25 Jul 2012 11:55:44 -0300
From:      joaoBR <joao@matik.com.br>
To:        Luca Pizzamiglio <l.pizzamiglio@bally-wulff.de>
Cc:        freebsd-x11@freebsd.org
Subject:   Re: 2/3D rendering cards
Message-ID:  <20120725115544.4100900e@pop1.hm.net.br>
In-Reply-To: <5010064A.7030406@bally-wulff.de>
References:  <20120725030004.52b1e8c2@pop1.hm.net.br> <CABzXLYMWt2fX6RoPePcqLGb0FiSFOpcjtS=EP30caeTRbGvZHw@mail.gmail.com> <20120725112622.24184266@pop1.hm.net.br> <5010064A.7030406@bally-wulff.de>

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Em Wed, 25 Jul 2012 16:44:26 +0200
Luca Pizzamiglio <l.pizzamiglio@bally-wulff.de> escreveu:

> Hi all,
>=20
> there are, more or less, three opportunities:
>=20
> Nvidia
> AMD/Ati
> Intel
>=20
> Nvidia has really good performance using nvidia legacy driver. You
> have pros and cons (I don't want to start a debate about it) of
> closed-source. Nvidia using nv has quite poor performance, on Linux
> as well.
>=20
> AMD/Ati platform has a lack of support on FreeBSD (TTM not fully=20
> implemented or something like that). That means no OpenGL hw
> acceleration.
>=20
> Intel is on the way: it's usable in 9-STABLE or 10-CURRENT and using=20
> not-yet-released ports. I successfully used SandyBridge with hardware=20
> acceleration, IvyBridge is still using DRISWRAST (sw raster, no
> OpenGL hw acceleration) and I don't understand why/no time to
> investigate it.
>=20
> If you need a solution NOW, my personal and questionable suggestion
> is NVidia GPU with nvidia closed-source driver.
> In the near future, another solution is Intel integrated graphics
> with open-source driver.
> It depends how much powerful your GPU should be.
>=20
> I'm using Nvidia and I have no problem. Someone had ones and it was
> bad, because he couldn't fix, cause closed-source nature of the
> driver.
>=20
> A note: there is a debate about x11/nvidia-driver, because it renames
> a couple of openGL libraries and replaces them with NVidia's ones.
> Using pkg (the new package system) this is not allowed. I don't know
> how this is could be solved.
> Remember also, that when you update OpenGL library (via portmaster),
> a cleaner way to do it is deinstall nvidia-driver, update OpenGL
> libraries and reinstall nvidia-driver.
>=20


well, thanks=20

resuming, it is then nvidia and paying for the driver=20



--=20


Jo=E3o Martins (JoaoBR)

Infomatik Development Team
http://wipserver.matik.com.br
+55 11 4249.2222



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