From owner-freebsd-hackers Tue Mar 5 10:24:31 2002 Delivered-To: freebsd-hackers@freebsd.org Received: from mailhub.yumyumyum.org (dsl092-171-091.wdc1.dsl.speakeasy.net [66.92.171.91]) by hub.freebsd.org (Postfix) with SMTP id 923AD37B402 for ; Tue, 5 Mar 2002 10:24:26 -0800 (PST) Received: (qmail 4790 invoked from network); 5 Mar 2002 18:24:21 -0000 Received: from dsl092-171-091.wdc1.dsl.speakeasy.net (66.92.171.91) by dsl092-171-091.wdc1.dsl.speakeasy.net with SMTP; 5 Mar 2002 18:24:21 -0000 Date: Tue, 5 Mar 2002 13:24:21 -0500 (EST) From: Kenneth Culver To: Terry Lambert Cc: "Eugene L. Vorokov" , Subject: Re: C vs C++ In-Reply-To: <3C850402.90DC1B54@mindspring.com> Message-ID: <20020305132147.B4700-100000@alpha.yumyumyum.org> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-hackers@FreeBSD.ORG Precedence: bulk List-ID: List-Archive: (Web Archive) List-Help: (List Instructions) List-Subscribe: List-Unsubscribe: X-Loop: FreeBSD.ORG > This is a serious concern for console tools, which are interacting with > humans, which are capable of providing commands much faster than a > 1.5GHz processor can accept and dispose of them... sorry I missed this > downside in my first response. I'm not sure if you are being sarcastic or not, but if you are, it is definitely not appreciated. C code is generally easier to make more simple than C++. That said, gui code is probably better written in C++ since the whole idea of objects lends itself to that. However, daemons/console based progs don't really have any real reason to be written in C++ becuase that usually adds a lot of code that doesn't need to be there, such as using classes to do things that don't lend themselves to that. Geez... Ken To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hackers" in the body of the message