Date: Thu, 3 Oct 2013 21:58:57 +0000 (UTC) From: Rusmir Dusko <nemysis@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r329241 - in head/games: . lugaru lugaru/files Message-ID: <201310032158.r93LwvUB053170@svn.freebsd.org>
next in thread | raw e-mail | index | archive | help
Author: nemysis Date: Thu Oct 3 21:58:56 2013 New Revision: 329241 URL: http://svnweb.freebsd.org/changeset/ports/329241 Log: 3D arcade with unique fighting system and anthropomorphic characters. Lugaru's primary feature is its unique combat system. Instead of relying on confusing button combinations to perform moves, Lugaru's moves are all logical and context sensitive. For example, if an opponent aims a roundhouse kick at Turner's head, you can crouch and then stand up under the attack to grab your assailant's leg and kick him away. If you try and punch an opponent and he tries to throw you over his shoulder, you can crouch to roll painlessly out of the throw. This new combat system makes fights look and feel much more intense and believable than in any other game. You can see it in action with the gameplay movies above. WWW: https://code.google.com/p/lugaru/ Approved by: wg/pawel (mentors) Added: head/games/lugaru/ head/games/lugaru/Makefile (contents, props changed) head/games/lugaru/distinfo (contents, props changed) head/games/lugaru/files/ head/games/lugaru/files/lugaru.in (contents, props changed) head/games/lugaru/files/patch-Source-openal_wrapper.cpp (contents, props changed) head/games/lugaru/pkg-descr (contents, props changed) head/games/lugaru/pkg-plist (contents, props changed) Modified: head/games/Makefile Modified: head/games/Makefile ============================================================================== --- head/games/Makefile Thu Oct 3 21:54:23 2013 (r329240) +++ head/games/Makefile Thu Oct 3 21:58:56 2013 (r329241) @@ -557,6 +557,7 @@ SUBDIR += lskat SUBDIR += ltris SUBDIR += lucidlife + SUBDIR += lugaru SUBDIR += luola SUBDIR += lwjgl SUBDIR += macopix Added: head/games/lugaru/Makefile ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/lugaru/Makefile Thu Oct 3 21:58:56 2013 (r329241) @@ -0,0 +1,49 @@ +# Created by: Rusmir Dusko <nemysis@FreeBSD.org> +# $FreeBSD$ + +PORTNAME= lugaru +PORTVERSION= 269 +CATEGORIES= games +MASTER_SITES= GOOGLE_CODE +DISTNAME= ${PORTNAME}-rev${DISTVERSION}-src + +MAINTAINER= nemysis@FreeBSD.org +COMMENT= 3D arcade with unique fighting system and anthropomorphic characters + +LICENSE= GPLv2 + +LIB_DEPENDS= libpng15.so:${PORTSDIR}/graphics/png \ + libjpeg.so:${PORTSDIR}/graphics/jpeg \ + libvorbis.so:${PORTSDIR}/audio/libvorbis \ + libogg.so:${PORTSDIR}/audio/libogg + +USE_BZIP2= yes +USES= cmake pkgconfig +USE_GL= glu +USE_OPENAL= soft +USE_SDL= sdl +USE_XORG= sm +USE_GCC= yes + +PORTDOCS= README + +OPTIONS_DEFINE= DOCS + +SUB_FILES= ${PORTNAME} + +DESKTOP_ENTRIES="Lugaru" "${COMMENT}" "${PORTNAME}" \ + "${PORTNAME}" "Game;ActionGame;" false + +post-patch: + @${REINPLACE_CMD} -e 's|/usr/local/lugaru|${DATADIR}|' \ + ${WRKSRC}/CMakeLists.txt + +post-install: + ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/ + ${LN} -sf ${DATADIR}/Data/Textures/Lugaru.png \ + ${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png + + @${MKDIR} ${STAGEDIR}${DOCSDIR} + ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR} + +.include <bsd.port.mk> Added: head/games/lugaru/distinfo ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/lugaru/distinfo Thu Oct 3 21:58:56 2013 (r329241) @@ -0,0 +1,2 @@ +SHA256 (lugaru-rev269-src.tar.bz2) = 3c38ff547b0567b40bb94b16907ffc2f65623c1dec0538e41152515d4ff0cbdc +SIZE (lugaru-rev269-src.tar.bz2) = 39250302 Added: head/games/lugaru/files/lugaru.in ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/lugaru/files/lugaru.in Thu Oct 3 21:58:56 2013 (r329241) @@ -0,0 +1,7 @@ +#!/bin/sh +# +# $FreeBSD$ +# + +cd "%%DATADIR%%" +./lugaru "${@}" Added: head/games/lugaru/files/patch-Source-openal_wrapper.cpp ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/lugaru/files/patch-Source-openal_wrapper.cpp Thu Oct 3 21:58:56 2013 (r329241) @@ -0,0 +1,11 @@ +--- Source/openal_wrapper.cpp.orig 2010-05-16 06:42:54.000000000 +0200 ++++ Source/openal_wrapper.cpp 2013-09-27 23:04:45.000000000 +0200 +@@ -374,7 +374,7 @@ + char *fname = (char *) alloca(strlen(_fname) + 16); + strcpy(fname, _fname); + char *ptr = strchr(fname, '.'); +- if (ptr) *ptr = NULL; ++ if (ptr) ptr = NULL; + strcat(fname, ".ogg"); + + // just in case... Added: head/games/lugaru/pkg-descr ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/lugaru/pkg-descr Thu Oct 3 21:58:56 2013 (r329241) @@ -0,0 +1,13 @@ +3D arcade with unique fighting system and anthropomorphic characters. + +Lugaru's primary feature is its unique combat system. Instead of relying +on confusing button combinations to perform moves, Lugaru's moves are all +logical and context sensitive. For example, if an opponent aims a roundhouse +kick at Turner's head, you can crouch and then stand up under the attack to +grab your assailant's leg and kick him away. If you try and punch an opponent +and he tries to throw you over his shoulder, you can crouch to roll painlessly +out of the throw. This new combat system makes fights look and feel much more +intense and believable than in any other game. You can see it in action with +the gameplay movies above. + +WWW: https://code.google.com/p/lugaru/ Added: head/games/lugaru/pkg-plist ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/lugaru/pkg-plist Thu Oct 3 21:58:56 2013 (r329241) @@ -0,0 +1,456 @@ +bin/lugaru +%%DATADIR%%/Data/Animations/Backflip +%%DATADIR%%/Data/Animations/Backhandspring +%%DATADIR%%/Data/Animations/Blockhighleft +%%DATADIR%%/Data/Animations/Blockhighleftstrike +%%DATADIR%%/Data/Animations/Climb +%%DATADIR%%/Data/Animations/Crouch +%%DATADIR%%/Data/Animations/Crouchdrawright +%%DATADIR%%/Data/Animations/Crouchremoveknife +%%DATADIR%%/Data/Animations/Crouchstab +%%DATADIR%%/Data/Animations/Dead1 +%%DATADIR%%/Data/Animations/Dead2 +%%DATADIR%%/Data/Animations/Dead3 +%%DATADIR%%/Data/Animations/Dead4 +%%DATADIR%%/Data/Animations/Dodgeback +%%DATADIR%%/Data/Animations/Drawleft +%%DATADIR%%/Data/Animations/Drawright +%%DATADIR%%/Data/Animations/Dropkick +%%DATADIR%%/Data/Animations/Dropkickold +%%DATADIR%%/Data/Animations/Dying +%%DATADIR%%/Data/Animations/Fightidle +%%DATADIR%%/Data/Animations/Fightsidestep +%%DATADIR%%/Data/Animations/Flip +%%DATADIR%%/Data/Animations/Getupfromback +%%DATADIR%%/Data/Animations/Getupfromfront +%%DATADIR%%/Data/Animations/Hangon +%%DATADIR%%/Data/Animations/Hurtidle +%%DATADIR%%/Data/Animations/Idle +%%DATADIR%%/Data/Animations/JumpDown +%%DATADIR%%/Data/Animations/JumpUp +%%DATADIR%%/Data/Animations/Jumpcatch +%%DATADIR%%/Data/Animations/Jumpcaught +%%DATADIR%%/Data/Animations/Kill +%%DATADIR%%/Data/Animations/Knifefightidle +%%DATADIR%%/Data/Animations/Knifeslashcatch +%%DATADIR%%/Data/Animations/Knifeslashcaught +%%DATADIR%%/Data/Animations/Knifesneakattack +%%DATADIR%%/Data/Animations/Knifesneakattacked +%%DATADIR%%/Data/Animations/Knifethrow +%%DATADIR%%/Data/Animations/Landhard +%%DATADIR%%/Data/Animations/Landing +%%DATADIR%%/Data/Animations/Leftflip +%%DATADIR%%/Data/Animations/Lowkick +%%DATADIR%%/Data/Animations/Rabbitkick +%%DATADIR%%/Data/Animations/Rabbitkickcatch +%%DATADIR%%/Data/Animations/Rabbitkickcaught +%%DATADIR%%/Data/Animations/Rabbitrunning +%%DATADIR%%/Data/Animations/Rabbittackle +%%DATADIR%%/Data/Animations/Rabbittackledback +%%DATADIR%%/Data/Animations/Rabbittackledfront +%%DATADIR%%/Data/Animations/Rabbittackling +%%DATADIR%%/Data/Animations/Removeknife +%%DATADIR%%/Data/Animations/Rightflip +%%DATADIR%%/Data/Animations/Roll +%%DATADIR%%/Data/Animations/Run +%%DATADIR%%/Data/Animations/Sit +%%DATADIR%%/Data/Animations/Slashfollow +%%DATADIR%%/Data/Animations/Slashfollowed +%%DATADIR%%/Data/Animations/Slashstart +%%DATADIR%%/Data/Animations/Sleep +%%DATADIR%%/Data/Animations/Sneak +%%DATADIR%%/Data/Animations/Sneakattack +%%DATADIR%%/Data/Animations/Sneakattacked +%%DATADIR%%/Data/Animations/Spinkick +%%DATADIR%%/Data/Animations/Spinkickcatch +%%DATADIR%%/Data/Animations/Spinkickcaught +%%DATADIR%%/Data/Animations/Spinwhack +%%DATADIR%%/Data/Animations/Spinwhackcatch +%%DATADIR%%/Data/Animations/Spinwhackcaught +%%DATADIR%%/Data/Animations/StaffGroundSmash +%%DATADIR%%/Data/Animations/StaffHit +%%DATADIR%%/Data/Animations/Staffhitcatch +%%DATADIR%%/Data/Animations/Staffhitcaught +%%DATADIR%%/Data/Animations/Staggerbackhard +%%DATADIR%%/Data/Animations/Staggerbackhigh +%%DATADIR%%/Data/Animations/Stop +%%DATADIR%%/Data/Animations/Sweep +%%DATADIR%%/Data/Animations/Sweepcatch +%%DATADIR%%/Data/Animations/Sweepcaught +%%DATADIR%%/Data/Animations/Swordfightidle +%%DATADIR%%/Data/Animations/Swordfightidleboth +%%DATADIR%%/Data/Animations/Swordgroundstab +%%DATADIR%%/Data/Animations/Swordslash +%%DATADIR%%/Data/Animations/Swordslashcatch +%%DATADIR%%/Data/Animations/Swordslashcaught +%%DATADIR%%/Data/Animations/Swordslashparried +%%DATADIR%%/Data/Animations/Swordsneakattack +%%DATADIR%%/Data/Animations/Swordsneakattacked +%%DATADIR%%/Data/Animations/Sworduprightparry +%%DATADIR%%/Data/Animations/TalkIdle +%%DATADIR%%/Data/Animations/Tempanim +%%DATADIR%%/Data/Animations/Walk +%%DATADIR%%/Data/Animations/Walljumpback +%%DATADIR%%/Data/Animations/Walljumpfront +%%DATADIR%%/Data/Animations/Walljumpleft +%%DATADIR%%/Data/Animations/Walljumpleftkick +%%DATADIR%%/Data/Animations/Walljumpright +%%DATADIR%%/Data/Animations/Walljumprightkick +%%DATADIR%%/Data/Animations/Winduppunch +%%DATADIR%%/Data/Animations/Winduppunchblocked +%%DATADIR%%/Data/Animations/Wolfcrouch +%%DATADIR%%/Data/Animations/Wolfidle +%%DATADIR%%/Data/Animations/Wolflandhard +%%DATADIR%%/Data/Animations/Wolflanding +%%DATADIR%%/Data/Animations/Wolfrun +%%DATADIR%%/Data/Animations/Wolfrunning +%%DATADIR%%/Data/Animations/Wolfslap +%%DATADIR%%/Data/Animations/Wolfstop +%%DATADIR%%/Data/Animations/upunch +%%DATADIR%%/Data/Animations/upunchcatch +%%DATADIR%%/Data/Animations/upunchcaught +%%DATADIR%%/Data/Campaigns/main.txt +%%DATADIR%%/Data/Debug Readme +%%DATADIR%%/Data/Dialogues/Endgood.txt +%%DATADIR%%/Data/Dialogues/Endharsh.txt +%%DATADIR%%/Data/Dialogues/Example.txt +%%DATADIR%%/Data/Dialogues/alphawolf.txt +%%DATADIR%%/Data/Dialogues/ambush.txt +%%DATADIR%%/Data/Dialogues/april.txt +%%DATADIR%%/Data/Dialogues/april2.txt +%%DATADIR%%/Data/Dialogues/aprilgerm.txt +%%DATADIR%%/Data/Dialogues/clover.txt +%%DATADIR%%/Data/Dialogues/clover2.txt +%%DATADIR%%/Data/Dialogues/guard.txt +%%DATADIR%%/Data/Dialogues/guards.txt +%%DATADIR%%/Data/Dialogues/jack.txt +%%DATADIR%%/Data/Dialogues/jack2.txt +%%DATADIR%%/Data/Dialogues/jack3.txt +%%DATADIR%%/Data/Dialogues/jack4.txt +%%DATADIR%%/Data/Dialogues/jackguards.txt +%%DATADIR%%/Data/Dialogues/king.txt +%%DATADIR%%/Data/Dialogues/king2.txt +%%DATADIR%%/Data/Dialogues/protest.txt +%%DATADIR%%/Data/Dialogues/raidercamp.txt +%%DATADIR%%/Data/Dialogues/raiderchief.txt +%%DATADIR%%/Data/Dialogues/raiderguard.txt +%%DATADIR%%/Data/Dialogues/raiders.txt +%%DATADIR%%/Data/Dialogues/raiderscout.txt +%%DATADIR%%/Data/Dialogues/raiderscout2.txt +%%DATADIR%%/Data/Dialogues/skipper.txt +%%DATADIR%%/Data/Dialogues/skipper2.txt +%%DATADIR%%/Data/Dialogues/skipper3.txt +%%DATADIR%%/Data/Dialogues/trixie.txt +%%DATADIR%%/Data/Dialogues/trixie2.txt +%%DATADIR%%/Data/Dialogues/turner.txt +%%DATADIR%%/Data/Dialogues/turner10.txt +%%DATADIR%%/Data/Dialogues/turner2.txt +%%DATADIR%%/Data/Dialogues/turner3.txt +%%DATADIR%%/Data/Dialogues/turner4.txt +%%DATADIR%%/Data/Dialogues/turner5.txt +%%DATADIR%%/Data/Dialogues/turner6.txt +%%DATADIR%%/Data/Dialogues/turner7.txt +%%DATADIR%%/Data/Dialogues/turner8.txt +%%DATADIR%%/Data/Dialogues/turner81.txt +%%DATADIR%%/Data/Dialogues/turner82.txt +%%DATADIR%%/Data/Dialogues/turner9.txt +%%DATADIR%%/Data/Dialogues/wolfpatrol.txt +%%DATADIR%%/Data/Maps/Start24 +%%DATADIR%%/Data/Maps/Start25 +%%DATADIR%%/Data/Maps/Start26 +%%DATADIR%%/Data/Maps/Start27 +%%DATADIR%%/Data/Maps/Start28 +%%DATADIR%%/Data/Maps/Start29 +%%DATADIR%%/Data/Maps/Start30 +%%DATADIR%%/Data/Maps/map1 +%%DATADIR%%/Data/Maps/map10 +%%DATADIR%%/Data/Maps/map11 +%%DATADIR%%/Data/Maps/map12 +%%DATADIR%%/Data/Maps/map13 +%%DATADIR%%/Data/Maps/map14 +%%DATADIR%%/Data/Maps/map2 +%%DATADIR%%/Data/Maps/map3 +%%DATADIR%%/Data/Maps/map4 +%%DATADIR%%/Data/Maps/map5 +%%DATADIR%%/Data/Maps/map6 +%%DATADIR%%/Data/Maps/map7 +%%DATADIR%%/Data/Maps/map8 +%%DATADIR%%/Data/Maps/map9 +%%DATADIR%%/Data/Maps/raidercamp +%%DATADIR%%/Data/Maps/start1 +%%DATADIR%%/Data/Maps/start10 +%%DATADIR%%/Data/Maps/start11 +%%DATADIR%%/Data/Maps/start12 +%%DATADIR%%/Data/Maps/start13 +%%DATADIR%%/Data/Maps/start14 +%%DATADIR%%/Data/Maps/start15 +%%DATADIR%%/Data/Maps/start16 +%%DATADIR%%/Data/Maps/start17 +%%DATADIR%%/Data/Maps/start18 +%%DATADIR%%/Data/Maps/start19 +%%DATADIR%%/Data/Maps/start2 +%%DATADIR%%/Data/Maps/start20 +%%DATADIR%%/Data/Maps/start21 +%%DATADIR%%/Data/Maps/start22 +%%DATADIR%%/Data/Maps/start23 +%%DATADIR%%/Data/Maps/start3 +%%DATADIR%%/Data/Maps/start4 +%%DATADIR%%/Data/Maps/start5 +%%DATADIR%%/Data/Maps/start6 +%%DATADIR%%/Data/Maps/start7 +%%DATADIR%%/Data/Maps/start8 +%%DATADIR%%/Data/Maps/start9 +%%DATADIR%%/Data/Maps/tutorial +%%DATADIR%%/Data/Models/Belt.solid +%%DATADIR%%/Data/Models/Body.solid +%%DATADIR%%/Data/Models/Body2.solid +%%DATADIR%%/Data/Models/Body3.solid +%%DATADIR%%/Data/Models/Body4.solid +%%DATADIR%%/Data/Models/Body5.solid +%%DATADIR%%/Data/Models/Body6.solid +%%DATADIR%%/Data/Models/Body7.solid +%%DATADIR%%/Data/Models/Bodylow.solid +%%DATADIR%%/Data/Models/Box.solid +%%DATADIR%%/Data/Models/Bush.solid +%%DATADIR%%/Data/Models/Chimney.solid +%%DATADIR%%/Data/Models/Cool.solid +%%DATADIR%%/Data/Models/Cornea.solid +%%DATADIR%%/Data/Models/Eye.solid +%%DATADIR%%/Data/Models/Hawk.solid +%%DATADIR%%/Data/Models/Iris.solid +%%DATADIR%%/Data/Models/Leaves.solid +%%DATADIR%%/Data/Models/Platform.solid +%%DATADIR%%/Data/Models/Rabbit.solid +%%DATADIR%%/Data/Models/Rock.solid +%%DATADIR%%/Data/Models/Spike.solid +%%DATADIR%%/Data/Models/Sword.solid +%%DATADIR%%/Data/Models/Throwingknife.solid +%%DATADIR%%/Data/Models/Treetrunk.solid +%%DATADIR%%/Data/Models/Tunnel.solid +%%DATADIR%%/Data/Models/Wall.solid +%%DATADIR%%/Data/Models/Weird.solid +%%DATADIR%%/Data/Models/Wolf.solid +%%DATADIR%%/Data/Models/Wolf2.solid +%%DATADIR%%/Data/Models/Wolf3.solid +%%DATADIR%%/Data/Models/Wolf4.solid +%%DATADIR%%/Data/Models/Wolf5.solid +%%DATADIR%%/Data/Models/Wolf6.solid +%%DATADIR%%/Data/Models/Wolf7.solid +%%DATADIR%%/Data/Models/Wolflow.solid +%%DATADIR%%/Data/Models/staff.solid +%%DATADIR%%/Data/Skeleton/Basic Figure +%%DATADIR%%/Data/Skeleton/Basic Figure wolf +%%DATADIR%%/Data/Skeleton/Basic Figure wolf low +%%DATADIR%%/Data/Skeleton/Basic Figurelow +%%DATADIR%%/Data/Skeleton/Rabbitbelt +%%DATADIR%%/Data/Sounds/Bark.ogg +%%DATADIR%%/Data/Sounds/Bark2.ogg +%%DATADIR%%/Data/Sounds/Bark3.ogg +%%DATADIR%%/Data/Sounds/Barkgrowl.ogg +%%DATADIR%%/Data/Sounds/Fleshstab.ogg +%%DATADIR%%/Data/Sounds/Fleshstabremove.ogg +%%DATADIR%%/Data/Sounds/Growl.ogg +%%DATADIR%%/Data/Sounds/Growl2.ogg +%%DATADIR%%/Data/Sounds/Highwhoosh.ogg +%%DATADIR%%/Data/Sounds/Lowwhoosh.ogg +%%DATADIR%%/Data/Sounds/MetalHit.ogg +%%DATADIR%%/Data/Sounds/Midwhoosh.ogg +%%DATADIR%%/Data/Sounds/Movewhoosh.ogg +%%DATADIR%%/Data/Sounds/Rabbitattack.ogg +%%DATADIR%%/Data/Sounds/Rabbitattack2.ogg +%%DATADIR%%/Data/Sounds/Rabbitattack3.ogg +%%DATADIR%%/Data/Sounds/Rabbitattack4.ogg +%%DATADIR%%/Data/Sounds/Rabbitchitter.ogg +%%DATADIR%%/Data/Sounds/Rabbitchitter2.ogg +%%DATADIR%%/Data/Sounds/Rabbitpain.ogg +%%DATADIR%%/Data/Sounds/Rabbitpain2.ogg +%%DATADIR%%/Data/Sounds/Snarl.ogg +%%DATADIR%%/Data/Sounds/Snarl2.ogg +%%DATADIR%%/Data/Sounds/Swordstaff.ogg +%%DATADIR%%/Data/Sounds/Thud.ogg +%%DATADIR%%/Data/Sounds/Whooshhit.ogg +%%DATADIR%%/Data/Sounds/alarm.ogg +%%DATADIR%%/Data/Sounds/break.ogg +%%DATADIR%%/Data/Sounds/broken.ogg +%%DATADIR%%/Data/Sounds/bushrustle.ogg +%%DATADIR%%/Data/Sounds/clank1.ogg +%%DATADIR%%/Data/Sounds/clank2.ogg +%%DATADIR%%/Data/Sounds/clank3.ogg +%%DATADIR%%/Data/Sounds/clank4.ogg +%%DATADIR%%/Data/Sounds/clawslice.ogg +%%DATADIR%%/Data/Sounds/consolefail.ogg +%%DATADIR%%/Data/Sounds/consolesuccess.ogg +%%DATADIR%%/Data/Sounds/desertambient.ogg +%%DATADIR%%/Data/Sounds/fire.ogg +%%DATADIR%%/Data/Sounds/fireend.ogg +%%DATADIR%%/Data/Sounds/firestart.ogg +%%DATADIR%%/Data/Sounds/footstepgrass1.ogg +%%DATADIR%%/Data/Sounds/footstepgrass2.ogg +%%DATADIR%%/Data/Sounds/footstepsnow1.ogg +%%DATADIR%%/Data/Sounds/footstepsnow2.ogg +%%DATADIR%%/Data/Sounds/footstepstone1.ogg +%%DATADIR%%/Data/Sounds/footstepstone2.ogg +%%DATADIR%%/Data/Sounds/hawk.ogg +%%DATADIR%%/Data/Sounds/heavyimpact.ogg +%%DATADIR%%/Data/Sounds/jump.ogg +%%DATADIR%%/Data/Sounds/knifedraw.ogg +%%DATADIR%%/Data/Sounds/knifesheathe.ogg +%%DATADIR%%/Data/Sounds/knifeslice.ogg +%%DATADIR%%/Data/Sounds/knifeswish.ogg +%%DATADIR%%/Data/Sounds/land.ogg +%%DATADIR%%/Data/Sounds/land1.ogg +%%DATADIR%%/Data/Sounds/land2.ogg +%%DATADIR%%/Data/Sounds/music1desert.ogg +%%DATADIR%%/Data/Sounds/music1grass.ogg +%%DATADIR%%/Data/Sounds/music1snow.ogg +%%DATADIR%%/Data/Sounds/music2.ogg +%%DATADIR%%/Data/Sounds/music2old.ogg +%%DATADIR%%/Data/Sounds/music3.ogg +%%DATADIR%%/Data/Sounds/skid.ogg +%%DATADIR%%/Data/Sounds/snowskid.ogg +%%DATADIR%%/Data/Sounds/splatter.ogg +%%DATADIR%%/Data/Sounds/staffbody.ogg +%%DATADIR%%/Data/Sounds/staffbreak.ogg +%%DATADIR%%/Data/Sounds/staffhead.ogg +%%DATADIR%%/Data/Sounds/swordslice.ogg +%%DATADIR%%/Data/Sounds/whoosh.ogg +%%DATADIR%%/Data/Sounds/wind.ogg +%%DATADIR%%/Data/Textures/BW2.jpg +%%DATADIR%%/Data/Textures/Belt.png +%%DATADIR%%/Data/Textures/BloodApril.png +%%DATADIR%%/Data/Textures/BloodClover.png +%%DATADIR%%/Data/Textures/BloodFlame.png +%%DATADIR%%/Data/Textures/BloodJack.png +%%DATADIR%%/Data/Textures/BloodKnife.png +%%DATADIR%%/Data/Textures/BloodTrixie.png +%%DATADIR%%/Data/Textures/Boulder.jpg +%%DATADIR%%/Data/Textures/Boulderdesert.jpg +%%DATADIR%%/Data/Textures/Bouldersnow.jpg +%%DATADIR%%/Data/Textures/Chocolate.jpg +%%DATADIR%%/Data/Textures/Cursor.png +%%DATADIR%%/Data/Textures/Darkwolf.jpg +%%DATADIR%%/Data/Textures/David.jpg +%%DATADIR%%/Data/Textures/DesertBox.jpg +%%DATADIR%%/Data/Textures/Endgame.png +%%DATADIR%%/Data/Textures/Eyelid.png +%%DATADIR%%/Data/Textures/Fire.jpg +%%DATADIR%%/Data/Textures/Flame.png +%%DATADIR%%/Data/Textures/Font.png +%%DATADIR%%/Data/Textures/Gi.png +%%DATADIR%%/Data/Textures/GrassBox.jpg +%%DATADIR%%/Data/Textures/Knife.png +%%DATADIR%%/Data/Textures/Leatherwristleft.png +%%DATADIR%%/Data/Textures/Leatherwristright.png +%%DATADIR%%/Data/Textures/Lightbloodknife.png +%%DATADIR%%/Data/Textures/LizardWolf.jpg +%%DATADIR%%/Data/Textures/Lugaru.png +%%DATADIR%%/Data/Textures/Lynx.jpg +%%DATADIR%%/Data/Textures/MapArrow.png +%%DATADIR%%/Data/Textures/MapBox.png +%%DATADIR%%/Data/Textures/MapCircle.png +%%DATADIR%%/Data/Textures/Newgame.png +%%DATADIR%%/Data/Textures/Opal.jpg +%%DATADIR%%/Data/Textures/Options.png +%%DATADIR%%/Data/Textures/Otter.jpg +%%DATADIR%%/Data/Textures/Quit.png +%%DATADIR%%/Data/Textures/Resume.png +%%DATADIR%%/Data/Textures/Sable.jpg +%%DATADIR%%/Data/Textures/Shine.png +%%DATADIR%%/Data/Textures/Skybox(grass)/Back.jpg +%%DATADIR%%/Data/Textures/Skybox(grass)/Down.jpg +%%DATADIR%%/Data/Textures/Skybox(grass)/Front.jpg +%%DATADIR%%/Data/Textures/Skybox(grass)/Left.jpg +%%DATADIR%%/Data/Textures/Skybox(grass)/Right.jpg +%%DATADIR%%/Data/Textures/Skybox(grass)/Up.jpg +%%DATADIR%%/Data/Textures/Skybox(sand)/Back.jpg +%%DATADIR%%/Data/Textures/Skybox(sand)/Down.jpg +%%DATADIR%%/Data/Textures/Skybox(sand)/Front.jpg +%%DATADIR%%/Data/Textures/Skybox(sand)/Left.jpg +%%DATADIR%%/Data/Textures/Skybox(sand)/Right.jpg +%%DATADIR%%/Data/Textures/Skybox(sand)/Up.jpg +%%DATADIR%%/Data/Textures/Skybox(snow)/Back.jpg +%%DATADIR%%/Data/Textures/Skybox(snow)/Down.jpg +%%DATADIR%%/Data/Textures/Skybox(snow)/Front.jpg +%%DATADIR%%/Data/Textures/Skybox(snow)/Left.jpg +%%DATADIR%%/Data/Textures/Skybox(snow)/Right.jpg +%%DATADIR%%/Data/Textures/Skybox(snow)/Up.jpg +%%DATADIR%%/Data/Textures/Smoke.png +%%DATADIR%%/Data/Textures/SnowBox.jpg +%%DATADIR%%/Data/Textures/SnowWolf.jpg +%%DATADIR%%/Data/Textures/Staff.jpg +%%DATADIR%%/Data/Textures/Sword.jpg +%%DATADIR%%/Data/Textures/Swordblood.jpg +%%DATADIR%%/Data/Textures/Swordbloodlight.jpg +%%DATADIR%%/Data/Textures/WB2.jpg +%%DATADIR%%/Data/Textures/Wireframe.jpg +%%DATADIR%%/Data/Textures/Wolf.jpg +%%DATADIR%%/Data/Textures/Wolfbloodfur.png +%%DATADIR%%/Data/Textures/World.png +%%DATADIR%%/Data/Textures/blood.png +%%DATADIR%%/Data/Textures/bloodfur.png +%%DATADIR%%/Data/Textures/bloodparticle.png +%%DATADIR%%/Data/Textures/bloodparticleinverse.png +%%DATADIR%%/Data/Textures/bodyprint.png +%%DATADIR%%/Data/Textures/break.png +%%DATADIR%%/Data/Textures/bush.png +%%DATADIR%%/Data/Textures/bushdesert.png +%%DATADIR%%/Data/Textures/bushsnow.png +%%DATADIR%%/Data/Textures/cloud.png +%%DATADIR%%/Data/Textures/cloudimpact.png +%%DATADIR%%/Data/Textures/deserttree.png +%%DATADIR%%/Data/Textures/earwrap.png +%%DATADIR%%/Data/Textures/fancypants.png +%%DATADIR%%/Data/Textures/fancypantscamo.png +%%DATADIR%%/Data/Textures/fancypantscamoarctic.png +%%DATADIR%%/Data/Textures/fancypantscamodesert.png +%%DATADIR%%/Data/Textures/footprint.png +%%DATADIR%%/Data/Textures/footprintsand.png +%%DATADIR%%/Data/Textures/footwrap.png +%%DATADIR%%/Data/Textures/fur.jpg +%%DATADIR%%/Data/Textures/fur2.jpg +%%DATADIR%%/Data/Textures/fur3.jpg +%%DATADIR%%/Data/Textures/furdarko.jpg +%%DATADIR%%/Data/Textures/grassdirt 2.jpg +%%DATADIR%%/Data/Textures/grassdirt.jpg +%%DATADIR%%/Data/Textures/hawk.png +%%DATADIR%%/Data/Textures/headband.png +%%DATADIR%%/Data/Textures/heightmap.png +%%DATADIR%%/Data/Textures/leaf.png +%%DATADIR%%/Data/Textures/leatherarmor.png +%%DATADIR%%/Data/Textures/leatherpants.png +%%DATADIR%%/Data/Textures/logo.png +%%DATADIR%%/Data/Textures/longsleeve.png +%%DATADIR%%/Data/Textures/mossrock.jpg +%%DATADIR%%/Data/Textures/pants.png +%%DATADIR%%/Data/Textures/rock.jpg +%%DATADIR%%/Data/Textures/rock2.jpg +%%DATADIR%%/Data/Textures/sand.jpg +%%DATADIR%%/Data/Textures/sandslope.jpg +%%DATADIR%%/Data/Textures/scar.png +%%DATADIR%%/Data/Textures/shadow.png +%%DATADIR%%/Data/Textures/shirt.png +%%DATADIR%%/Data/Textures/shirtfemale.png +%%DATADIR%%/Data/Textures/snow.jpg +%%DATADIR%%/Data/Textures/snow.png +%%DATADIR%%/Data/Textures/snowflake.png +%%DATADIR%%/Data/Textures/snowtree.png +%%DATADIR%%/Data/Textures/splinter.png +%%DATADIR%%/Data/Textures/tooth.png +%%DATADIR%%/Data/Textures/tree.png +%%DATADIR%%/Data/Users +%%DATADIR%%/Data/config.txt +%%DATADIR%%/lugaru +share/pixmaps/lugaru.png +@dirrm %%DATADIR%%/Data/Textures/Skybox(snow) +@dirrm %%DATADIR%%/Data/Textures/Skybox(sand) +@dirrm %%DATADIR%%/Data/Textures/Skybox(grass) +@dirrm %%DATADIR%%/Data/Textures +@dirrm %%DATADIR%%/Data/Sounds +@dirrm %%DATADIR%%/Data/Skeleton +@dirrm %%DATADIR%%/Data/Models +@dirrm %%DATADIR%%/Data/Maps +@dirrm %%DATADIR%%/Data/Dialogues +@dirrm %%DATADIR%%/Data/Campaigns +@dirrm %%DATADIR%%/Data/Animations +@dirrm %%DATADIR%%/Data +@dirrm %%DATADIR%%
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?201310032158.r93LwvUB053170>