Date: Sun, 6 Nov 2005 19:20:22 GMT From: Igor Pokrovsky <ip@doom.homeunix.org> To: freebsd-ports-bugs@FreeBSD.org Subject: Re: ports/86176: [UPDATE] games/tenebrae: integrate with "games/quake-data" Message-ID: <200511061920.jA6JKM8F013795@freefall.freebsd.org>
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The following reply was made to PR ports/86176; it has been noted by GNATS. From: Igor Pokrovsky <ip@doom.homeunix.org> To: bug-followup@freebsd.org Cc: vs@freebsd.org Subject: Re: ports/86176: [UPDATE] games/tenebrae: integrate with "games/quake-data" Date: Sun, 6 Nov 2005 22:19:20 +0300 I modified proposed patch to my taste a bit. Changes made: Rely on games/quake-data port for game data installation Bumped port revision diff -ruN /usr/ports/games/tenebrae/Makefile tenebrae/Makefile --- /usr/ports/games/tenebrae/Makefile Wed Jul 21 21:47:50 2004 +++ tenebrae/Makefile Sun Nov 6 22:10:23 2005 @@ -7,6 +7,7 @@ PORTNAME= tenebrae PORTVERSION= 1.04 +PORTREVISION= 1 CATEGORIES= games MASTER_SITES= http://tenebrae.sourceforge.net/downloads/ DISTFILES= ${PORTNAME}_src${EXTRACT_SUFX} \ @@ -18,11 +19,10 @@ LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png USE_ZIP= yes +USE_REINPLACE= yes USE_GMAKE= yes USE_GL= yes -USE_XLIB= yes USE_SDL= yes -USE_REINPLACE= yes ONLY_FOR_ARCHS= i386 WRKSRC= ${WRKDIR}/${PORTNAME}_0 @@ -31,6 +31,8 @@ PTHREAD_LIBS="${PTHREAD_LIBS}" \ SDL_CONFIG="${SDL_CONFIG}" +.include "${.CURDIR}/../quake-data/Makefile.include" + pre-patch: @${REINPLACE_CMD} -e "s|$$(${PRINTF} '\r')||g" `${FIND} ${WRKSRC} -type f` @@ -50,6 +52,6 @@ .endif post-install: - @${SED} -e 's|%%DATADIR%%|${DATADIR}|' <${PKGMESSAGE} + @${CAT} ${PKGMESSAGE} .include <bsd.port.mk> diff -ruN /usr/ports/games/tenebrae/pkg-message tenebrae/pkg-message --- /usr/ports/games/tenebrae/pkg-message Wed Mar 17 12:30:31 2004 +++ tenebrae/pkg-message Sun Nov 6 21:46:34 2005 @@ -1,5 +1,4 @@ ******************************************************************************* -* Before running Tenebrae copy Quake 1 data files (id1 directory) -* into %%DATADIR%%. -* Filenames should be in lower case! +* Tenebrae Quake requires data files (id1 directory) from original game. +* Before running Tenebrae install them using games/quake-data port. ******************************************************************************* -ip
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