Date: Fri, 14 Feb 2020 06:00:46 +0000 (UTC) From: Yuri Victorovich <yuri@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r526090 - in head/misc: . vxl Message-ID: <202002140600.01E60kuL038821@repo.freebsd.org>
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Author: yuri Date: Fri Feb 14 06:00:46 2020 New Revision: 526090 URL: https://svnweb.freebsd.org/changeset/ports/526090 Log: New port: misc/vxl: C++ libraries for computer vision and image understanding Added: head/misc/vxl/ head/misc/vxl/Makefile (contents, props changed) head/misc/vxl/distinfo (contents, props changed) head/misc/vxl/pkg-descr (contents, props changed) head/misc/vxl/pkg-plist (contents, props changed) Modified: head/misc/Makefile Modified: head/misc/Makefile ============================================================================== --- head/misc/Makefile Fri Feb 14 05:21:15 2020 (r526089) +++ head/misc/Makefile Fri Feb 14 06:00:46 2020 (r526090) @@ -522,6 +522,7 @@ SUBDIR += vifm SUBDIR += visp SUBDIR += viz + SUBDIR += vxl SUBDIR += whichman SUBDIR += window SUBDIR += with Added: head/misc/vxl/Makefile ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/misc/vxl/Makefile Fri Feb 14 06:00:46 2020 (r526090) @@ -0,0 +1,33 @@ +# $FreeBSD$ + +PORTNAME= vxl +DISTVERSIONPREFIX= v +DISTVERSION= 2.0.2-629 +DISTVERSIONSUFFIX= -g9f915deec4 +CATEGORIES= misc science + +MAINTAINER= yuri@FreeBSD.org +COMMENT= C++ libraries for computer vision and image understanding + +LICENSE= MPL20 +xLICENSE_FILE= ${WRKSRC}/../LICENSE + +LIB_DEPENDS= libpng16.so:graphics/png \ + libtiff.so:graphics/tiff + +USES= cmake compiler:c++11-lang jpeg +USE_GITHUB= yes +USE_LDCONFIG= yes + +CONFLICTS_BUILD= openjpeg15 + +CMAKE_ON= BUILD_SHARED_LIBS +CMAKE_OFF= BUILD_TESTING + +do-test: + @cd ${BUILD_WRKSRC} && \ + ${SETENV} ${CONFIGURE_ENV} ${CMAKE_BIN} ${CMAKE_ARGS} -DBUILD_TESTING:BOOL=ON ${CMAKE_SOURCE_PATH} && \ + ${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_ARGS} ${ALL_TARGET} && \ + ${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_ARGS} test + +.include <bsd.port.mk> Added: head/misc/vxl/distinfo ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/misc/vxl/distinfo Fri Feb 14 06:00:46 2020 (r526090) @@ -0,0 +1,3 @@ +TIMESTAMP = 1581657714 +SHA256 (vxl-vxl-v2.0.2-629-g9f915deec4_GH0.tar.gz) = c563a1f7a79c44ff6b137f73fe276b2e428b117c27aea3cd6da94ece2c9011d9 +SIZE (vxl-vxl-v2.0.2-629-g9f915deec4_GH0.tar.gz) = 44187102 Added: head/misc/vxl/pkg-descr ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/misc/vxl/pkg-descr Fri Feb 14 06:00:46 2020 (r526090) @@ -0,0 +1,6 @@ +VXL (the Vision-something-Libraries) is a collection of C++ libraries designed +for computer vision research and implementation. It was created from TargetJr +and the IUE with the aim of making a light, fast and consistent system. VXL is +written in ANSI/ISO C++ and is designed to be portable over many platforms. + +WWW: https://github.com/vxl/vxl Added: head/misc/vxl/pkg-plist ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/misc/vxl/pkg-plist Fri Feb 14 06:00:46 2020 (r526090) @@ -0,0 +1,1598 @@ +include/vxl/core/testlib/testlib_register.h +include/vxl/core/testlib/testlib_root_dir.h +include/vxl/core/testlib/testlib_test.h +include/vxl/core/vbl/io/vbl_io_array_1d.h +include/vxl/core/vbl/io/vbl_io_array_1d.hxx +include/vxl/core/vbl/io/vbl_io_array_2d.h +include/vxl/core/vbl/io/vbl_io_array_2d.hxx +include/vxl/core/vbl/io/vbl_io_array_3d.h +include/vxl/core/vbl/io/vbl_io_array_3d.hxx +include/vxl/core/vbl/io/vbl_io_bounding_box.h +include/vxl/core/vbl/io/vbl_io_bounding_box.hxx +include/vxl/core/vbl/io/vbl_io_quadruple.h +include/vxl/core/vbl/io/vbl_io_quadruple.hxx +include/vxl/core/vbl/io/vbl_io_smart_ptr.h +include/vxl/core/vbl/io/vbl_io_smart_ptr.hxx +include/vxl/core/vbl/io/vbl_io_sparse_array_1d.h +include/vxl/core/vbl/io/vbl_io_sparse_array_2d.h +include/vxl/core/vbl/io/vbl_io_sparse_array_3d.h +include/vxl/core/vbl/io/vbl_io_sparse_array_base.h +include/vxl/core/vbl/io/vbl_io_sparse_array_base.hxx +include/vxl/core/vbl/io/vbl_io_triple.h +include/vxl/core/vbl/io/vbl_io_triple.hxx +include/vxl/core/vbl/vbl_array_1d.h +include/vxl/core/vbl/vbl_array_1d.hxx +include/vxl/core/vbl/vbl_array_2d.h +include/vxl/core/vbl/vbl_array_2d.hxx +include/vxl/core/vbl/vbl_array_3d.h +include/vxl/core/vbl/vbl_array_3d.hxx +include/vxl/core/vbl/vbl_attributes.h +include/vxl/core/vbl/vbl_attributes.hxx +include/vxl/core/vbl/vbl_batch_compact_multimap.h +include/vxl/core/vbl/vbl_batch_multimap.h +include/vxl/core/vbl/vbl_big_sparse_array_3d.h +include/vxl/core/vbl/vbl_big_sparse_array_3d.hxx +include/vxl/core/vbl/vbl_bit_array_2d.h +include/vxl/core/vbl/vbl_bit_array_3d.h +include/vxl/core/vbl/vbl_bool_ostream.h +include/vxl/core/vbl/vbl_bounding_box.h +include/vxl/core/vbl/vbl_bounding_box.hxx +include/vxl/core/vbl/vbl_checked_delete.h +include/vxl/core/vbl/vbl_disjoint_sets.h +include/vxl/core/vbl/vbl_edge.h +include/vxl/core/vbl/vbl_fwd.h +include/vxl/core/vbl/vbl_graph_partition.h +include/vxl/core/vbl/vbl_local_minima.h +include/vxl/core/vbl/vbl_local_minima.hxx +include/vxl/core/vbl/vbl_qsort.h +include/vxl/core/vbl/vbl_quadruple.h +include/vxl/core/vbl/vbl_quadruple.hxx +include/vxl/core/vbl/vbl_ref_count.h +include/vxl/core/vbl/vbl_scoped_ptr.h +include/vxl/core/vbl/vbl_shared_pointer.h +include/vxl/core/vbl/vbl_smart_ptr.h +include/vxl/core/vbl/vbl_smart_ptr.hxx +include/vxl/core/vbl/vbl_sort.h +include/vxl/core/vbl/vbl_sort.hxx +include/vxl/core/vbl/vbl_sparse_array_1d.h +include/vxl/core/vbl/vbl_sparse_array_1d.hxx +include/vxl/core/vbl/vbl_sparse_array_2d.h +include/vxl/core/vbl/vbl_sparse_array_2d.hxx +include/vxl/core/vbl/vbl_sparse_array_3d.h +include/vxl/core/vbl/vbl_sparse_array_3d.hxx +include/vxl/core/vbl/vbl_sparse_array_base.h +include/vxl/core/vbl/vbl_sparse_array_base.hxx +include/vxl/core/vbl/vbl_triple.h +include/vxl/core/vbl/vbl_triple.hxx +include/vxl/core/vcsl/vcsl_angle.h +include/vxl/core/vcsl/vcsl_angle_sptr.h +include/vxl/core/vcsl/vcsl_angle_unit.h +include/vxl/core/vcsl/vcsl_angle_unit_sptr.h +include/vxl/core/vcsl/vcsl_axis.h +include/vxl/core/vcsl/vcsl_axis_sptr.h +include/vxl/core/vcsl/vcsl_cartesian.h +include/vxl/core/vcsl/vcsl_cartesian_2d.h +include/vxl/core/vcsl/vcsl_cartesian_2d_sptr.h +include/vxl/core/vcsl/vcsl_cartesian_3d.h +include/vxl/core/vcsl/vcsl_cartesian_3d_sptr.h +include/vxl/core/vcsl/vcsl_cartesian_sptr.h +include/vxl/core/vcsl/vcsl_composition.h +include/vxl/core/vcsl/vcsl_composition_sptr.h +include/vxl/core/vcsl/vcsl_coordinate_system.h +include/vxl/core/vcsl/vcsl_coordinate_system_sptr.h +include/vxl/core/vcsl/vcsl_cylindrical.h +include/vxl/core/vcsl/vcsl_cylindrical_sptr.h +include/vxl/core/vcsl/vcsl_cylindrical_to_cartesian_3d.h +include/vxl/core/vcsl/vcsl_cylindrical_to_cartesian_3d_sptr.h +include/vxl/core/vcsl/vcsl_degree.h +include/vxl/core/vcsl/vcsl_degree_sptr.h +include/vxl/core/vcsl/vcsl_dimension.h +include/vxl/core/vcsl/vcsl_dimension_sptr.h +include/vxl/core/vcsl/vcsl_displacement.h +include/vxl/core/vcsl/vcsl_displacement_sptr.h +include/vxl/core/vcsl/vcsl_geocentric.h +include/vxl/core/vcsl/vcsl_geocentric_sptr.h +include/vxl/core/vcsl/vcsl_geodetic.h +include/vxl/core/vcsl/vcsl_geodetic_sptr.h +include/vxl/core/vcsl/vcsl_geographic.h +include/vxl/core/vcsl/vcsl_geographic_sptr.h +include/vxl/core/vcsl/vcsl_graph.h +include/vxl/core/vcsl/vcsl_graph_sptr.h +include/vxl/core/vcsl/vcsl_lambertian.h +include/vxl/core/vcsl/vcsl_lambertian_sptr.h +include/vxl/core/vcsl/vcsl_length.h +include/vxl/core/vcsl/vcsl_length_sptr.h +include/vxl/core/vcsl/vcsl_length_unit.h +include/vxl/core/vcsl/vcsl_length_unit_sptr.h +include/vxl/core/vcsl/vcsl_matrix.h +include/vxl/core/vcsl/vcsl_matrix_param.h +include/vxl/core/vcsl/vcsl_matrix_param_sptr.h +include/vxl/core/vcsl/vcsl_matrix_sptr.h +include/vxl/core/vcsl/vcsl_meter.h +include/vxl/core/vcsl/vcsl_meter_sptr.h +include/vxl/core/vcsl/vcsl_micron.h +include/vxl/core/vcsl/vcsl_micron_sptr.h +include/vxl/core/vcsl/vcsl_millimeter.h +include/vxl/core/vcsl/vcsl_millimeter_sptr.h +include/vxl/core/vcsl/vcsl_perspective.h +include/vxl/core/vcsl/vcsl_perspective_sptr.h +include/vxl/core/vcsl/vcsl_polar.h +include/vxl/core/vcsl/vcsl_polar_sptr.h +include/vxl/core/vcsl/vcsl_radian.h +include/vxl/core/vcsl/vcsl_radian_sptr.h +include/vxl/core/vcsl/vcsl_rotation.h +include/vxl/core/vcsl/vcsl_rotation_sptr.h +include/vxl/core/vcsl/vcsl_scale.h +include/vxl/core/vcsl/vcsl_scale_sptr.h +include/vxl/core/vcsl/vcsl_spatial.h +include/vxl/core/vcsl/vcsl_spatial_sptr.h +include/vxl/core/vcsl/vcsl_spatial_transformation.h +include/vxl/core/vcsl/vcsl_spatial_transformation_sptr.h +include/vxl/core/vcsl/vcsl_spherical.h +include/vxl/core/vcsl/vcsl_spherical_sptr.h +include/vxl/core/vcsl/vcsl_spheroid.h +include/vxl/core/vcsl/vcsl_spheroid_sptr.h +include/vxl/core/vcsl/vcsl_translation.h +include/vxl/core/vcsl/vcsl_translation_sptr.h +include/vxl/core/vcsl/vcsl_unit.h +include/vxl/core/vcsl/vcsl_unit_sptr.h +include/vxl/core/vcsl/vcsl_utm.h +include/vxl/core/vcsl/vcsl_utm_sptr.h +include/vxl/core/vgl/algo/vgl_algo_fwd.h +include/vxl/core/vgl/algo/vgl_compute_cremona_2d.h +include/vxl/core/vgl/algo/vgl_compute_cremona_2d.hxx +include/vxl/core/vgl/algo/vgl_compute_rigid_3d.h +include/vxl/core/vgl/algo/vgl_compute_rigid_3d.hxx +include/vxl/core/vgl/algo/vgl_compute_similarity_3d.h +include/vxl/core/vgl/algo/vgl_compute_similarity_3d.hxx +include/vxl/core/vgl/algo/vgl_conic_2d_regression.h +include/vxl/core/vgl/algo/vgl_conic_2d_regression.hxx +include/vxl/core/vgl/algo/vgl_convex_hull_2d.h +include/vxl/core/vgl/algo/vgl_convex_hull_2d.hxx +include/vxl/core/vgl/algo/vgl_cremona_trans_2d.h +include/vxl/core/vgl/algo/vgl_cremona_trans_2d.hxx +include/vxl/core/vgl/algo/vgl_fit_conics_2d.h +include/vxl/core/vgl/algo/vgl_fit_conics_2d.hxx +include/vxl/core/vgl/algo/vgl_fit_lines_2d.h +include/vxl/core/vgl/algo/vgl_fit_lines_2d.hxx +include/vxl/core/vgl/algo/vgl_fit_plane_3d.h +include/vxl/core/vgl/algo/vgl_fit_plane_3d.hxx +include/vxl/core/vgl/algo/vgl_fit_sphere_3d.h +include/vxl/core/vgl/algo/vgl_fit_sphere_3d.hxx +include/vxl/core/vgl/algo/vgl_h_matrix_1d.h +include/vxl/core/vgl/algo/vgl_h_matrix_1d.hxx +include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute.h +include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute_3point.h +include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute_linear.h +include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute_optimize.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d.hxx +include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute_4point.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute_linear.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute_rigid_body.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d_optimize.h +include/vxl/core/vgl/algo/vgl_h_matrix_2d_optimize_lmq.h +include/vxl/core/vgl/algo/vgl_h_matrix_3d.h +include/vxl/core/vgl/algo/vgl_h_matrix_3d.hxx +include/vxl/core/vgl/algo/vgl_h_matrix_3d_compute.h +include/vxl/core/vgl/algo/vgl_h_matrix_3d_compute_affine.h +include/vxl/core/vgl/algo/vgl_h_matrix_3d_compute_linear.h +include/vxl/core/vgl/algo/vgl_homg_operators_1d.h +include/vxl/core/vgl/algo/vgl_homg_operators_1d.hxx +include/vxl/core/vgl/algo/vgl_homg_operators_2d.h +include/vxl/core/vgl/algo/vgl_homg_operators_2d.hxx +include/vxl/core/vgl/algo/vgl_homg_operators_3d.h +include/vxl/core/vgl/algo/vgl_homg_operators_3d.hxx +include/vxl/core/vgl/algo/vgl_intersection.h +include/vxl/core/vgl/algo/vgl_intersection.hxx +include/vxl/core/vgl/algo/vgl_line_2d_regression.h +include/vxl/core/vgl/algo/vgl_line_2d_regression.hxx +include/vxl/core/vgl/algo/vgl_norm_trans_2d.h +include/vxl/core/vgl/algo/vgl_norm_trans_2d.hxx +include/vxl/core/vgl/algo/vgl_norm_trans_3d.h +include/vxl/core/vgl/algo/vgl_norm_trans_3d.hxx +include/vxl/core/vgl/algo/vgl_orient_box_3d.h +include/vxl/core/vgl/algo/vgl_orient_box_3d.hxx +include/vxl/core/vgl/algo/vgl_orient_box_3d_operators.h +include/vxl/core/vgl/algo/vgl_orient_box_3d_operators.hxx +include/vxl/core/vgl/algo/vgl_p_matrix.h +include/vxl/core/vgl/algo/vgl_p_matrix.hxx +include/vxl/core/vgl/algo/vgl_rotation_3d.h +include/vxl/core/vgl/algo/vgl_rtree.h +include/vxl/core/vgl/algo/vgl_rtree.hxx +include/vxl/core/vgl/algo/vgl_rtree_c.h +include/vxl/core/vgl/io/vgl_io_box_2d.h +include/vxl/core/vgl/io/vgl_io_box_2d.hxx +include/vxl/core/vgl/io/vgl_io_box_3d.h +include/vxl/core/vgl/io/vgl_io_box_3d.hxx +include/vxl/core/vgl/io/vgl_io_conic.h +include/vxl/core/vgl/io/vgl_io_conic.hxx +include/vxl/core/vgl/io/vgl_io_cylinder.h +include/vxl/core/vgl/io/vgl_io_cylinder.hxx +include/vxl/core/vgl/io/vgl_io_h_matrix_2d.h +include/vxl/core/vgl/io/vgl_io_h_matrix_2d.hxx +include/vxl/core/vgl/io/vgl_io_homg_line_2d.h +include/vxl/core/vgl/io/vgl_io_homg_line_2d.hxx +include/vxl/core/vgl/io/vgl_io_homg_line_3d_2_points.h +include/vxl/core/vgl/io/vgl_io_homg_line_3d_2_points.hxx +include/vxl/core/vgl/io/vgl_io_homg_plane_3d.h +include/vxl/core/vgl/io/vgl_io_homg_plane_3d.hxx +include/vxl/core/vgl/io/vgl_io_homg_point_1d.h +include/vxl/core/vgl/io/vgl_io_homg_point_1d.hxx +include/vxl/core/vgl/io/vgl_io_homg_point_2d.h +include/vxl/core/vgl/io/vgl_io_homg_point_2d.hxx +include/vxl/core/vgl/io/vgl_io_homg_point_3d.h +include/vxl/core/vgl/io/vgl_io_homg_point_3d.hxx +include/vxl/core/vgl/io/vgl_io_infinite_line_3d.h +include/vxl/core/vgl/io/vgl_io_infinite_line_3d.hxx +include/vxl/core/vgl/io/vgl_io_line_2d.h +include/vxl/core/vgl/io/vgl_io_line_2d.hxx +include/vxl/core/vgl/io/vgl_io_line_3d_2_points.h +include/vxl/core/vgl/io/vgl_io_line_3d_2_points.hxx +include/vxl/core/vgl/io/vgl_io_line_segment_2d.h +include/vxl/core/vgl/io/vgl_io_line_segment_2d.hxx +include/vxl/core/vgl/io/vgl_io_line_segment_3d.h +include/vxl/core/vgl/io/vgl_io_line_segment_3d.hxx +include/vxl/core/vgl/io/vgl_io_plane_3d.h +include/vxl/core/vgl/io/vgl_io_plane_3d.hxx +include/vxl/core/vgl/io/vgl_io_point_2d.h +include/vxl/core/vgl/io/vgl_io_point_2d.hxx +include/vxl/core/vgl/io/vgl_io_point_3d.h +include/vxl/core/vgl/io/vgl_io_point_3d.hxx +include/vxl/core/vgl/io/vgl_io_polygon.h +include/vxl/core/vgl/io/vgl_io_vector_2d.h +include/vxl/core/vgl/io/vgl_io_vector_2d.hxx +include/vxl/core/vgl/io/vgl_io_vector_3d.h +include/vxl/core/vgl/io/vgl_io_vector_3d.hxx +include/vxl/core/vgl/vgl_1d_basis.h +include/vxl/core/vgl/vgl_1d_basis.hxx 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+include/vxl/core/vgl/vgl_distance.hxx +include/vxl/core/vgl/vgl_ellipse_scan_iterator.h +include/vxl/core/vgl/vgl_ellipse_scan_iterator.hxx +include/vxl/core/vgl/vgl_export.h +include/vxl/core/vgl/vgl_fit_oriented_box_2d.h +include/vxl/core/vgl/vgl_fit_oriented_box_2d.hxx +include/vxl/core/vgl/vgl_frustum_3d.h +include/vxl/core/vgl/vgl_frustum_3d.hxx +include/vxl/core/vgl/vgl_fwd.h +include/vxl/core/vgl/vgl_homg.h +include/vxl/core/vgl/vgl_homg_line_2d.h +include/vxl/core/vgl/vgl_homg_line_2d.hxx +include/vxl/core/vgl/vgl_homg_line_3d_2_points.h +include/vxl/core/vgl/vgl_homg_line_3d_2_points.hxx +include/vxl/core/vgl/vgl_homg_plane_3d.h +include/vxl/core/vgl/vgl_homg_plane_3d.hxx +include/vxl/core/vgl/vgl_homg_point_1d.h +include/vxl/core/vgl/vgl_homg_point_1d.hxx +include/vxl/core/vgl/vgl_homg_point_2d.h +include/vxl/core/vgl/vgl_homg_point_2d.hxx +include/vxl/core/vgl/vgl_homg_point_3d.h +include/vxl/core/vgl/vgl_homg_point_3d.hxx +include/vxl/core/vgl/vgl_infinite_line_3d.h 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+include/vxl/core/vpdl/vpdt/vpdt_norm_metric.h +include/vxl/core/vpdl/vpdt/vpdt_num_obs.h +include/vxl/core/vpdl/vpdt/vpdt_probability.h +include/vxl/core/vpdl/vpdt/vpdt_update_gaussian.h +include/vxl/core/vpdl/vpdt/vpdt_update_mog.h +include/vxl/core/vpgl/algo/vpgl_affine_rectification.h +include/vxl/core/vpgl/algo/vpgl_ba_fixed_k_lsqr.h +include/vxl/core/vpgl/algo/vpgl_ba_shared_k_lsqr.h +include/vxl/core/vpgl/algo/vpgl_backproject.h +include/vxl/core/vpgl/algo/vpgl_backproject_dem.h +include/vxl/core/vpgl/algo/vpgl_bundle_adjust.h +include/vxl/core/vpgl/algo/vpgl_bundle_adjust_lsqr.h +include/vxl/core/vpgl/algo/vpgl_calibration_matrix_compute.h +include/vxl/core/vpgl/algo/vpgl_camera_compute.h +include/vxl/core/vpgl/algo/vpgl_camera_convert.h +include/vxl/core/vpgl/algo/vpgl_camera_homographies.h +include/vxl/core/vpgl/algo/vpgl_camera_transform.h +include/vxl/core/vpgl/algo/vpgl_em_compute_5_point.h *** DIFF OUTPUT TRUNCATED AT 1000 LINES ***
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