Date: Fri, 23 Jan 1998 10:56:09 +1030 From: Mike Smith <mike@smith.net.au> To: Randall Hopper <rhh@ct.picker.com> Cc: mgraffam@mhv.net, questions@FreeBSD.ORG, emulation@FreeBSD.ORG Subject: Re: dosemu Message-ID: <199801230026.KAA00294@word.smith.net.au> In-Reply-To: Your message of "Thu, 22 Jan 1998 13:08:44 CDT." <19980122130844.35403@ct.picker.com>
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> I'm a new user of doscmd myself, so I'll defer to those that know better > (Ccing -emulation). Thanks Randall. But you've proven that you have what it takes to hunt down and fix problems in doscmd, so I am going to go down on my knees and plead with you to spend a little time trying DOS programs and making them work. There are plenty of people here (as you've seen) that can point you in useful directions; what's needed is someone like you that can spare a little time to do the pushing. Please? > Don't know about 32-bit. But I asked about graphics mode support a few > days ago. Apparently there's some VGA graphics support in the original > BSD/OS version when running on the console. According to Mike Smith, it > allows you to directly map the VGA hardware if you are running doscmd on > the console, but indications were that this hasn't been worked through for > FreeBSD yet. That's correct. But we could use someone actually *trying* it. > Michael J. Graffam <mgraffam@mhv.net>: > |Cool. Will doscmd run 32 bit DOS games, like Duke Nukem 3d and Warcraft > |II? Not as it stands, no. But as you have the software already, and a machine on which they run as reference, you're in an ideal situation to make a bit of a name for yourself hacking it so they do. 8) -- \\ Sometimes you're ahead, \\ Mike Smith \\ sometimes you're behind. \\ mike@smith.net.au \\ The race is long, and in the \\ msmith@freebsd.org \\ end it's only with yourself. \\
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