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Date:      Mon, 26 Jan 2015 01:20:15 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 197063] games/minecraft-client: runtime is still broken...
Message-ID:  <bug-197063-13-PwX5CAQMM0@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-197063-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-197063-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=197063

--- Comment #3 from Andrew Wilcox <AWilcox@Wilcox-Tech.com> ---
(In reply to Dmitry Marakasov from comment #2)

Yes, I am sure.  See the additional sed call in the Makefile that I added. 
This is how minecraft-client is set up so I just did the same thing for
minecraft-runtime.

There may be a cleaner way set up both scripts, but I was just following the
convention of the port.

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