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Date:      Thu, 07 Apr 2022 11:36:42 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 263117] games/libretro: Update libretro meta-port and all libretro ports
Message-ID:  <bug-263117-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D263117

            Bug ID: 263117
           Summary: games/libretro: Update libretro meta-port and all
                    libretro ports
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: ports-bugs@FreeBSD.org
          Reporter: dmenelkir@gmail.com

Created attachment 233026
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D233026&action=
=3Dedit
v1

Ok, I know that this isn't the right way to do, but let me explain.
*) Libretro cores doesn't have too much dependencies or store too much file=
s,
so there's not a really security constrain here
*) Said that, it's a lot of libretro-cores that had being updated since the
last time I've open the last PR
*) There's not a point release of those libretro-cores, so it's fine to upd=
ate
to the last git commit, and libretro-cores doesn't break other applications
(since they're pretty much like a single module used by libretro-compatible
applications)
I've updated all libretro cores to the last git commit and updated the libr=
etro
meta to all available ones, so it's easy to test/install just using
games/libretro, since all cores are marked as default.

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