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Date:      Fri, 14 Feb 2020 06:00:46 +0000 (UTC)
From:      Yuri Victorovich <yuri@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r526090 - in head/misc: . vxl
Message-ID:  <202002140600.01E60kuL038821@repo.freebsd.org>

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Author: yuri
Date: Fri Feb 14 06:00:46 2020
New Revision: 526090
URL: https://svnweb.freebsd.org/changeset/ports/526090

Log:
  New port: misc/vxl: C++ libraries for computer vision and image understanding

Added:
  head/misc/vxl/
  head/misc/vxl/Makefile   (contents, props changed)
  head/misc/vxl/distinfo   (contents, props changed)
  head/misc/vxl/pkg-descr   (contents, props changed)
  head/misc/vxl/pkg-plist   (contents, props changed)
Modified:
  head/misc/Makefile

Modified: head/misc/Makefile
==============================================================================
--- head/misc/Makefile	Fri Feb 14 05:21:15 2020	(r526089)
+++ head/misc/Makefile	Fri Feb 14 06:00:46 2020	(r526090)
@@ -522,6 +522,7 @@
     SUBDIR += vifm
     SUBDIR += visp
     SUBDIR += viz
+    SUBDIR += vxl
     SUBDIR += whichman
     SUBDIR += window
     SUBDIR += with

Added: head/misc/vxl/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/misc/vxl/Makefile	Fri Feb 14 06:00:46 2020	(r526090)
@@ -0,0 +1,33 @@
+# $FreeBSD$
+
+PORTNAME=	vxl
+DISTVERSIONPREFIX=	v
+DISTVERSION=	2.0.2-629
+DISTVERSIONSUFFIX=	-g9f915deec4
+CATEGORIES=	misc science
+
+MAINTAINER=	yuri@FreeBSD.org
+COMMENT=	C++ libraries for computer vision and image understanding
+
+LICENSE=	MPL20
+xLICENSE_FILE=	${WRKSRC}/../LICENSE
+
+LIB_DEPENDS=	libpng16.so:graphics/png \
+		libtiff.so:graphics/tiff
+
+USES=		cmake compiler:c++11-lang jpeg
+USE_GITHUB=	yes
+USE_LDCONFIG=	yes
+
+CONFLICTS_BUILD=	openjpeg15
+
+CMAKE_ON=	BUILD_SHARED_LIBS
+CMAKE_OFF=	BUILD_TESTING
+
+do-test:
+	@cd ${BUILD_WRKSRC} && \
+		${SETENV} ${CONFIGURE_ENV} ${CMAKE_BIN} ${CMAKE_ARGS} -DBUILD_TESTING:BOOL=ON ${CMAKE_SOURCE_PATH} && \
+		${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_ARGS} ${ALL_TARGET} && \
+		${SETENV} ${MAKE_ENV} ${MAKE_CMD} ${MAKE_ARGS} test
+
+.include <bsd.port.mk>

Added: head/misc/vxl/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/misc/vxl/distinfo	Fri Feb 14 06:00:46 2020	(r526090)
@@ -0,0 +1,3 @@
+TIMESTAMP = 1581657714
+SHA256 (vxl-vxl-v2.0.2-629-g9f915deec4_GH0.tar.gz) = c563a1f7a79c44ff6b137f73fe276b2e428b117c27aea3cd6da94ece2c9011d9
+SIZE (vxl-vxl-v2.0.2-629-g9f915deec4_GH0.tar.gz) = 44187102

Added: head/misc/vxl/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/misc/vxl/pkg-descr	Fri Feb 14 06:00:46 2020	(r526090)
@@ -0,0 +1,6 @@
+VXL (the Vision-something-Libraries) is a collection of C++ libraries designed
+for computer vision research and implementation. It was created from TargetJr
+and the IUE with the aim of making a light, fast and consistent system. VXL is
+written in ANSI/ISO C++ and is designed to be portable over many platforms.
+
+WWW: https://github.com/vxl/vxl

Added: head/misc/vxl/pkg-plist
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/misc/vxl/pkg-plist	Fri Feb 14 06:00:46 2020	(r526090)
@@ -0,0 +1,1598 @@
+include/vxl/core/testlib/testlib_register.h
+include/vxl/core/testlib/testlib_root_dir.h
+include/vxl/core/testlib/testlib_test.h
+include/vxl/core/vbl/io/vbl_io_array_1d.h
+include/vxl/core/vbl/io/vbl_io_array_1d.hxx
+include/vxl/core/vbl/io/vbl_io_array_2d.h
+include/vxl/core/vbl/io/vbl_io_array_2d.hxx
+include/vxl/core/vbl/io/vbl_io_array_3d.h
+include/vxl/core/vbl/io/vbl_io_array_3d.hxx
+include/vxl/core/vbl/io/vbl_io_bounding_box.h
+include/vxl/core/vbl/io/vbl_io_bounding_box.hxx
+include/vxl/core/vbl/io/vbl_io_quadruple.h
+include/vxl/core/vbl/io/vbl_io_quadruple.hxx
+include/vxl/core/vbl/io/vbl_io_smart_ptr.h
+include/vxl/core/vbl/io/vbl_io_smart_ptr.hxx
+include/vxl/core/vbl/io/vbl_io_sparse_array_1d.h
+include/vxl/core/vbl/io/vbl_io_sparse_array_2d.h
+include/vxl/core/vbl/io/vbl_io_sparse_array_3d.h
+include/vxl/core/vbl/io/vbl_io_sparse_array_base.h
+include/vxl/core/vbl/io/vbl_io_sparse_array_base.hxx
+include/vxl/core/vbl/io/vbl_io_triple.h
+include/vxl/core/vbl/io/vbl_io_triple.hxx
+include/vxl/core/vbl/vbl_array_1d.h
+include/vxl/core/vbl/vbl_array_1d.hxx
+include/vxl/core/vbl/vbl_array_2d.h
+include/vxl/core/vbl/vbl_array_2d.hxx
+include/vxl/core/vbl/vbl_array_3d.h
+include/vxl/core/vbl/vbl_array_3d.hxx
+include/vxl/core/vbl/vbl_attributes.h
+include/vxl/core/vbl/vbl_attributes.hxx
+include/vxl/core/vbl/vbl_batch_compact_multimap.h
+include/vxl/core/vbl/vbl_batch_multimap.h
+include/vxl/core/vbl/vbl_big_sparse_array_3d.h
+include/vxl/core/vbl/vbl_big_sparse_array_3d.hxx
+include/vxl/core/vbl/vbl_bit_array_2d.h
+include/vxl/core/vbl/vbl_bit_array_3d.h
+include/vxl/core/vbl/vbl_bool_ostream.h
+include/vxl/core/vbl/vbl_bounding_box.h
+include/vxl/core/vbl/vbl_bounding_box.hxx
+include/vxl/core/vbl/vbl_checked_delete.h
+include/vxl/core/vbl/vbl_disjoint_sets.h
+include/vxl/core/vbl/vbl_edge.h
+include/vxl/core/vbl/vbl_fwd.h
+include/vxl/core/vbl/vbl_graph_partition.h
+include/vxl/core/vbl/vbl_local_minima.h
+include/vxl/core/vbl/vbl_local_minima.hxx
+include/vxl/core/vbl/vbl_qsort.h
+include/vxl/core/vbl/vbl_quadruple.h
+include/vxl/core/vbl/vbl_quadruple.hxx
+include/vxl/core/vbl/vbl_ref_count.h
+include/vxl/core/vbl/vbl_scoped_ptr.h
+include/vxl/core/vbl/vbl_shared_pointer.h
+include/vxl/core/vbl/vbl_smart_ptr.h
+include/vxl/core/vbl/vbl_smart_ptr.hxx
+include/vxl/core/vbl/vbl_sort.h
+include/vxl/core/vbl/vbl_sort.hxx
+include/vxl/core/vbl/vbl_sparse_array_1d.h
+include/vxl/core/vbl/vbl_sparse_array_1d.hxx
+include/vxl/core/vbl/vbl_sparse_array_2d.h
+include/vxl/core/vbl/vbl_sparse_array_2d.hxx
+include/vxl/core/vbl/vbl_sparse_array_3d.h
+include/vxl/core/vbl/vbl_sparse_array_3d.hxx
+include/vxl/core/vbl/vbl_sparse_array_base.h
+include/vxl/core/vbl/vbl_sparse_array_base.hxx
+include/vxl/core/vbl/vbl_triple.h
+include/vxl/core/vbl/vbl_triple.hxx
+include/vxl/core/vcsl/vcsl_angle.h
+include/vxl/core/vcsl/vcsl_angle_sptr.h
+include/vxl/core/vcsl/vcsl_angle_unit.h
+include/vxl/core/vcsl/vcsl_angle_unit_sptr.h
+include/vxl/core/vcsl/vcsl_axis.h
+include/vxl/core/vcsl/vcsl_axis_sptr.h
+include/vxl/core/vcsl/vcsl_cartesian.h
+include/vxl/core/vcsl/vcsl_cartesian_2d.h
+include/vxl/core/vcsl/vcsl_cartesian_2d_sptr.h
+include/vxl/core/vcsl/vcsl_cartesian_3d.h
+include/vxl/core/vcsl/vcsl_cartesian_3d_sptr.h
+include/vxl/core/vcsl/vcsl_cartesian_sptr.h
+include/vxl/core/vcsl/vcsl_composition.h
+include/vxl/core/vcsl/vcsl_composition_sptr.h
+include/vxl/core/vcsl/vcsl_coordinate_system.h
+include/vxl/core/vcsl/vcsl_coordinate_system_sptr.h
+include/vxl/core/vcsl/vcsl_cylindrical.h
+include/vxl/core/vcsl/vcsl_cylindrical_sptr.h
+include/vxl/core/vcsl/vcsl_cylindrical_to_cartesian_3d.h
+include/vxl/core/vcsl/vcsl_cylindrical_to_cartesian_3d_sptr.h
+include/vxl/core/vcsl/vcsl_degree.h
+include/vxl/core/vcsl/vcsl_degree_sptr.h
+include/vxl/core/vcsl/vcsl_dimension.h
+include/vxl/core/vcsl/vcsl_dimension_sptr.h
+include/vxl/core/vcsl/vcsl_displacement.h
+include/vxl/core/vcsl/vcsl_displacement_sptr.h
+include/vxl/core/vcsl/vcsl_geocentric.h
+include/vxl/core/vcsl/vcsl_geocentric_sptr.h
+include/vxl/core/vcsl/vcsl_geodetic.h
+include/vxl/core/vcsl/vcsl_geodetic_sptr.h
+include/vxl/core/vcsl/vcsl_geographic.h
+include/vxl/core/vcsl/vcsl_geographic_sptr.h
+include/vxl/core/vcsl/vcsl_graph.h
+include/vxl/core/vcsl/vcsl_graph_sptr.h
+include/vxl/core/vcsl/vcsl_lambertian.h
+include/vxl/core/vcsl/vcsl_lambertian_sptr.h
+include/vxl/core/vcsl/vcsl_length.h
+include/vxl/core/vcsl/vcsl_length_sptr.h
+include/vxl/core/vcsl/vcsl_length_unit.h
+include/vxl/core/vcsl/vcsl_length_unit_sptr.h
+include/vxl/core/vcsl/vcsl_matrix.h
+include/vxl/core/vcsl/vcsl_matrix_param.h
+include/vxl/core/vcsl/vcsl_matrix_param_sptr.h
+include/vxl/core/vcsl/vcsl_matrix_sptr.h
+include/vxl/core/vcsl/vcsl_meter.h
+include/vxl/core/vcsl/vcsl_meter_sptr.h
+include/vxl/core/vcsl/vcsl_micron.h
+include/vxl/core/vcsl/vcsl_micron_sptr.h
+include/vxl/core/vcsl/vcsl_millimeter.h
+include/vxl/core/vcsl/vcsl_millimeter_sptr.h
+include/vxl/core/vcsl/vcsl_perspective.h
+include/vxl/core/vcsl/vcsl_perspective_sptr.h
+include/vxl/core/vcsl/vcsl_polar.h
+include/vxl/core/vcsl/vcsl_polar_sptr.h
+include/vxl/core/vcsl/vcsl_radian.h
+include/vxl/core/vcsl/vcsl_radian_sptr.h
+include/vxl/core/vcsl/vcsl_rotation.h
+include/vxl/core/vcsl/vcsl_rotation_sptr.h
+include/vxl/core/vcsl/vcsl_scale.h
+include/vxl/core/vcsl/vcsl_scale_sptr.h
+include/vxl/core/vcsl/vcsl_spatial.h
+include/vxl/core/vcsl/vcsl_spatial_sptr.h
+include/vxl/core/vcsl/vcsl_spatial_transformation.h
+include/vxl/core/vcsl/vcsl_spatial_transformation_sptr.h
+include/vxl/core/vcsl/vcsl_spherical.h
+include/vxl/core/vcsl/vcsl_spherical_sptr.h
+include/vxl/core/vcsl/vcsl_spheroid.h
+include/vxl/core/vcsl/vcsl_spheroid_sptr.h
+include/vxl/core/vcsl/vcsl_translation.h
+include/vxl/core/vcsl/vcsl_translation_sptr.h
+include/vxl/core/vcsl/vcsl_unit.h
+include/vxl/core/vcsl/vcsl_unit_sptr.h
+include/vxl/core/vcsl/vcsl_utm.h
+include/vxl/core/vcsl/vcsl_utm_sptr.h
+include/vxl/core/vgl/algo/vgl_algo_fwd.h
+include/vxl/core/vgl/algo/vgl_compute_cremona_2d.h
+include/vxl/core/vgl/algo/vgl_compute_cremona_2d.hxx
+include/vxl/core/vgl/algo/vgl_compute_rigid_3d.h
+include/vxl/core/vgl/algo/vgl_compute_rigid_3d.hxx
+include/vxl/core/vgl/algo/vgl_compute_similarity_3d.h
+include/vxl/core/vgl/algo/vgl_compute_similarity_3d.hxx
+include/vxl/core/vgl/algo/vgl_conic_2d_regression.h
+include/vxl/core/vgl/algo/vgl_conic_2d_regression.hxx
+include/vxl/core/vgl/algo/vgl_convex_hull_2d.h
+include/vxl/core/vgl/algo/vgl_convex_hull_2d.hxx
+include/vxl/core/vgl/algo/vgl_cremona_trans_2d.h
+include/vxl/core/vgl/algo/vgl_cremona_trans_2d.hxx
+include/vxl/core/vgl/algo/vgl_fit_conics_2d.h
+include/vxl/core/vgl/algo/vgl_fit_conics_2d.hxx
+include/vxl/core/vgl/algo/vgl_fit_lines_2d.h
+include/vxl/core/vgl/algo/vgl_fit_lines_2d.hxx
+include/vxl/core/vgl/algo/vgl_fit_plane_3d.h
+include/vxl/core/vgl/algo/vgl_fit_plane_3d.hxx
+include/vxl/core/vgl/algo/vgl_fit_sphere_3d.h
+include/vxl/core/vgl/algo/vgl_fit_sphere_3d.hxx
+include/vxl/core/vgl/algo/vgl_h_matrix_1d.h
+include/vxl/core/vgl/algo/vgl_h_matrix_1d.hxx
+include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute.h
+include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute_3point.h
+include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute_linear.h
+include/vxl/core/vgl/algo/vgl_h_matrix_1d_compute_optimize.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d.hxx
+include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute_4point.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute_linear.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d_compute_rigid_body.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d_optimize.h
+include/vxl/core/vgl/algo/vgl_h_matrix_2d_optimize_lmq.h
+include/vxl/core/vgl/algo/vgl_h_matrix_3d.h
+include/vxl/core/vgl/algo/vgl_h_matrix_3d.hxx
+include/vxl/core/vgl/algo/vgl_h_matrix_3d_compute.h
+include/vxl/core/vgl/algo/vgl_h_matrix_3d_compute_affine.h
+include/vxl/core/vgl/algo/vgl_h_matrix_3d_compute_linear.h
+include/vxl/core/vgl/algo/vgl_homg_operators_1d.h
+include/vxl/core/vgl/algo/vgl_homg_operators_1d.hxx
+include/vxl/core/vgl/algo/vgl_homg_operators_2d.h
+include/vxl/core/vgl/algo/vgl_homg_operators_2d.hxx
+include/vxl/core/vgl/algo/vgl_homg_operators_3d.h
+include/vxl/core/vgl/algo/vgl_homg_operators_3d.hxx
+include/vxl/core/vgl/algo/vgl_intersection.h
+include/vxl/core/vgl/algo/vgl_intersection.hxx
+include/vxl/core/vgl/algo/vgl_line_2d_regression.h
+include/vxl/core/vgl/algo/vgl_line_2d_regression.hxx
+include/vxl/core/vgl/algo/vgl_norm_trans_2d.h
+include/vxl/core/vgl/algo/vgl_norm_trans_2d.hxx
+include/vxl/core/vgl/algo/vgl_norm_trans_3d.h
+include/vxl/core/vgl/algo/vgl_norm_trans_3d.hxx
+include/vxl/core/vgl/algo/vgl_orient_box_3d.h
+include/vxl/core/vgl/algo/vgl_orient_box_3d.hxx
+include/vxl/core/vgl/algo/vgl_orient_box_3d_operators.h
+include/vxl/core/vgl/algo/vgl_orient_box_3d_operators.hxx
+include/vxl/core/vgl/algo/vgl_p_matrix.h
+include/vxl/core/vgl/algo/vgl_p_matrix.hxx
+include/vxl/core/vgl/algo/vgl_rotation_3d.h
+include/vxl/core/vgl/algo/vgl_rtree.h
+include/vxl/core/vgl/algo/vgl_rtree.hxx
+include/vxl/core/vgl/algo/vgl_rtree_c.h
+include/vxl/core/vgl/io/vgl_io_box_2d.h
+include/vxl/core/vgl/io/vgl_io_box_2d.hxx
+include/vxl/core/vgl/io/vgl_io_box_3d.h
+include/vxl/core/vgl/io/vgl_io_box_3d.hxx
+include/vxl/core/vgl/io/vgl_io_conic.h
+include/vxl/core/vgl/io/vgl_io_conic.hxx
+include/vxl/core/vgl/io/vgl_io_cylinder.h
+include/vxl/core/vgl/io/vgl_io_cylinder.hxx
+include/vxl/core/vgl/io/vgl_io_h_matrix_2d.h
+include/vxl/core/vgl/io/vgl_io_h_matrix_2d.hxx
+include/vxl/core/vgl/io/vgl_io_homg_line_2d.h
+include/vxl/core/vgl/io/vgl_io_homg_line_2d.hxx
+include/vxl/core/vgl/io/vgl_io_homg_line_3d_2_points.h
+include/vxl/core/vgl/io/vgl_io_homg_line_3d_2_points.hxx
+include/vxl/core/vgl/io/vgl_io_homg_plane_3d.h
+include/vxl/core/vgl/io/vgl_io_homg_plane_3d.hxx
+include/vxl/core/vgl/io/vgl_io_homg_point_1d.h
+include/vxl/core/vgl/io/vgl_io_homg_point_1d.hxx
+include/vxl/core/vgl/io/vgl_io_homg_point_2d.h
+include/vxl/core/vgl/io/vgl_io_homg_point_2d.hxx
+include/vxl/core/vgl/io/vgl_io_homg_point_3d.h
+include/vxl/core/vgl/io/vgl_io_homg_point_3d.hxx
+include/vxl/core/vgl/io/vgl_io_infinite_line_3d.h
+include/vxl/core/vgl/io/vgl_io_infinite_line_3d.hxx
+include/vxl/core/vgl/io/vgl_io_line_2d.h
+include/vxl/core/vgl/io/vgl_io_line_2d.hxx
+include/vxl/core/vgl/io/vgl_io_line_3d_2_points.h
+include/vxl/core/vgl/io/vgl_io_line_3d_2_points.hxx
+include/vxl/core/vgl/io/vgl_io_line_segment_2d.h
+include/vxl/core/vgl/io/vgl_io_line_segment_2d.hxx
+include/vxl/core/vgl/io/vgl_io_line_segment_3d.h
+include/vxl/core/vgl/io/vgl_io_line_segment_3d.hxx
+include/vxl/core/vgl/io/vgl_io_plane_3d.h
+include/vxl/core/vgl/io/vgl_io_plane_3d.hxx
+include/vxl/core/vgl/io/vgl_io_point_2d.h
+include/vxl/core/vgl/io/vgl_io_point_2d.hxx
+include/vxl/core/vgl/io/vgl_io_point_3d.h
+include/vxl/core/vgl/io/vgl_io_point_3d.hxx
+include/vxl/core/vgl/io/vgl_io_polygon.h
+include/vxl/core/vgl/io/vgl_io_vector_2d.h
+include/vxl/core/vgl/io/vgl_io_vector_2d.hxx
+include/vxl/core/vgl/io/vgl_io_vector_3d.h
+include/vxl/core/vgl/io/vgl_io_vector_3d.hxx
+include/vxl/core/vgl/vgl_1d_basis.h
+include/vxl/core/vgl/vgl_1d_basis.hxx
+include/vxl/core/vgl/vgl_affine_coordinates.h
+include/vxl/core/vgl/vgl_affine_coordinates.hxx
+include/vxl/core/vgl/vgl_area.h
+include/vxl/core/vgl/vgl_area.hxx
+include/vxl/core/vgl/vgl_bounding_box.h
+include/vxl/core/vgl/vgl_bounding_box.hxx
+include/vxl/core/vgl/vgl_box_2d.h
+include/vxl/core/vgl/vgl_box_2d.hxx
+include/vxl/core/vgl/vgl_box_3d.h
+include/vxl/core/vgl/vgl_box_3d.hxx
+include/vxl/core/vgl/vgl_clip.h
+include/vxl/core/vgl/vgl_clip.hxx
+include/vxl/core/vgl/vgl_closest_point.h
+include/vxl/core/vgl/vgl_closest_point.hxx
+include/vxl/core/vgl/vgl_conic.h
+include/vxl/core/vgl/vgl_conic.hxx
+include/vxl/core/vgl/vgl_conic_segment_2d.h
+include/vxl/core/vgl/vgl_conic_segment_2d.hxx
+include/vxl/core/vgl/vgl_convex.h
+include/vxl/core/vgl/vgl_convex.hxx
+include/vxl/core/vgl/vgl_cubic_spline_2d.h
+include/vxl/core/vgl/vgl_cubic_spline_3d.h
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