From owner-svn-ports-all@FreeBSD.ORG Sat Mar 16 13:46:10 2013 Return-Path: Delivered-To: svn-ports-all@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by hub.freebsd.org (Postfix) with ESMTP id 1F9AA504; Sat, 16 Mar 2013 13:46:10 +0000 (UTC) (envelope-from danfe@FreeBSD.org) Received: from svn.freebsd.org (svn.freebsd.org [IPv6:2001:1900:2254:2068::e6a:0]) by mx1.freebsd.org (Postfix) with ESMTP id EE1CCEDB; Sat, 16 Mar 2013 13:46:09 +0000 (UTC) Received: from svn.freebsd.org ([127.0.1.70]) by svn.freebsd.org (8.14.6/8.14.6) with ESMTP id r2GDk9cA072999; Sat, 16 Mar 2013 13:46:09 GMT (envelope-from danfe@svn.freebsd.org) Received: (from danfe@localhost) by svn.freebsd.org (8.14.6/8.14.5/Submit) id r2GDk98m072996; Sat, 16 Mar 2013 13:46:09 GMT (envelope-from danfe@svn.freebsd.org) Message-Id: <201303161346.r2GDk98m072996@svn.freebsd.org> From: Alexey Dokuchaev Date: Sat, 16 Mar 2013 13:46:09 +0000 (UTC) To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r314355 - head/games/quake-data X-SVN-Group: ports-head MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-BeenThere: svn-ports-all@freebsd.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: SVN commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sat, 16 Mar 2013 13:46:10 -0000 Author: danfe Date: Sat Mar 16 13:46:09 2013 New Revision: 314355 URL: http://svnweb.freebsd.org/changeset/ports/314355 Log: - Convert to contemporary OPTIONS framework - Cleanup Makefiles, improve port description - Relinquish maintainership Modified: head/games/quake-data/Makefile head/games/quake-data/Makefile.include head/games/quake-data/pkg-descr Modified: head/games/quake-data/Makefile ============================================================================== --- head/games/quake-data/Makefile Sat Mar 16 13:33:19 2013 (r314354) +++ head/games/quake-data/Makefile Sat Mar 16 13:46:09 2013 (r314355) @@ -12,55 +12,54 @@ DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:qs DIST_SUBDIR= ${PKGNAMEPREFIX}${PORTNAME} EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} -MAINTAINER= danfe@FreeBSD.org +MAINTAINER= ports@FreeBSD.org COMMENT= Quake data files BUILD_DEPENDS= ${UNZIP_CMD}:${PORTSDIR}/archivers/unzip +DATADIR= ${Q1DIR} NO_BUILD= yes NO_WRKSUBDIR= yes -OPTIONS= FULL "Install full version" off \ - QUAKEWORLD "Install QuakeWorld data" on \ - QUAKEWORLD_SKINS "Install QuakeWorld skins" on - -DATADIR= ${Q1DIR} - PROGFILE= qwsv-2.30-glibc-i386-unknown-linux2.0.tar.gz SKINFILES= skinbase.zip qw_skins.zip -.include "Makefile.include" +OPTIONS_DEFINE= FULL QW_DATA QW_SKINS +OPTIONS_DEFAULT= QW_DATA QW_SKINS + +FULL_DESC= Install full game version +QW_DATA_DESC= Install QuakeWorld data +QW_SKINS_DESC= Install QuakeWorld skins -.include +.include "Makefile.include" +.include -.if defined(WITH_FULL) +.if ${PORT_OPTIONS:MFULL} DISTFILES+= pak1.pak PLIST_SUB+= FULL="" .else PLIST_SUB+= FULL="@comment " .endif -.if !defined(WITHOUT_QUAKEWORLD) +.if ${PORT_OPTIONS:MQW_DATA} MASTER_SITES+= ${MASTER_SITE_IDSOFTWARE:S|$|quakeworld/unix/:qw|} DISTFILES+= ${PROGFILE}:qw EXTRACT_ONLY+= ${PROGFILE} PLIST_SUB+= QUAKEWORLD="" - -.if !defined(WITHOUT_QUAKEWORLD_SKINS) +. if ${PORT_OPTIONS:MQW_SKINS} MASTER_SITES+= ${MASTER_SITE_IDSOFTWARE:S|$|quakeworld/skins/:skins|} DISTFILES+= ${SKINFILES:S/$/:skins/} EXTRACT_DEPENDS+= unzip:${PORTSDIR}/archivers/unzip PLIST_SUB+= QUAKEWORLD_SKINS="" -.else +. else PLIST_SUB+= QUAKEWORLD_SKINS="@comment " -.endif - +. endif .else PLIST_SUB+= QUAKEWORLD="@comment " -.endif # !WITHOUT_QUAKEWORLD +.endif pre-fetch: -.if defined(WITH_FULL) && !exists(${DISTDIR}/${DIST_SUBDIR}/pak1.pak) +.if ${PORT_OPTIONS:MFULL} && !exists(${DISTDIR}/${DIST_SUBDIR}/pak1.pak) @${ECHO_CMD} @${ECHO_CMD} You need to copy the file pak1.pak from the original Quake CDROM to ${DISTDIR}/${DIST_SUBDIR} in order to install this port. | ${FMT} @${ECHO_CMD} @@ -68,22 +67,22 @@ pre-fetch: .endif do-install: - ${MKDIR} ${DATADIR}/id1 + @${MKDIR} ${DATADIR}/id1 ${INSTALL_DATA} ${WRKSRC}/id1/pak0.pak ${DATADIR}/id1 -.if defined(WITH_FULL) +.if ${PORT_OPTIONS:MFULL} ${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/pak1.pak ${DATADIR}/id1 .endif -.if !defined(WITHOUT_QUAKEWORLD) +.if ${PORT_OPTIONS:MQW_DATA} @${MKDIR} ${DATADIR}/qw - @${INSTALL_DATA} ${WRKSRC}/qw/qwprogs.dat ${DATADIR}/qw + ${INSTALL_DATA} ${WRKSRC}/qw/qwprogs.dat ${DATADIR}/qw @${MKDIR} ${DATADIR}/qw/skins - @${INSTALL_SCRIPT} ${WRKSRC}/qw/skins/fixskins.sh ${DATADIR}/qw/skins -. if !defined(WITHOUT_QUAKEWORLD_SKINS) + ${INSTALL_SCRIPT} ${WRKSRC}/qw/skins/fixskins.sh ${DATADIR}/qw/skins +. if ${PORT_OPTIONS:MQW_SKINS} . for f in ${SKINFILES} @${UNZIP_CMD} -nq ${DISTDIR}/${DIST_SUBDIR}/${f} -d ${DATADIR}/qw/skins . endfor @(cd ${DATADIR}/qw/skins && LANG=C ./fixskins.sh *) . endif -.endif # !WITHOUT_QUAKEWORLD +.endif -.include +.include Modified: head/games/quake-data/Makefile.include ============================================================================== --- head/games/quake-data/Makefile.include Sat Mar 16 13:33:19 2013 (r314354) +++ head/games/quake-data/Makefile.include Sat Mar 16 13:46:09 2013 (r314355) @@ -1,17 +1,18 @@ -# Makefile for defining variables used by other Quake related ports. +# Makefile for defining variables used by other Quake related ports. See +# `games/quake2-data/Makefile.include' for extensive description. -# Set variables. +# Set variables -Q1PKGNAMEPREFIX?=quake- +Q1PKGNAMEPREFIX?= quake- Q1DIR?= ${LOCALBASE}/share/quake -# Add them to the environment. +# Add them to the environment MAKE_ENV+= Q1DIR="${Q1DIR}" PLIST_SUB+= Q1DIR="${Q1DIR:S/${LOCALBASE}\///}" SUB_LIST+= Q1DIR="${Q1DIR}" -# Add the dependency. +# Add the dependency .if ${PORTNAME} != "data" RUN_DEPENDS+= ${Q1DIR}/id1/pak0.pak:${PORTSDIR}/games/quake-data Modified: head/games/quake-data/pkg-descr ============================================================================== --- head/games/quake-data/pkg-descr Sat Mar 16 13:33:19 2013 (r314354) +++ head/games/quake-data/pkg-descr Sat Mar 16 13:46:09 2013 (r314355) @@ -5,4 +5,6 @@ This port installs the data files needed You still need to have a legitimate copy of the game in order to obtain the full game, otherwise you can use the shareware version. -This port can also install the QuakeWorld data files, skins and sources. +This port can also install the QuakeWorld data files and skins. + +WWW: http://www.idsoftware.com/games/quake/quake/