From owner-svn-ports-head@freebsd.org Mon Jul 25 13:40:24 2016 Return-Path: Delivered-To: svn-ports-head@mailman.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by mailman.ysv.freebsd.org (Postfix) with ESMTP id C35C4BA41FC; Mon, 25 Jul 2016 13:40:24 +0000 (UTC) (envelope-from freebsd@toco-domains.de) Received: from toco-domains.de (mail.toco-domains.de [IPv6:2a01:4f8:150:50a5::6]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (Client did not present a certificate) by mx1.freebsd.org (Postfix) with ESMTPS id 8DCFD198D; Mon, 25 Jul 2016 13:40:24 +0000 (UTC) (envelope-from freebsd@toco-domains.de) Received: from [0.0.0.0] (mail.toco-domains.de [IPv6:2a01:4f8:150:50a5::6]) by toco-domains.de (Postfix) with ESMTPA id C9F3E1AAF01A; Mon, 25 Jul 2016 15:40:21 +0200 (CEST) Subject: Re: svn commit: r418780 - head/games/vegastrike To: David Chisnall , Alexey Dokuchaev References: <201607191321.u6JDLogZ088522@repo.freebsd.org> <681DCAE5C9D670FBEC773606@ogg.in.absolight.net> <20160722025231.GA37437@FreeBSD.org> <20160722155010.GB67742@FreeBSD.org> Cc: Mathieu Arnold , Dmitry Marakasov , ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org From: Torsten Zuehlsdorff Message-ID: <19223e36-a1b2-fc82-97aa-1d72f06bed7f@toco-domains.de> Date: Mon, 25 Jul 2016 15:07:24 +0200 User-Agent: Mozilla/5.0 (X11; FreeBSD amd64; rv:45.0) Gecko/20100101 Thunderbird/45.2.0 MIME-Version: 1.0 In-Reply-To: Content-Type: text/plain; charset=windows-1252; format=flowed Content-Transfer-Encoding: 7bit X-BeenThere: svn-ports-head@freebsd.org X-Mailman-Version: 2.1.22 Precedence: list List-Id: SVN commit messages for the ports tree for head List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 25 Jul 2016 13:40:24 -0000 On 25.07.2016 13:00, David Chisnall wrote: > On 22 Jul 2016, at 16:50, Alexey Dokuchaev > wrote: >> >> Tried to unbreak it in r418923 (only build-tested for now; I'm >> still waiting for that huge `games/vegastrike-data' distfile to get >> downloaded so I can do proper run-time testing). > > If the port is fixed, it would be great if that could be mirrored > somewhere. Last time I built the entire package collection, the last > 4 hours, after everything else had finished, were spent downloading > that distfile. I fetched a copy to. Luckily it just took 39 seconds :) http://ports.toco-domains.de/vegastrike-data-0.5.1.r1.tar.bz2 You can use this as mirror. Greetings, Torsten