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Date:      Mon, 10 Mar 2025 23:06:13 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 285139] x11/nvidia-driver, x11/linux-nvidia-libs, graphics/nvidia-drm*-kmod: Upgrade to latest Production Branch of driver 570.124.04
Message-ID:  <bug-285139-7788-B3EPOLJUtw@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-285139-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-285139-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D285139

--- Comment #14 from Tomoaki AOKI <junchoon@dec.sakura.ne.jp> ---
(In reply to Sean Farley from comment #13)
IIUC, ~/.cache/nvidia is for shader cache.
If it matters, disabling (somehow) it could help. But sorry, I've never
configured it.
If the game has configuration about it, disable it or increase/decrease the
amount could help.

Reading README to confirm something you configured are still available or n=
ot
could be a good idea.

=20
https://us.download.nvidia.com/XFree86/FreeBSD-x86_64/570.124.04/README/ind=
ex.html

And can you provide more info (using graphics/nvidia-drm-[510|515|61]-kmod =
or
not, using x11/linux-nvidia-libs or not, what configuration for nvidia driv=
er
[xorg configuration files, sysctl], etc.)?
It could help addressing the issue by someone other than me (hopefully nvid=
ia
insiders).

--=20
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