From owner-freebsd-multimedia Mon Oct 8 6:25:16 2001 Delivered-To: freebsd-multimedia@freebsd.org Received: from wop21.wop.wtb.tue.nl (wop21.wop.wtb.tue.nl [131.155.56.216]) by hub.freebsd.org (Postfix) with ESMTP id 4100B37B409 for ; Mon, 8 Oct 2001 06:25:13 -0700 (PDT) Received: (from karelj@localhost) by wop21.wop.wtb.tue.nl (8.11.6/8.11.6) id f98DP3h11984; Mon, 8 Oct 2001 15:25:03 +0200 (CEST) (envelope-from karelj) Date: Mon, 8 Oct 2001 15:25:03 +0200 From: "Karel J. Bosschaart" To: Farooq Mela Cc: freebsd-multimedia@FreeBSD.ORG Subject: Re: Linux binaries segfault after upgrade to 4.4 Message-ID: <20011008152503.A11759@wop21.wop.wtb.tue.nl> References: <3BBE949C.743CF422@sm.socccd.cc.ca.us> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Mailer: Mutt 1.0.1i In-Reply-To: <3BBE949C.743CF422@sm.socccd.cc.ca.us>; from fmela0@sm.socccd.cc.ca.us on Fri, Oct 05, 2001 at 10:20:28PM -0700 Sender: owner-freebsd-multimedia@FreeBSD.ORG Precedence: bulk List-ID: List-Archive: (Web Archive) List-Help: (List Instructions) List-Subscribe: List-Unsubscribe: X-Loop: FreeBSD.org On Fri, Oct 05, 2001 at 10:20:28PM -0700, Farooq Mela wrote: > Hi -multimedia, > > Has anybody else had the problem with linux binaries which use OpenGL > crash after an upgrade to freebsd 4.4. I have changed nothing else on > my system except to rebuild the kernel & world. When I boot my I tried the Wolfenstein test demo on 4.4-RELEASE with OpenGL/G400. Except that it was totally unplayable on the machine (500 MHz K6-2) I tried, it ran OK. I'll try some other (less CPU demanding) OpenGL Linux games on this machine when I find the time. I'd really like to try it on my new machine (Athlon 1.4 GHz) but there seems to be no FreeBSD AGP-GART support for the AMD-760 chipset, so consequently DRI doesn't work for the G400. (I'm very happy though with my ancient Voodoo2 card in this machine as it doesn't need any DRI - it uses Glide instead, and most games including the Wolfenstein test demo appear to work fine with Glide.) Are you sure that you also updated your modules? > On an unrelated subject, I still cannot get either of these programs > to utilize the sound card under any kernel after 4.2, I believe there > is an open PR for this... > I don't know about a PR, but this problem exists since the pcm mega commit around February 2nd. Versions after this date make my Quake3 silent. There is some error message when starting Quake3, but I can't remember the exact contents now. Concerning other games (at least on my hardware): Unreal Tournament: sound OK at the moment (had sound lag in the past). Soldier of Fortune: sound OK with version 1.04, sound lag with v1.06 Rune: sound lag Wolfenstein test: no sound with FreeBSD 4.4, but works OK with 4.2. I worked around by purchasing the OSS sound driver; SoF and Rune now both have correct sound. Unfortunately, OSS does not work with UT and neither with Quake3, so I keep rebooting (unloading and loading the OSS driver after boot time is like Russian roulette: the machine sometimes hangs up) Karel. To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message