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Date:      Thu, 28 Dec 1995 11:44:10 +0100 (MET)
From:      sos@FreeBSD.org
To:        jkh@time.cdrom.com (Jordan K. Hubbard)
Cc:        msmith@atrad.adelaide.edu.au, jdli@linux.csie.nctu.edu.tw, freebsd-hackers@FreeBSD.org
Subject:   Re: syscons driver
Message-ID:  <199512281044.LAA12010@ra.dkuug.dk>
In-Reply-To: <277.820123198@time.cdrom.com> from "Jordan K. Hubbard" at Dec 27, 95 07:59:58 pm

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In reply to Jordan K. Hubbard who wrote:
> 
> > SVGAlib is a wank.  Sorry to all those Linuxers who just love it, but
> > it doesn't actually _achieve_ anything.  

Exactly, svgalib is a hack. it works (sortof) but only on a very
limited set of harware, or just in "generic modes" which we allready
support :) (and have for the last 2 years or something).

> Well, I think that's actually a bit harsh..  I've seen a couple of
> perfectly acceptable games running under svgalib (asteroids, doom) and
> apparently there's even a slick little gui toolkit somewhere for it.

What gui toolkit - where - where - show me, maybe it could save me
writing some 1000's lines of code :) :)


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Soren Schmidt             (sos@FreeBSD.org)             FreeBSD Core Team
               So much code to hack -- so little time.



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