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Date:      Thu, 05 May 2005 00:18:02 -0500
From:      Jonathan Noack <noackjr@alumni.rice.edu>
To:        Eric Anholt <eta@lclark.edu>
Cc:        freebsd-x11@freebsd.org
Subject:   Re: r350 drm
Message-ID:  <4279AC8A.7060208@alumni.rice.edu>
In-Reply-To: <1115269161.23405.19.camel@leguin>
References:  <4279A5A0.2060806@alumni.rice.edu> <1115269161.23405.19.camel@leguin>

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[-- Attachment #1 --]
On 05/04/05 23:59, Eric Anholt wrote:
> On Wed, 2005-05-04 at 23:48 -0500, Jonathan Noack wrote:
>>I decided to play around with all the new DRM/DRI/XORG/ETC stuff.  I 
>>looked over at the r300.sourceforge.net site for some info, added my 
>>All-In-Wonder 9800 Pro to the PCI IDs (see attached drm.diff), and then 
>>kldloaded radeon.  Looks like it worked successfully:
>>
>>kernel: drm0: <ATI Radeon NH R350 9800 Pro> port 0x7800-0x78ff mem 
>>0xd0000000-0xd7ffffff,0xefcf0000-0xefcfffff irq 16 at device 0.0 on pci1
>>kernel: info: [drm] AGP at 0xe0000000 128MB
>>kernel: info: [drm] Initialized radeon 1.16.0 20050311 on minor 0
>>kernel: info: [drm] Loading R300 Microcode
>>
>>With the xorg-server-snapshot and dri-devel I seem to have even enabled 
>>direct rendering (see Xorg log output in attached drm.txt), although 
>>render acceleration is disabled.
> 
> You did install both the DRM and DRI driver from r300.sf.net CVS, right?
> I was wrong about our kernel DRM really supporting r300 -- the
> development is now happening in their CVS, until they get things
> stabilized.
> 
> This patch should be sent to r300.sf.net folks once you get it working,
> assuming they don't already have it in their CVS.
> 
> http://dri.sourceforge.net/cgi-bin/moin.cgi/DriTroubleshooting  has
> instructions on troubleshooting DRI issues.

No, that patch is the only change I made.  I pulled the PCI ID from the 
r300 CVS, so they already have it.  If the r300 support in our kernel 
DRM doesn't work then I have accomplished nothing because I was just 
making the r350 look like an r300.  So much for the easy way...

>>My question is this:
>>Does direct rendering without render acceleration gain me anything?
> 
> Render acceleration is about the 2d Render extension.  It's totally
> unrelated.

Gotcha.  I was definitely confusing things.  Thanks!

-- 
Jonathan Noack | noackjr@alumni.rice.edu | OpenPGP: 0x991D8195

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