From owner-freebsd-hackers Mon Jun 7 2:30:17 1999 Delivered-To: freebsd-hackers@freebsd.org Received: from freenix.no (freenix.no [195.139.70.52]) by hub.freebsd.org (Postfix) with ESMTP id 247FE14C96 for ; Mon, 7 Jun 1999 02:30:14 -0700 (PDT) (envelope-from morten@freenix.no) Received: from localhost (localhost [127.0.0.1]) by freenix.no (8.9.3/8.9.3) with SMTP id LAA05773; Mon, 7 Jun 1999 11:33:56 +0200 (CEST) Date: Mon, 7 Jun 1999 11:33:56 +0200 (CEST) From: "Morten A. Middelthon" To: Jake Burkholder Cc: hackers@FreeBSD.ORG Subject: Re: [Fwd: Good news from NVIDIA] In-Reply-To: <19990603231429.B308DCF@io.checker.org> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-hackers@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG On Thu, 3 Jun 1999, Jake Burkholder wrote: > I spent most of the day recompiling X and what not. > All the patches applied cleanly, there are some rejects with MESA, > but I think that has to do with tags and comments at the beginning of > files. > > Everything compiled fine, and the module loads, now I just need to > get my hands on quake2 :) > > my video card is a RIVA 128, pci. > Seems like they've improved 2d accel quite a bit. > > Here are the steps I took: [SNIP] > Most Cool. I'd appreciate if someone with quake 2 handy could let me know > if it works... I haven't tried with Quake2 or 3 yet, but with the GL-modes in xlockmore (gears, pipes, superquadrics, moebius, etc) it went as smooth as cream when 3D-accelerated by my TNT card. -- Morten A. Middelthon Freenix Norge http://www.freenix.no/ To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hackers" in the body of the message