Skip site navigation (1)Skip section navigation (2)
Date:      Mon, 7 Jun 1999 11:33:56 +0200 (CEST)
From:      "Morten A. Middelthon" <morten@freenix.no>
To:        Jake Burkholder <jake@checker.org>
Cc:        hackers@FreeBSD.ORG
Subject:   Re: [Fwd: Good news from NVIDIA] 
Message-ID:  <Pine.BSF.3.96.990607113014.5762A-100000@freenix.no>
In-Reply-To: <19990603231429.B308DCF@io.checker.org>

next in thread | previous in thread | raw e-mail | index | archive | help
On Thu, 3 Jun 1999, Jake Burkholder wrote:

> I spent most of the day recompiling X and what not.
> All the patches applied cleanly, there are some rejects with MESA,
> but I think that has to do with tags and comments at the beginning of
> files.
>  
> Everything compiled fine, and the module loads, now I just need to
> get my hands on quake2 :)
>  
> my video card is a RIVA 128, pci.
> Seems like they've improved 2d accel quite a bit.
>  
> Here are the steps I took:
[SNIP]
> Most Cool.  I'd appreciate if someone with quake 2 handy could let me know
> if it works...

I haven't tried with Quake2 or 3 yet, but with the GL-modes in xlockmore
(gears, pipes, superquadrics, moebius, etc) it went as smooth as cream
when 3D-accelerated by my TNT card.

--
Morten A. Middelthon
Freenix Norge
http://www.freenix.no/



To Unsubscribe: send mail to majordomo@FreeBSD.org
with "unsubscribe freebsd-hackers" in the body of the message




Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?Pine.BSF.3.96.990607113014.5762A-100000>