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Date:      Thu, 18 Jan 2024 14:37:07 GMT
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: 027ea12fe514 - main - games/quake2max: regenerate existing patches before adding new ones.
Message-ID:  <202401181437.40IEb7ka093954@gitrepo.freebsd.org>

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The branch main has been updated by danfe:

URL: https://cgit.FreeBSD.org/ports/commit/?id=027ea12fe5142cde766d45a933390bf575006126

commit 027ea12fe5142cde766d45a933390bf575006126
Author:     Alexey Dokuchaev <danfe@FreeBSD.org>
AuthorDate: 2024-01-18 14:35:34 +0000
Commit:     Alexey Dokuchaev <danfe@FreeBSD.org>
CommitDate: 2024-01-18 14:35:34 +0000

    games/quake2max: regenerate existing patches before adding new ones.
---
 games/quake2max/files/patch-client__menu.c     |  8 ++++----
 games/quake2max/files/patch-client__ref.h      |  6 +++---
 games/quake2max/files/patch-game__g_items.c    |  6 +++---
 games/quake2max/files/patch-qcommon__files.c   | 10 +++++-----
 games/quake2max/files/patch-ref_gl__gl_model.c | 12 ++++++------
 games/quake2max/files/patch-ref_gl__sul_png.c  |  6 +++---
 games/quake2max/files/patch-unix__gl_glx.c     |  8 ++++----
 games/quake2max/files/patch-unix__snd_unix.c   |  4 ++--
 games/quake2max/files/patch-unix__sys_unix.c   | 12 ++++++------
 games/quake2max/files/patch-unix__vid_menu.c   |  6 +++---
 10 files changed, 39 insertions(+), 39 deletions(-)

diff --git a/games/quake2max/files/patch-client__menu.c b/games/quake2max/files/patch-client__menu.c
index 80ba71b96d75..8c98a9c1da89 100644
--- a/games/quake2max/files/patch-client__menu.c
+++ b/games/quake2max/files/patch-client__menu.c
@@ -1,6 +1,6 @@
---- client/menu.c.orig	Tue Dec 27 10:06:52 2005
-+++ client/menu.c	Thu Mar 22 00:36:51 2007
-@@ -898,7 +898,7 @@
+--- client/menu.c.orig	2005-12-27 13:06:52 UTC
++++ client/menu.c
+@@ -898,7 +898,7 @@ static void StartNetworkServerFunc( void *unused )
  
  void Multiplayer_MenuInit( void )
  {
@@ -9,7 +9,7 @@
  	if (!server_menu)
  		server_menu = Cvar_Get ("server_menu", "1", 0);
  
-@@ -4784,7 +4784,7 @@
+@@ -4784,7 +4784,7 @@ static qboolean IconOfSkinExists( char *skin, char **f
  	return false;
  }
  
diff --git a/games/quake2max/files/patch-client__ref.h b/games/quake2max/files/patch-client__ref.h
index 8587e4b6feff..9f23d725f693 100644
--- a/games/quake2max/files/patch-client__ref.h
+++ b/games/quake2max/files/patch-client__ref.h
@@ -1,6 +1,6 @@
---- ./client/ref.h.orig	Sun Jan  1 15:05:04 2006
-+++ ./client/ref.h	Sat Dec 30 17:36:46 2006
-@@ -36,7 +36,7 @@
+--- client/ref.h.orig	2006-01-01 18:05:04 UTC
++++ client/ref.h
+@@ -36,7 +36,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston,
  #define	MAX_LIGHTSTYLES	256
  
  #define MAX_DECAL_VERTS			128
diff --git a/games/quake2max/files/patch-game__g_items.c b/games/quake2max/files/patch-game__g_items.c
index 11cdcc957b72..914731483728 100644
--- a/games/quake2max/files/patch-game__g_items.c
+++ b/games/quake2max/files/patch-game__g_items.c
@@ -1,6 +1,6 @@
---- game/g_items.c.orig	Sat Dec 22 12:32:24 2001
-+++ game/g_items.c	Thu Mar 22 00:34:42 2007
-@@ -40,9 +40,9 @@
+--- game/g_items.c.orig	2001-12-22 15:32:24 UTC
++++ game/g_items.c
+@@ -40,9 +40,9 @@ gitem_armor_t jacketarmor_info	= { 25,  50, .30, .00, 
  gitem_armor_t combatarmor_info	= { 50, 100, .60, .30, ARMOR_COMBAT};
  gitem_armor_t bodyarmor_info	= {100, 200, .80, .60, ARMOR_BODY};
  
diff --git a/games/quake2max/files/patch-qcommon__files.c b/games/quake2max/files/patch-qcommon__files.c
index 45ed64ae7ab2..604260b49ddf 100644
--- a/games/quake2max/files/patch-qcommon__files.c
+++ b/games/quake2max/files/patch-qcommon__files.c
@@ -1,6 +1,6 @@
---- qcommon/files.c.orig	Wed Jan  4 07:33:05 2006
-+++ qcommon/files.c	Sat Dec 30 02:02:16 2006
-@@ -775,6 +775,9 @@
+--- qcommon/files.c.orig	2006-01-04 10:33:05 UTC
++++ qcommon/files.c
+@@ -775,6 +775,9 @@ void FS_SetGamedir (char *dir)
  		if (fs_cddir->string[0])
  		
  		FS_AddGameDirectory (va("%s/%s", fs_cddir->string, dir) );
@@ -10,7 +10,7 @@
  #ifdef LIBDIR
  		FS_AddGameDirectory(va("%s/%s", LIBDIR, dir));
  #endif
-@@ -999,16 +1002,7 @@
+@@ -999,16 +1002,7 @@ void FS_InitFilesystem (void)
  	// basedir <path>
  	// allows the game to run from outside the data tree
  	//
@@ -27,7 +27,7 @@
  
  	sv_defaultpaks = Cvar_Get ("sv_defaultpaks", "0", CVAR_ARCHIVE);
  
-@@ -1024,8 +1018,11 @@
+@@ -1024,8 +1018,11 @@ void FS_InitFilesystem (void)
  	//
  	// start up with baseq2 by default
  	//
diff --git a/games/quake2max/files/patch-ref_gl__gl_model.c b/games/quake2max/files/patch-ref_gl__gl_model.c
index 9d2fd4530009..49ca0f473133 100644
--- a/games/quake2max/files/patch-ref_gl__gl_model.c
+++ b/games/quake2max/files/patch-ref_gl__gl_model.c
@@ -1,6 +1,6 @@
---- ref_gl/gl_model.c.orig	Sun Jan  1 15:07:39 2006
-+++ ref_gl/gl_model.c	Thu Mar 22 00:33:43 2007
-@@ -227,7 +227,7 @@
+--- ref_gl/gl_model.c.orig	2006-01-01 18:07:39 UTC
++++ ref_gl/gl_model.c
+@@ -227,7 +227,7 @@ static void R_GetTexSize (char *name, mtexinfo_t *out)
  	}
  
  
@@ -9,7 +9,7 @@
  	if (rs && rs->picsize.enable)
  	{
  		if (r_numTexSizes < MAX_IMAGES)
-@@ -459,7 +459,7 @@
+@@ -459,7 +459,7 @@ model_t *Mod_ForName (const char *name, qboolean crash
  				while (img != NULL) {
  					strcpy(rs,mod->skins[i]->name);
  					rs[strlen(rs)-4]=0;
@@ -18,7 +18,7 @@
  					if (mod->script[i])
  						RS_ReadyScript((rscript_t *)mod->script[i]);
  					i++;
-@@ -1374,7 +1374,7 @@
+@@ -1374,7 +1374,7 @@ void Mod_LoadAliasModel (model_t *mod, void *buffer)
  		strcpy(rs,(char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME);
  
  		rs[strlen(rs)-4]=0;
@@ -27,7 +27,7 @@
  		if (mod->script[i])
  			RS_ReadyScript((rscript_t *)mod->script[i]);
  	}
-@@ -1465,7 +1465,7 @@
+@@ -1465,7 +1465,7 @@ void R_BeginRegistration (char *model)
  }
  
  
diff --git a/games/quake2max/files/patch-ref_gl__sul_png.c b/games/quake2max/files/patch-ref_gl__sul_png.c
index 9061bd5a9a32..0343c095892a 100644
--- a/games/quake2max/files/patch-ref_gl__sul_png.c
+++ b/games/quake2max/files/patch-ref_gl__sul_png.c
@@ -1,6 +1,6 @@
---- ref_gl/sul_png.c.orig	2005-12-27 10:57:45.000000000 +0100
-+++ ref_gl/sul_png.c	2012-04-29 06:53:31.000000000 +0200
-@@ -177,7 +177,7 @@
+--- ref_gl/sul_png.c.orig	2005-12-27 09:57:45 UTC
++++ ref_gl/sul_png.c
+@@ -177,7 +177,7 @@ void GL_ScreenShot_PNG (void)
  		return;
  	}
  
diff --git a/games/quake2max/files/patch-unix__gl_glx.c b/games/quake2max/files/patch-unix__gl_glx.c
index cd6f071d8b1f..2b6c2b6df653 100644
--- a/games/quake2max/files/patch-unix__gl_glx.c
+++ b/games/quake2max/files/patch-unix__gl_glx.c
@@ -1,6 +1,6 @@
---- unix/gl_glx.c.orig	Wed Jan 11 10:04:12 2006
-+++ unix/gl_glx.c	Sat Dec 30 18:21:42 2006
-@@ -475,7 +475,6 @@
+--- unix/gl_glx.c.orig	2006-01-11 13:04:12 UTC
++++ unix/gl_glx.c
+@@ -475,7 +475,6 @@ static void HandleEvents(void)
  	while (XPending(dpy)) {
  
  		XNextEvent(dpy, &event);
@@ -8,7 +8,7 @@
  		switch(event.type) {
  		case KeyPress:
        		myxtime = event.xkey.time;
-@@ -490,15 +489,13 @@
+@@ -490,15 +489,13 @@ static void HandleEvents(void)
  		case MotionNotify:
  			if (mouse_active) {
  				if (dgamouse) {
diff --git a/games/quake2max/files/patch-unix__snd_unix.c b/games/quake2max/files/patch-unix__snd_unix.c
index d05e65df0785..5f5eddbebaa1 100644
--- a/games/quake2max/files/patch-unix__snd_unix.c
+++ b/games/quake2max/files/patch-unix__snd_unix.c
@@ -1,5 +1,5 @@
---- unix/snd_unix.c.orig	2006-01-01 20:46:30.000000000 +0800
-+++ unix/snd_unix.c	2013-09-05 13:28:24.000000000 +0800
+--- unix/snd_unix.c.orig	2006-01-01 12:46:30 UTC
++++ unix/snd_unix.c
 @@ -59,7 +59,7 @@ qboolean SNDDMA_Init(void)
  	extern uid_t saved_euid;
  
diff --git a/games/quake2max/files/patch-unix__sys_unix.c b/games/quake2max/files/patch-unix__sys_unix.c
index a060ec7feefc..cb2cc06e213b 100644
--- a/games/quake2max/files/patch-unix__sys_unix.c
+++ b/games/quake2max/files/patch-unix__sys_unix.c
@@ -1,6 +1,6 @@
---- unix/sys_unix.c.orig	Wed Jan 11 10:06:28 2006
-+++ unix/sys_unix.c	Sat Dec 30 02:03:37 2006
-@@ -36,10 +36,6 @@
+--- unix/sys_unix.c.orig	2006-01-11 13:06:28 UTC
++++ unix/sys_unix.c
+@@ -36,10 +36,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston,
  #include <sys/mman.h>
  #include <errno.h>
  
@@ -11,7 +11,7 @@
  #include <dlfcn.h>
  
  #include "../qcommon/qcommon.h"
-@@ -220,15 +216,8 @@
+@@ -220,15 +216,8 @@ void *Sys_GetGameAPI (void *parms)
  	void	*(*GetGameAPI) (void *);
  
  	char	name[MAX_OSPATH];
@@ -28,7 +28,7 @@
  
  	setreuid(getuid(), getuid());
  	setegid(getgid());
-@@ -236,8 +225,6 @@
+@@ -236,8 +225,6 @@ void *Sys_GetGameAPI (void *parms)
  	if (game_library)
  		Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame");
  
@@ -37,7 +37,7 @@
  	Com_Printf("------- Loading %s -------\n", gamename);
  
  	// now run through the search paths
-@@ -247,7 +234,7 @@
+@@ -247,7 +234,7 @@ void *Sys_GetGameAPI (void *parms)
  		path = FS_NextPath (path);
  		if (!path)
  			return NULL;		// couldn't find one anywhere
diff --git a/games/quake2max/files/patch-unix__vid_menu.c b/games/quake2max/files/patch-unix__vid_menu.c
index d680bd2df549..0df5fdc152e5 100644
--- a/games/quake2max/files/patch-unix__vid_menu.c
+++ b/games/quake2max/files/patch-unix__vid_menu.c
@@ -1,6 +1,6 @@
---- unix/vid_menu.c.orig	Wed Dec 28 10:23:32 2005
-+++ unix/vid_menu.c	Thu Mar 22 00:37:42 2007
-@@ -37,7 +37,7 @@
+--- unix/vid_menu.c.orig	2005-12-28 13:23:32 UTC
++++ unix/vid_menu.c
+@@ -37,7 +37,7 @@ static cvar_t *gl_driver;
  static cvar_t *gl_picmip;
  static cvar_t *gl_texturemode;
  static cvar_t *gl_anisotropic;



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