Date: Fri, 09 Mar 2012 14:46:43 +1000 From: Da Rock <9Phackers@herveybayaustralia.com.au> To: freebsd-hackers@freebsd.org Subject: Re: Graphical Terminal Environment Message-ID: <4F598B33.2080001@herveybayaustralia.com.au> In-Reply-To: <20120306220444.300980@gmx.com> References: <20120306220444.300980@gmx.com>
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On 03/07/12 08:04, Dieter BSD wrote: > Brandon writes: >> (If you haven't noticed, I'm going to keep finding excuses to >> write this as I really am kindof excited to learn/work on it) > ideas: > > Display PostScript > > rio (from Plan 9) > > If you're mainly looking for a low-level graphics project, > maybe reverse engineer something on the GPU (e.g. UVD) Looks like I may have been a little late to the party, but I'd suggest looking at Plan9 for ideas - this is exactly what it does. It is an OS with "windows" capabilities builtin (unlike Windows ironically enough, despite its dependencies), Rio itself is a WM like DWM or similar. I'd be surprised if it didn't have a similar api structure as you have outlined previously. For reference to access it like you would ssh on unix you use Drawterm instead, if that gives you any indication of its workings. Essentially no matter which way you look at it you'll be reinventing the wheel; but it does sound like fun! :)
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