Date: Sat, 24 Oct 2020 18:01:12 +0000 (UTC) From: Piotr Kubaj <pkubaj@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r553210 - head/emulators/unicorn/files Message-ID: <202010241801.09OI1Cfv057577@repo.freebsd.org>
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Author: pkubaj Date: Sat Oct 24 18:01:11 2020 New Revision: 553210 URL: https://svnweb.freebsd.org/changeset/ports/553210 Log: emulators/unicorn: fix build on powerpc64 elfv2 and powerpc64le As with other ports, conflicting symbols first need to be undefined before including altivec.h. Added: head/emulators/unicorn/files/patch-qemu_include_qemu-common.h (contents, props changed) Added: head/emulators/unicorn/files/patch-qemu_include_qemu-common.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/emulators/unicorn/files/patch-qemu_include_qemu-common.h Sat Oct 24 18:01:11 2020 (r553210) @@ -0,0 +1,18 @@ +--- qemu/include/qemu-common.h.orig 2020-10-24 17:16:21 UTC ++++ qemu/include/qemu-common.h +@@ -205,7 +205,6 @@ static inline uint64_t muldiv64(uint64_t a, uint32_t b + + /* vector definitions */ + #ifdef __ALTIVEC__ +-#include <altivec.h> + /* The altivec.h header says we're allowed to undef these for + * C++ compatibility. Here we don't care about C++, but we + * undef them anyway to avoid namespace pollution. +@@ -213,6 +212,7 @@ static inline uint64_t muldiv64(uint64_t a, uint32_t b + #undef vector + #undef pixel + #undef bool ++#include <altivec.h> + #define VECTYPE __vector unsigned char + #define SPLAT(p) vec_splat(vec_ld(0, p), 0) + #define ALL_EQ(v1, v2) vec_all_eq(v1, v2)
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