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Date:      Thu, 04 Mar 2004 14:53:20 -0500
From:      Joe Marcus Clarke <marcus@marcuscom.com>
To:        John Hay <jhay@icomtek.csir.co.za>
Cc:        Alexander Nedotsukov <bland@freebsd.org>
Subject:   Re: games/gcompris* update
Message-ID:  <1078430000.763.35.camel@gyros>
In-Reply-To: <20040304191805.GA95383@zibbi.icomtek.csir.co.za>
References:  <20040227065623.GA10395@zibbi.icomtek.csir.co.za> <403EEF14.6090509@FreeBSD.org> <20040227081855.GA12206@zibbi.icomtek.csir.co.za> <403F0E61.4090804@FreeBSD.org> <20040304191805.GA95383@zibbi.icomtek.csir.co.za>

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[-- Attachment #1 --]
On Thu, 2004-03-04 at 14:18, John Hay wrote:
> > >
> > >I haven't seen this, but then I didn't try --without-python because there 
> > >were already so many things that requires python. I'll have a look at it 
> > >over the weekend though. Was there a reason that you wanted it without 
> > >python? From what I understand there isn't anything in gcompris using it 
> > >yet, they just added the framework for it, so that boards can be written 
> > >in python.
> > >
> > Right. But afair my very first attempt to update gcompriss was 4.9 
> > (gcompriss release) and that time gcompriss failed to build w/ python 
> > support. Since I don't like snakes for some reason I switched  their 
> > support off. But built w/o python support gcompriss complained at 
> > run-time about missed pyton module plus I got few abort()s related to 
> > python integration randomly walking through the game boards while 
> > testing. All this give me impression that port is not safe for parents 
> > yet ;-)
> >    To be honest I did not try 5.0-2 versions with python support. May 
> > be something changed since 4.9 time and you will be more lucky. Let me know.
> 
> Ok, I probably didn't look hard enough previously because this time I
> did see the python complaints when it was compiled without python. I
> started with your patch and made it use python and a few other small
> tweaks and it seems to be working now. I have patch against your patch
> at the end of the email. A patch agains cvs is available at:
> 
> http://people.freebsd.org/~jhay/gcompriss2.patch-jhay
> 
> Any comments? The sound also works and my kids love it, but using it
> on a 300MHz Celeron is pushing it a bit.

It looks like you've done a good job.  The only thing I see is that you
need to use a tab instead of spaces on line 26 of the Makefile between
the variable name and value.  bland should probably have the final say,
though.

Joe

> 
> John
-- 
PGP Key : http://www.marcuscom.com/pgp.asc



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