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Date:      Mon, 9 Nov 1998 16:53:32 +0000 (GMT)
From:      Quintin Oliver <quintin@smlt.com>
To:        Phillip Salzman <psalzman@gamefish.pcola.gulf.net>
Cc:        Patrick Gardella <patrick@cre8tivegroup.com>, questions@FreeBSD.ORG, Joey Garcia <gummibear@mediaone.net>
Subject:   Re: Games and Stuff: Conerning Doom and Quake
Message-ID:  <Pine.LNX.3.96.981109165254.26507B-100000@orion.smlt.com>
In-Reply-To: <Pine.BSF.4.05.9811091459230.7784-100000@gamefish.pcola.gulf.net>

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Cheers Phillip, I shall look forward to testing 'em out :-)

Regards,

Quintin.


On Mon, 9 Nov 1998, Phillip Salzman wrote:

> 
> 	I just uploaded the native FreeBSD bins for Quake our FTP site
> at ftp://quake.gulf.net/pub/Quake/quake-1-freebsd-native.tgz.
> 
> 	These should work fine, I've never used it - so i can't help you
> setup the mouse stuff and all...
> 
> --
> Phillip Salzman
> "The one with an eye cannot see..."
> 
> 
> On Mon, 9 Nov 1998, Quintin Oliver wrote:
> 
> > 
> > 
> > On Fri, 6 Nov 1998, Patrick Gardella wrote:
> > 
> > > 
> > > On 06-Nov-98 Quintin Oliver wrote:
> > > >> I have also been wondering if anyone has gotten Quake to work with
> > > >> FreeBSD.  I didn't see Quake specifically in the ports collection,
> > > >> although I did notice a quakeserver.  If I could run Quake with FreeBSD,
> > > >> where could I get it? (I hope the neccessary info will come with it.)
> > > > 
> > > > I normally play Quake on Linux, I copied 'squake' onto FreeBSD howevr it
> > > > had troubles finding the SVGALibs. Perhaps there is some way we can use
> > > > the SVGALibs in Linux on BSD? or emulate them.
> > > > 
> > > > I downloaded Squake from: http://threewave.planetquake.com/linux/ - you
> > > > will find all the Quake goodies there, I'd imagine Xquake will work but it
> > > > runs really so. Squake runs in text mode is the SVGA Lib's and moves like
> > > > a beast on my p133 linux workstation.
> > > > 
> > > > If you get it to work *please* let me know, or perhaps we can work
> > > > together on making it work?
> > > 
> > > The mailing list archives mention that the SVGAlibs were hacked to try to get
> > > this to work, but were unsuccessful.  The xquake and qwcl.x11 both work on
> > > FreeBSD.  
> > 
> > Yes, but doesn't xquake have troubles with the mouse? I seem to remember
> > switching over the squake because everytime I played with the mouse xquake
> > would dis-able itself?
> > 
> > > On a side note, the sound does not work with Luigi's pcm0 sound device, so if
> > > you want sound, you'll need to use the sb code.  The pcm0 code does not allow
> > > for Quake to directly memory map the sound card (if I remember what I read
> > > right.)  
> > 
> > Ok.
> > 
> > > I'm running on a 233 MMX with FreeBSD 2.2.7-STABLE and xquake runs acceptably
> > > fast.  I would love to be able to get the squake to work on FreeBSD, since
> > > that's the path the Linux world seems to be working on.
> > 
> > Yup! something I think I'm gonna do some research in.
> > 
> > Regards,
> > 
> > Quintin.
> > 
> > 
> > 
> > To Unsubscribe: send mail to majordomo@FreeBSD.org
> > with "unsubscribe freebsd-questions" in the body of the message
> > 
> 
> 
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