Date: Mon, 9 Nov 1998 16:53:32 +0000 (GMT) From: Quintin Oliver <quintin@smlt.com> To: Phillip Salzman <psalzman@gamefish.pcola.gulf.net> Cc: Patrick Gardella <patrick@cre8tivegroup.com>, questions@FreeBSD.ORG, Joey Garcia <gummibear@mediaone.net> Subject: Re: Games and Stuff: Conerning Doom and Quake Message-ID: <Pine.LNX.3.96.981109165254.26507B-100000@orion.smlt.com> In-Reply-To: <Pine.BSF.4.05.9811091459230.7784-100000@gamefish.pcola.gulf.net>
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Cheers Phillip, I shall look forward to testing 'em out :-) Regards, Quintin. On Mon, 9 Nov 1998, Phillip Salzman wrote: > > I just uploaded the native FreeBSD bins for Quake our FTP site > at ftp://quake.gulf.net/pub/Quake/quake-1-freebsd-native.tgz. > > These should work fine, I've never used it - so i can't help you > setup the mouse stuff and all... > > -- > Phillip Salzman > "The one with an eye cannot see..." > > > On Mon, 9 Nov 1998, Quintin Oliver wrote: > > > > > > > On Fri, 6 Nov 1998, Patrick Gardella wrote: > > > > > > > > On 06-Nov-98 Quintin Oliver wrote: > > > >> I have also been wondering if anyone has gotten Quake to work with > > > >> FreeBSD. I didn't see Quake specifically in the ports collection, > > > >> although I did notice a quakeserver. If I could run Quake with FreeBSD, > > > >> where could I get it? (I hope the neccessary info will come with it.) > > > > > > > > I normally play Quake on Linux, I copied 'squake' onto FreeBSD howevr it > > > > had troubles finding the SVGALibs. Perhaps there is some way we can use > > > > the SVGALibs in Linux on BSD? or emulate them. > > > > > > > > I downloaded Squake from: http://threewave.planetquake.com/linux/ - you > > > > will find all the Quake goodies there, I'd imagine Xquake will work but it > > > > runs really so. Squake runs in text mode is the SVGA Lib's and moves like > > > > a beast on my p133 linux workstation. > > > > > > > > If you get it to work *please* let me know, or perhaps we can work > > > > together on making it work? > > > > > > The mailing list archives mention that the SVGAlibs were hacked to try to get > > > this to work, but were unsuccessful. The xquake and qwcl.x11 both work on > > > FreeBSD. > > > > Yes, but doesn't xquake have troubles with the mouse? I seem to remember > > switching over the squake because everytime I played with the mouse xquake > > would dis-able itself? > > > > > On a side note, the sound does not work with Luigi's pcm0 sound device, so if > > > you want sound, you'll need to use the sb code. The pcm0 code does not allow > > > for Quake to directly memory map the sound card (if I remember what I read > > > right.) > > > > Ok. > > > > > I'm running on a 233 MMX with FreeBSD 2.2.7-STABLE and xquake runs acceptably > > > fast. I would love to be able to get the squake to work on FreeBSD, since > > > that's the path the Linux world seems to be working on. > > > > Yup! something I think I'm gonna do some research in. > > > > Regards, > > > > Quintin. > > > > > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org > > with "unsubscribe freebsd-questions" in the body of the message > > > > > To Unsubscribe: send mail to majordomo@FreeBSD.org > with "unsubscribe freebsd-questions" in the body of the message > To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
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