Date: Mon, 10 Sep 2012 02:53:43 +0000 (UTC) From: Steve Wills <swills@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r304016 - in head/games/icbm3d: . files Message-ID: <201209100253.q8A2rhjl079557@svn.freebsd.org>
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Author: swills Date: Mon Sep 10 02:53:42 2012 New Revision: 304016 URL: http://svn.freebsd.org/changeset/ports/304016 Log: - Add additional MASTER_SITES entry - Avoid pkg-plist due to small file list - Convert to OptionsNG - Give maintainership to submitter PR: ports/171264 Submitted by: nemysis <nemysis@gmx.ch> Added: head/games/icbm3d/files/patch-makefile (contents, props changed) Deleted: head/games/icbm3d/pkg-plist Modified: head/games/icbm3d/Makefile (contents, props changed) head/games/icbm3d/distinfo (contents, props changed) head/games/icbm3d/files/patch-aa (contents, props changed) head/games/icbm3d/pkg-descr (contents, props changed) Modified: head/games/icbm3d/Makefile ============================================================================== --- head/games/icbm3d/Makefile Mon Sep 10 02:37:55 2012 (r304015) +++ head/games/icbm3d/Makefile Mon Sep 10 02:53:42 2012 (r304016) @@ -7,24 +7,42 @@ PORTNAME= icbm3d PORTVERSION= 0.4 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games -MASTER_SITES= ftp://ftp.billsgames.com/unix/x/icbm3d/ -DISTNAME= ${PORTNAME}.${PORTVERSION} +MASTER_SITES= ftp://ftp.tuxpaint.org/unix/x/icbm3d/ \ + ftp://ftp.billsgames.com/unix/x/icbm3d/ \ + http://www.newbreedsoftware.com/images/prodicons/:icons +DISTFILES= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX} \ + ${PORTNAME}.gif:icons +EXTRACT_ONLY= ${PORTNAME}.${DISTVERSION}${EXTRACT_SUFX} -MAINTAINER= ports@FreeBSD.org -COMMENT= "Inter-Continental Ballistic Missiles, 3D" - 3D game of defense +MAINTAINER= nemysis@gmx.ch +COMMENT= Inter-Continental Ballistic Missiles, 3D WRKSRC= ${WRKDIR}/icbm3d + USE_XORG= x11 MAKEFILE= makefile -ALL_TARGET= icbm3d +ALL_TARGET= ${PORTNAME} + +PLIST_FILES= bin/${PORTNAME} \ + share/pixmaps/${PORTNAME}.gif + +PORTDOCS= README.txt + +.include <bsd.port.options.mk> do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin -.if !defined(NOPORTDOCS) - @${MKDIR} ${PREFIX}/share/doc/icbm3d - ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d +# Executable + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin + +# Pixmaps + ${INSTALL_DATA} ${DISTDIR}/${PORTNAME}.gif ${PREFIX}/share/pixmaps/ + +# Documentation +.if ${PORT_OPTIONS:MDOCS} + ${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/README.txt ${DOCSDIR} .endif .include <bsd.port.mk> Modified: head/games/icbm3d/distinfo ============================================================================== --- head/games/icbm3d/distinfo Mon Sep 10 02:37:55 2012 (r304015) +++ head/games/icbm3d/distinfo Mon Sep 10 02:53:42 2012 (r304016) @@ -1,2 +1,4 @@ SHA256 (icbm3d.0.4.tar.gz) = 9ad41c154ef47695771a26875d5415bcedcb139352b1e2175f386d206b0038fd SIZE (icbm3d.0.4.tar.gz) = 31187 +SHA256 (icbm3d.gif) = e5d6d45ee11ff669414ac2e22943a0786b62b72035884a06abd5f12dcd0d5f15 +SIZE (icbm3d.gif) = 1024 Modified: head/games/icbm3d/files/patch-aa ============================================================================== --- head/games/icbm3d/files/patch-aa Mon Sep 10 02:37:55 2012 (r304015) +++ head/games/icbm3d/files/patch-aa Mon Sep 10 02:53:42 2012 (r304016) @@ -1,22 +0,0 @@ ---- makefile Fri Jul 31 04:41:20 1998 -+++ /home/andy/tmp/wrk/makefile Mon Aug 10 18:40:01 1998 -@@ -9,14 +9,16 @@ - - # Makefile user-definable variables------------------------------------------ - --CC=gcc -+CC?=gcc -+PREFIX?=/usr/X11R6 -+LOCALBASE?=/usr/X11R6 - MATHLIB=-lm - - INSTALLROOT=$(PREFIX) - LANGUAGE=english - --XLIB=-L$(PREFIX)/lib -lX11 #-lcompat --CFLAGS=-I$(PREFIX)/include -O2 -+XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat -+CFLAGS+=-I$(LOCALBASE)/include - - - # End of makefile user-definable variables----------------------------------- Added: head/games/icbm3d/files/patch-makefile ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/icbm3d/files/patch-makefile Mon Sep 10 02:53:42 2012 (r304016) @@ -0,0 +1,22 @@ +--- makefile.orig 1998-07-31 06:41:20.000000000 +0200 ++++ makefile 2012-09-02 23:21:36.000000000 +0200 +@@ -9,14 +9,16 @@ + + # Makefile user-definable variables------------------------------------------ + +-CC=gcc ++CC?=g++ ++PREFIX?=/usr/local ++LOCALBASE?=/usr/local + MATHLIB=-lm + + INSTALLROOT=$(PREFIX) + LANGUAGE=english + +-XLIB=-L$(PREFIX)/lib -lX11 #-lcompat +-CFLAGS=-I$(PREFIX)/include -O2 ++XLIB=-L$(LOCALBASE)/lib -lX11 #-lcompat ++CFLAGS+=-I$(LOCALBASE)/include + + + # End of makefile user-definable variables----------------------------------- Modified: head/games/icbm3d/pkg-descr ============================================================================== --- head/games/icbm3d/pkg-descr Mon Sep 10 02:37:55 2012 (r304015) +++ head/games/icbm3d/pkg-descr Mon Sep 10 02:53:42 2012 (r304016) @@ -1,14 +1,16 @@ - Like the original "Missile Command" and its clones, this game -places you in control of Anti-ICBM weapons which you use to -destroy an onslaught of missiles (and other nasties) which are -dropping onto your nation. - The game ends when your cities have all been destroyed. You -only gain replacement cities by acheiving certain score -thresholds during each attack (level). - The main difference between this game and Missile Command is -that ICBM3D, as the name suggests, provides a 3D perspective. -You take advantage of X-Window's 3-button mouse to control your -firing sight ("cross-hair") in 3-dimensions, and change your -viewpoint. +ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense. + +Like the original "Missile Command" and its clones, this game places you in +control of Anti-ICBM weapons which you use to destroy an onslaught of +missiles (and other nasties) which are dropping onto your nation. + +The game ends when your cities have all been destroyed. You only gain +replacement cities by acheiving certain score thresholds during each attack +(level). + +The main difference between this game and Missile Command is that ICBM3D, +as the name suggests, provides a 3D perspective. You take advantage of +X-Window's 3-button mouse to control your firing sight ("cross-hair") +in 3-dimensions, and change your viewpoint. WWW: http://www.newbreedsoftware.com/icbm3d/
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