Date: Sat, 11 Apr 2020 14:15:41 +0000 (UTC) From: Jan Beich <jbeich@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r531426 - in head/audio/faudio: . files Message-ID: <202004111415.03BEFfPL012978@repo.freebsd.org>
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Author: jbeich Date: Sat Apr 11 14:15:41 2020 New Revision: 531426 URL: https://svnweb.freebsd.org/changeset/ports/531426 Log: audio/faudio: work around OSS audio crash INFO: OpenAudioDevice failed: Fragment size must be a power of two PR: 245533 Approved by: tobik (maintainer) Added: head/audio/faudio/files/ head/audio/faudio/files/patch-src_FAudio__platform__sdl2.c (contents, props changed) Modified: head/audio/faudio/Makefile (contents, props changed) Modified: head/audio/faudio/Makefile ============================================================================== --- head/audio/faudio/Makefile Sat Apr 11 14:07:06 2020 (r531425) +++ head/audio/faudio/Makefile Sat Apr 11 14:15:41 2020 (r531426) @@ -2,6 +2,7 @@ PORTNAME= FAudio DISTVERSION= 20.04 +PORTREVISION= 1 CATEGORIES= audio MAINTAINER= tobik@FreeBSD.org Added: head/audio/faudio/files/patch-src_FAudio__platform__sdl2.c ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/audio/faudio/files/patch-src_FAudio__platform__sdl2.c Sat Apr 11 14:15:41 2020 (r531426) @@ -0,0 +1,23 @@ +https://github.com/FNA-XNA/FAudio/issues/183 + +--- src/FAudio_platform_sdl2.c.orig 2020-04-01 14:55:30 UTC ++++ src/FAudio_platform_sdl2.c +@@ -100,6 +100,18 @@ void FAudio_PlatformInit( + want.samples = want.freq / 100; + } + ++ /* SDL audio with arts/dsp backends expect ^2, so round up. ++ * For 48KHz this should be 512. ++ * https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 ++ */ ++ want.samples--; ++ want.samples |= want.samples >> 1; ++ want.samples |= want.samples >> 2; ++ want.samples |= want.samples >> 4; ++ want.samples |= want.samples >> 8; ++ want.samples |= want.samples >> 16; ++ want.samples++; ++ + /* Open the device (or at least try to) */ + iosretry: + device = SDL_OpenAudioDevice(
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