Date: Sun, 18 Jul 2021 10:36:42 +0200 From: Matthias Andree <matthias.andree@gmx.de> To: Philipp Ost <pj@smo.de> Cc: ports@freebsd.org, koobs@FreeBSD.org Subject: Re: graphics/gdal needs a PORTREVISION bump Message-ID: <ab07b467-1321-fd72-3c9a-8ad8ac02e2c7@gmx.de> Resent-Message-ID: <fbaea8b6-4954-6a83-5a1f-a3e7dd98c8b7@gmx.de> In-Reply-To: <b692920d-f0fb-491b-9f8b-2aebfe376153@FreeBSD.org> References: <2128f631-de82-0cb2-c1c5-8400bf3cb1c9@smo.de> <b692920d-f0fb-491b-9f8b-2aebfe376153@FreeBSD.org>
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Am 18.07.21 um 04:14 schrieb Kubilay Kocak: > On 18/07/2021 4:35 am, Philipp Ost wrote: >> Hi ports@, >> >> graphics/gdal seems to have fallen through the cracks of the recent >> Imath update. It is not included in the list of ports in commit >> 3cda93bdf69bfb4ea99181e638e661c467dad38d. >> >> Compiling blender fails with the following error: >> ld-elf.so.1: Shared object "libImath-3_0.so.28" not found, required by >> "libgdal.so.3" >> >> Rebuilding gdal to pick up the new libImath fixed that. >> >> Philipp >> > > To: committer of 3cda93bdf69 Hi Philipp, thanks - and Kubilay, thanks for forwarding this! Sorry, I missed that one. Reason is that Imath is an optional dependency for gdal (if its EXR option is enabled). This also affects graphics/devil graphics/gdal graphics/ImageMagick6 graphics/ImageMagick7 graphics/ogre3d graphics/osg graphics/osg34 graphics/pfstools graphics/povray37 Fix pushed as commit cbc36ca07079f305ae5e1b1bd5e84516ce756e57. Regards, Matthias
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