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Date:      Sun, 18 Jul 2021 10:36:42 +0200
From:      Matthias Andree <matthias.andree@gmx.de>
To:        Philipp Ost <pj@smo.de>
Cc:        ports@freebsd.org, koobs@FreeBSD.org
Subject:   Re: graphics/gdal needs a PORTREVISION bump
Message-ID:  <ab07b467-1321-fd72-3c9a-8ad8ac02e2c7@gmx.de>
Resent-Message-ID: <fbaea8b6-4954-6a83-5a1f-a3e7dd98c8b7@gmx.de>
In-Reply-To: <b692920d-f0fb-491b-9f8b-2aebfe376153@FreeBSD.org>
References:  <2128f631-de82-0cb2-c1c5-8400bf3cb1c9@smo.de> <b692920d-f0fb-491b-9f8b-2aebfe376153@FreeBSD.org>

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Am 18.07.21 um 04:14 schrieb Kubilay Kocak:
> On 18/07/2021 4:35 am, Philipp Ost wrote:
>> Hi ports@,
>>
>> graphics/gdal seems to have fallen through the cracks of the recent
>> Imath update. It is not included in the list of ports in commit
>> 3cda93bdf69bfb4ea99181e638e661c467dad38d.
>>
>> Compiling blender fails with the following error:
>> ld-elf.so.1: Shared object "libImath-3_0.so.28" not found, required by
>> "libgdal.so.3"
>>
>> Rebuilding gdal to pick up the new libImath fixed that.
>>
>> Philipp
>>
>
> To: committer of 3cda93bdf69

Hi Philipp,

thanks - and Kubilay, thanks for forwarding this!

Sorry, I missed that one. Reason is that Imath is an optional dependency
for gdal (if its EXR option is enabled).

This also affects

graphics/devil
graphics/gdal
graphics/ImageMagick6
graphics/ImageMagick7
graphics/ogre3d
graphics/osg
graphics/osg34
graphics/pfstools
graphics/povray37

Fix pushed as commit cbc36ca07079f305ae5e1b1bd5e84516ce756e57.

Regards,
Matthias



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