Date: Fri, 16 Jul 1999 10:28:30 +0100 (BST) From: Doug Rabson <dfr@nlsystems.com> To: van.woerkom@netcologne.de, marc@freeamp.org Cc: ohashi@mickey.ai.kyutech.ac.jp, osa@etrust.ru, multimedia@freebsd.org, ports@freebsd.org Subject: Re: riva-glx (3d hardware acceleration) port Message-ID: <Pine.BSF.4.10.9907161025220.58023-100000@salmon.nlsystems.com> In-Reply-To: <199907140740.JAA00534@oranje.my.domain>
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On Wed, 14 Jul 1999, Marc van Woerkom wrote: > > In our site, riva-glx ports work fine on RIVA128(RAM 4MB), RIVA128(RAM > > 8MB) and RIVA128TNT(RAM 16MB). > > > > I could build xtt-SVGA-1.2.1 with 3D support. It is very nice. > > I am glad to hear this! Thanks again to Jordan for his excellent article. > > Some additional points: > > ... > > 3. The present port is not perfect yet: > > - It does not check if the XFree86 and Mesa stuff has been removed from > the system > > - it is likely not to clean everything it put on the system > > - it should have some additional words of guidance, as the 3d acceleration > works under specific settings only. Please read riva-x-glx.faq! > > - package building has not tested at all > > I will try to improve this during the next two weeks. > At least it should clean properly at the time XFree86 4 arrives and we > want to get rid of this stuff. :) The glx implementation has a couple of bugs too. It can't cope with 256x256 textures (a bug in the glx protocol code which is fixed in the current glx sources). The tnt driver also doesn't support glTexCoord4f() but I have a fix for that. -- Doug Rabson Mail: dfr@nlsystems.com Nonlinear Systems Ltd. Phone: +44 181 442 9037 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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