From owner-freebsd-questions Sun May 11 15:50:38 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.5/8.8.5) id PAA16824 for questions-outgoing; Sun, 11 May 1997 15:50:38 -0700 (PDT) Received: from panix.com (panix.com [198.7.0.2]) by hub.freebsd.org (8.8.5/8.8.5) with ESMTP id PAA16819 for ; Sun, 11 May 1997 15:50:35 -0700 (PDT) Received: from localhost (jbarrm@localhost) by panix.com (8.8.5/8.7/PanixU1.3) with SMTP id SAA00225 for ; Sun, 11 May 1997 18:50:34 -0400 (EDT) Date: Sun, 11 May 1997 18:50:33 -0400 (EDT) From: Barry Masterson To: FreeBSD-questions Subject: Re: xdoom: can't save game. In-Reply-To: Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-questions@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk I'll answer my own question. Should have known better: chmod 4755 /usr/local/bin/doom chmod 4755 /usr/local/libxec/doom/xdoom I can now save the game. It may not be the best way, but it now works. Games are saved in the libexec/doom directory. I suppose /var/games would be better for those *.dsg files. Barry Masterson jbarrm@panix.com >--->--->--->--->---> FreeBSD 2.2.1-R <---<---<---<---<---< On Sun, 11 May 1997, Barry Masterson wrote: > I installed xdoom, and it runs fine except that I can't save the game. > > The 'save' menu pops up, I choose an empty slot, fill it in, I even > get the "game saved" prompt in the upper left of the screen. Except > the game is not saved. Going back to 'save' or 'load game' brings > up all empty slots. > > Those doomsav?.dsg files are nowhere. > > I know this feature worked in earlier versions of xdoom; before it > became an offical port. This was when I had it all installed on my home > directory, when I was running 2.1.5. > > Has anyone else experienced this? How can it be fixed? > > Thanks, > > Barry Masterson > jbarrm@panix.com > > >--->--->--->--->---> > FreeBSD 2.2.1-R > <---<---<---<---<---< >