From owner-freebsd-hackers Tue Nov 4 14:37:19 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id OAA14047 for hackers-outgoing; Tue, 4 Nov 1997 14:37:19 -0800 (PST) (envelope-from owner-freebsd-hackers) Received: from time.cdrom.com (root@time.cdrom.com [204.216.27.226]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id OAA14041 for ; Tue, 4 Nov 1997 14:37:13 -0800 (PST) (envelope-from jkh@time.cdrom.com) Received: from time.cdrom.com (jkh@localhost.cdrom.com [127.0.0.1]) by time.cdrom.com (8.8.7/8.6.9) with ESMTP id OAA12277; Tue, 4 Nov 1997 14:36:16 -0800 (PST) To: Marc Slemko cc: hackers@FreeBSD.ORG Subject: Re: mv /usr/src/games /dev/null - any objections? In-reply-to: Your message of "Tue, 04 Nov 1997 07:41:31 MST." Date: Tue, 04 Nov 1997 14:36:16 -0800 Message-ID: <12273.878682976@time.cdrom.com> From: "Jordan K. Hubbard" Sender: owner-freebsd-hackers@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk > So, to seperate out the issues here, first form a list of everything that > should be around but not in /usr/games because it isn't. Then propose > moving those to usr.bin or wherever is appropriate for the particular > program. > > After that, propose nuking what is left of /usr/games in favor of a port > or whatever. I think that pretty much sums it up, yes. Jordan