Date: Sat, 17 Feb 2018 15:58:05 +0000 (UTC) From: Yuri Victorovich <yuri@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r462166 - head/devel/raylib Message-ID: <201802171558.w1HFw5f1003133@repo.freebsd.org>
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Author: yuri Date: Sat Feb 17 15:58:05 2018 New Revision: 462166 URL: https://svnweb.freebsd.org/changeset/ports/462166 Log: devel/raylib: Fixed typo in pkg-descr Reported by: tcberner Approved by: tcberner (mentor, implicit) Differential Revision: https://reviews.freebsd.org/D14167 Modified: head/devel/raylib/pkg-descr Modified: head/devel/raylib/pkg-descr ============================================================================== --- head/devel/raylib/pkg-descr Sat Feb 17 15:54:56 2018 (r462165) +++ head/devel/raylib/pkg-descr Sat Feb 17 15:58:05 2018 (r462166) @@ -1,7 +1,6 @@ Raylib is a programming library to learn videogames programming. It doesn't have a fancy interface, has no visual helpers, and no auto-debugging. -It is created based on the believe ther that just coding in the best way -to learn. +It is created based on the believe that just coding is the best way to learn. Raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Allegro and SDL have also been used as reference.
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