Date: Sun, 31 Dec 2006 01:01:09 -0800 (PST) From: Luke Dean <LukeD@pobox.com> To: freebsd-questions@freebsd.org Subject: How to reset /dev/dsp ? Message-ID: <20061230224805.U7072@border.crystalsphere.multiverse>
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I'm running FreeBSD 6.1. My sound device shows up like this in my dmesg: pcm0: <Intel ICH5 (82801EB)> port 0xd800-0xd8ff,0xdc00-0xdc3f mem 0xfc001000-0xfc0011ff,0xfc002000-0xfc0020ff irq 17 at device 31.5 on pci0 pcm0: primary codec not ready! pcm0: <Avance Logic ALC658 AC97 Codec> My sound driver is compiled into the kernel: device sound device snd_ich I've got a java application that I run through diablo-jdk-1.5.0.07.01_1 that uses sound. It's a game. Partway through the game, the sound stops working. The people who make the game have been aware of the problem for many months, but don't understand what to do about it. Okay, I can accept that. What I can't accept is that this java application breaks the sound in such a way that NOTHING can play sound anymore until I reboot the machine! If I attempt to play a movie with mplayer after the game has broken the sound, it says: [AO OSS] audio_setup: Can't open audio device /dev/dsp: No such file or directory However, the dsp device still exists in /dev: [0:/dev> ll dsp* crw-rw-rw- 1 root wheel - 0, 51 Dec 29 21:36 dsp0.0 crw-rw-rw- 1 root wheel - 0, 54 Dec 29 21:37 dsp0.1 crw-rw-rw- 1 root wheel - 0, 52 Dec 29 19:24 dspW0.0 crw-rw-rw- 1 root wheel - 0, 55 Dec 29 19:24 dspW0.1 crw-rw-rw- 1 root wheel - 0, 57 Dec 29 19:24 dspr0.1 The sndstat device doesn't show any problem, if I'm reading the output right: [0:/dev> cat /dev/sndstat FreeBSD Audio Driver (newpcm) Installed devices: pcm0: <Intel ICH5 (82801EB)> at io 0xfc001000, 0xfc002000 irq 17 bufsz 16384 (1p/1r/0v channels duplex default) Is there anything I can do short of rebooting the machine to get my sound working when this happens? I thought maybe there was something I could do with devd or devctl to reset the device, but I can't figure out how to do that. I'm not even sure how to "see" the problem except to attempt to play a sound.
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